Player Matchup

Camazotz
Camazotz
Almighty--Redrum
Camazotz
Level 20
God Stats
3W - 11L
1,256 SR
Queue Stats
145W - 180L
1,342 Elo+
Solo
Yemoja
Yemoja
I_dowhat_Iwant
Yemoja
Level 29
God Stats
5W - 9L
1,426 SR
Queue Stats
12W - 26L
944 Elo+
Party 1
Artemis
Artemis
Moonebe
Artemis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 18
1,394 SR
1,262 Elo+

VS

Team Averages
Level 27
1,500 SR
1,500 Elo+
Chernobog
Chernobog
Deathstrokes me
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Fryingpannnn
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Persephone
Persephone
SkylarDevlin
Persephone
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 2
10,592
757
6,464
13,417
6,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 6
9,304
665
4,265
7,611
1,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Moonebe
Artemis
12
0 / 1 / 11
9,093
650
7,543
7,595
2,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Deathstrokes me
Chernobog
6
0 / 4 / 1
7,374
527
1,287
3,682
932
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Fryingpannnn
Cthulhu
11
1 / 4 / 1
8,600
614
5,719
13,492
10,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
SkylarDevlin
Persephone
13
2 / 3 / 1
8,963
640
10,871
9,415
4,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
3
4
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
2
2
5
L
Chernobog
Deathstrokes me
Chernobog
0
4
1
0.13
L
Cthulhu
Fryingpannnn
Cthulhu
1
4
1
0.38
W
2
1
6
5
W
Artemis
Moonebe
Artemis
0
1
11
5.5
L
Persephone
SkylarDevlin
Persephone
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,272
Damage
17,877
28,623
Taken
26,589
11,002
Mitigated
16,081
12,348
Healing
3,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,464
906
476
5,744
13,417
6,514
1,252
5,627
7,790
0
41,845
L
Chernobog
Deathstrokes me
Chernobog
1,287
779
0
296
3,682
932
0
27
3,655
0
6,820
L
Cthulhu
Fryingpannnn
Cthulhu
5,719
237
77
931
13,492
10,453
0
2,207
11,285
19,832
0
W
4,265
464
3,381
1,723
7,611
1,998
342
6,205
1,326
17,492
0
W
Artemis
Moonebe
Artemis
7,543
2,047
0
1,024
7,595
2,490
1,354
4,818
2,777
0
31,752
L
Persephone
SkylarDevlin
Persephone
10,871
645
0
1,858
9,415
4,696
0
2,075
7,338
33,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,989
Gold Earned
24,937
120
Minions Killed
78
0
Camps Cleared
0
707,987
Distance Traveled
496,752
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,592
757
41
3
0
249,868
3
L
Chernobog
7,374
527
10
1
0
76,062
1
L
Cthulhu
8,600
614
26
2
0
217,861
0
W
Yemoja
9,304
665
22
2
0
233,895
0
W
Artemis
9,093
650
57
4
0
224,224
1
L
Persephone
8,963
640
42
3
0
202,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role