Player Matchup

Kali
Kali
JNeeNy084
Kali
Level 112
God Stats
11W - 10L
1,482 SR
Queue Stats
93W - 84L
1,431 Elo+
Solo
Zeus
Zeus
Royal1906
Zeus
Level 109
God Stats
74W - 67L
1,474 SR
Queue Stats
349W - 363L
1,305 Elo+
Party 1
Vamana
Vamana
UnWQKE
Vamana
Level 127
God Stats
2W - 1L
1,695 SR
Queue Stats
17W - 13L
1,888 Elo+
Solo
Ra
Ra
muziknote92
Ra
Level 86
God Stats
23W - 19L
1,546 SR
Queue Stats
254W - 296L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
razaroja78
Cthulhu
Level 68
God Stats
19W - 17L
1,752 SR
Queue Stats
343W - 354L
1,704 Elo+
Solo
Team Averages
Level 100
1,590 SR
1,538 Elo+

VS

Team Averages
Level 133
1,394 SR
1,422 Elo+
Ullr
Ullr
MARCUZDEAD
Ullr
Level 131
God Stats
5W - 11L
1,206 SR
Queue Stats
519W - 523L
1,404 Elo+
Solo
Artemis
Artemis
Roushka
Artemis
Level 151
God Stats
11W - 13L
1,266 SR
Queue Stats
844W - 877L
1,412 Elo+
Solo
Camazotz
Camazotz
black_falcon_357
Camazotz
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 105L
1,447 Elo+
Solo
Pele
Pele
itsamefabi000
Pele
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 177L
1,439 Elo+
Solo
Sylvanus
Sylvanus
xTheSICKNESS954
Sylvanus
Level 138
God Stats
1W - 4L
1,500 SR
Queue Stats
382W - 451L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
19
8 / 6 / 9
14,274
1,020
21,324
20,027
11,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
20
10 / 2 / 11
14,268
1,019
25,788
7,453
2,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
UnWQKE
Vamana
19
0 / 1 / 14
12,198
871
9,775
9,307
10,441
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
6 / 0 / 12
13,530
966
11,667
3,580
2,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
razaroja78
Cthulhu
20
0 / 1 / 21
12,940
924
16,640
14,837
15,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 4
13,079
934
17,617
22,181
8,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Roushka
Artemis
16
2 / 2 / 2
11,090
792
2,897
3,120
1,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 2 / 6
12,277
877
9,804
25,067
15,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
2 / 10 / 4
11,683
835
7,345
20,530
7,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
17
1 / 6 / 5
11,488
821
9,914
20,326
10,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
31
24
Kills
10
10
Deaths
24
67
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kali
8
6
9
2.08
L
4
4
4
1.5
L
Artemis
Roushka
Artemis
2
2
2
1.5
W
Zeus
10
2
11
7.75
W
Vamana
UnWQKE
Vamana
0
1
14
7
L
1
2
6
2
L
2
10
4
0.4
W
6
0
12
12
W
Cthulhu
razaroja78
Cthulhu
0
1
21
10.5
L
Sylvanus
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,194
Damage
47,577
55,204
Taken
91,224
42,727
Mitigated
42,504
19,990
Healing
17,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
21,324
12,719
0
5,626
20,027
11,203
0
3,828
15,899
128
35,068
L
17,617
11,819
0
954
22,181
8,057
0
15,868
6,313
0
62,552
L
Artemis
Roushka
Artemis
2,897
1,468
0
278
3,120
1,014
0
1,415
1,705
0
7,531
W
Zeus
25,788
4,532
0
784
7,453
2,883
0
548
6,880
53,011
0
W
Vamana
UnWQKE
Vamana
9,775
4,186
0
1,618
9,307
10,441
0
1,922
7,185
0
34,838
L
9,804
2,656
0
7,703
25,067
15,350
0
15,108
9,959
0
34,209
L
7,345
1,303
0
372
20,530
7,376
0
11,891
8,639
0
16,155
W
11,667
1,421
6,225
990
3,580
2,644
0
951
2,579
35,633
0
W
Cthulhu
razaroja78
Cthulhu
16,640
1,862
482
4,265
14,837
15,556
0
2,665
12,077
43,429
0
L
Sylvanus
9,914
1,727
2,378
5,405
20,326
10,707
0
9,941
10,385
15,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,210
Gold Earned
59,617
310
Minions Killed
215
14
Camps Cleared
3
1,293,241
Distance Traveled
904,472
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,274
1,020
23
2
8
269,772
4
L
Ullr
13,079
934
112
8
2
209,705
0
L
Artemis
11,090
792
13
1
1
71,941
0
W
Zeus
14,268
1,019
93
7
0
218,284
1
W
Vamana
12,198
871
60
4
4
300,245
0
L
Camazotz
12,277
877
53
4
0
277,871
0
L
Pele
11,683
835
16
1
0
174,875
0
W
Ra
13,530
966
82
6
1
233,209
0
W
Cthulhu
12,940
924
52
4
1
271,731
0
L
Sylvanus
11,488
821
21
2
0
170,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role