Player Matchup

Persephone
Persephone
Hades1125
Persephone
Level 5
God Stats
1W - 0L
1,693 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
LOADINGERROR700
Hachiman
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Bellona
Bellona
ShrimpSlayer608
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 7L
1,500 Elo+
Party 1
Bastet
Bastet
ShugokiHugz
Bastet
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,634 Elo+
Solo
Nemesis
Nemesis
kenbidz
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 4
1,539 SR
1,527 Elo+

VS

Team Averages
Level 8
1,457 SR
1,426 Elo+
Ra
Ra
Ja-poopy
Ra
Level 7
God Stats
67W - 59L
1,431 SR
Queue Stats
77W - 75L
1,513 Elo+
Solo
Nemesis
Nemesis
KotaRey1408
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Neith
Neith
VoidQueen6
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
darastrix1988
Cthulhu
Level 17
God Stats
8W - 13L
1,354 SR
Queue Stats
148W - 184L
1,309 Elo+
Party 2
Thanatos
Thanatos
trpl_tp_mcha_frp
Thanatos
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 255L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Hades1125
Persephone
15
8 / 2 / 7
10,857
639
10,672
7,170
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
18
1 / 1 / 1
11,164
657
578
15,366
6,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
10 / 2 / 4
11,570
681
12,210
16,475
15,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
15
18 / 4 / 4
11,273
663
21,238
9,926
4,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
kenbidz
Nemesis
7
1 / 1 / 1
6,787
399
338
1,981
400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 0
7,544
444
4,087
14,637
4,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
KotaRey1408
Nemesis
4
0 / 1 / 0
5,093
300
637
2,594
450
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Neith
9
0 / 9 / 0
5,676
334
2,947
11,729
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
12
2 / 9 / 1
7,630
449
6,922
14,065
9,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
5 / 9 / 0
8,009
471
2,539
12,425
4,296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
38
Kills
9
10
Deaths
39
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Persephone
Hades1125
Persephone
8
2
7
5.75
L
2
11
0
0.18
L
Nemesis
KotaRey1408
Nemesis
0
1
0
0
W
Hachiman
1
1
1
1.5
W
10
2
4
6
W
Bastet
18
4
4
5
L
Neith
0
9
0
0
L
Cthulhu
2
9
1
0.28
W
Nemesis
kenbidz
Nemesis
1
1
1
1.5
L
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,036
Damage
17,132
50,918
Taken
55,450
28,814
Mitigated
21,642
20,954
Healing
9,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Hades1125
Persephone
10,672
159
0
2,930
7,170
2,357
1,861
3,351
3,817
50,328
0
L
4,087
1,412
95
2,226
14,637
4,030
245
4,641
9,548
34,693
0
L
Nemesis
KotaRey1408
Nemesis
637
338
0
839
2,594
450
0
172
2,307
0
4,645
W
Hachiman
578
452
0
10,993
15,366
6,094
4,762
0
15,366
0
103,904
W
12,210
4,463
0
5,346
16,475
15,412
2,196
4,387
12,088
7,312
67,528
W
Bastet
21,238
7,330
99
1,546
9,926
4,551
0
3,014
6,912
0
56,709
L
Neith
2,947
1,681
0
1,332
11,729
3,278
624
321
11,383
0
15,143
L
Cthulhu
6,922
1,415
268
908
14,065
9,588
457
1,686
12,314
24,841
0
W
Nemesis
kenbidz
Nemesis
338
74
0
40
1,981
400
452
256
1,725
0
4,879
L
2,539
943
0
4,083
12,425
4,296
0
3,900
7,969
0
16,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,651
Gold Earned
33,952
481
Minions Killed
184
0
Camps Cleared
0
1,315,024
Distance Traveled
1,087,675
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,857
639
79
5
0
293,011
0
L
Ra
7,544
444
70
4
0
225,705
0
L
Nemesis
5,093
300
14
1
0
69,489
0
W
Hachiman
11,164
657
156
9
0
253,591
0
W
Bellona
11,570
681
148
9
0
280,294
2
W
Bastet
11,273
663
86
5
0
356,796
0
L
Neith
5,676
334
28
2
0
262,364
1
L
Cthulhu
7,630
449
42
2
0
258,179
1
W
Nemesis
6,787
399
12
1
0
131,332
0
L
Thanatos
8,009
471
30
2
0
271,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role