Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
A5338
Sobek
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
667W - 853L
1,456 Elo+
Solo
Cu Chulainn
Cu Chulainn
Necz_GR8
Cu Chulainn
Level 126
God Stats
62W - 74L
1,601 SR
Queue Stats
291W - 352L
1,434 Elo+
Solo
Danzaburou
Danzaburou
kostoar
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 126
1,520 SR
1,478 Elo+

VS

Team Averages
Level 78
1,596 SR
1,541 Elo+
Nu Wa
Nu Wa
BlueVenomAU
Nu Wa
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Sylvanus
Sylvanus
I HowZee I
Sylvanus
Level 64
God Stats
12W - 5L
1,500 SR
Queue Stats
326W - 341L
1,286 Elo+
Solo
Erlang Shen
Erlang Shen
Jnonymous
Erlang Shen
Level 104
God Stats
3W - 6L
1,761 SR
Queue Stats
75W - 79L
1,560 Elo+
Party 1
Bellona
Bellona
Sargecoolbeanz
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,814 Elo+
Party 1
Heimdallr
Heimdallr
sonsyoboy
Heimdallr
Level 122
God Stats
11W - 3L
1,719 SR
Queue Stats
218W - 216L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
6 / 1 / 4
7,377
671
7,487
5,488
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
 
Erlang Shen
12
7 / 1 / 1
7,245
659
4,976
6,957
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
A5338
Sobek
10
1 / 2 / 3
6,064
551
2,226
7,489
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Necz_GR8
Cu Chulainn
11
0 / 0 / 9
6,447
586
5,519
6,586
5,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
kostoar
Danzaburou
11
1 / 0 / 0
6,242
567
4,373
5,303
1,448
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,337
485
3,636
5,487
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
I HowZee I
Sylvanus
8
0 / 3 / 2
5,080
462
2,716
9,374
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Jnonymous
Erlang Shen
9
3 / 4 / 0
5,779
525
3,611
7,249
4,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 2
5,066
461
3,873
8,252
6,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
sonsyoboy
Heimdallr
11
1 / 0 / 0
5,847
532
3,441
5,243
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
4
4
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
1
4
8
W
Erlang Shen
 
Erlang Shen
7
1
1
7.5
W
Sobek
A5338
Sobek
1
2
3
1.25
L
0
3
1
0.17
L
Sylvanus
I HowZee I
Sylvanus
0
3
2
0.33
L
Erlang Shen
Jnonymous
Erlang Shen
3
4
0
0.75
W
Cu Chulainn
Necz_GR8
Cu Chulainn
0
0
9
4.5
L
0
5
2
0.2
W
Danzaburou
kostoar
Danzaburou
1
0
0
1
L
Heimdallr
sonsyoboy
Heimdallr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,581
Damage
17,277
31,823
Taken
35,605
16,559
Mitigated
18,099
10,746
Healing
11,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,487
684
0
2,338
5,488
1,421
372
1,298
4,048
43,037
0
W
Erlang Shen
 
Erlang Shen
4,976
2,483
0
2,119
6,957
4,411
194
1,178
5,677
6,507
33,501
W
Sobek
A5338
Sobek
2,226
285
0
2,773
7,489
4,071
180
1,494
5,824
14,936
0
L
3,636
481
0
480
5,487
1,690
0
3,230
2,015
30,579
0
L
Sylvanus
I HowZee I
Sylvanus
2,716
889
927
3,620
9,374
3,950
0
2,543
6,769
9,889
0
L
Erlang Shen
Jnonymous
Erlang Shen
3,611
1,887
0
728
7,249
4,708
0
2,572
4,607
3,799
17,840
W
Cu Chulainn
Necz_GR8
Cu Chulainn
5,519
1,340
0
1,232
6,586
5,208
54
1,105
5,148
1,716
28,434
L
3,873
968
0
1,681
8,252
6,259
0
1,363
6,813
0
17,887
W
Danzaburou
kostoar
Danzaburou
4,373
2,271
0
2,284
5,303
1,448
484
955
4,234
0
40,577
L
Heimdallr
sonsyoboy
Heimdallr
3,441
2,001
0
3,602
5,243
1,492
0
57
5,186
0
40,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,375
Gold Earned
27,109
342
Minions Killed
255
0
Camps Cleared
0
1,126,289
Distance Traveled
903,269
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,377
671
92
8
0
213,869
2
W
Erlang Shen
7,245
659
75
7
0
273,895
2
W
Sobek
6,064
551
29
3
0
210,325
4
L
Nu Wa
5,337
485
66
6
0
197,556
4
L
Sylvanus
5,080
462
8
1
0
170,045
0
L
Erlang Shen
5,779
525
46
4
0
189,913
0
W
Cu Chulainn
6,447
586
70
6
0
221,727
5
L
Bellona
5,066
461
47
4
0
164,423
1
W
Danzaburou
6,242
567
76
7
0
206,473
0
L
Heimdallr
5,847
532
88
8
0
181,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role