Player Matchup

Izanami
Izanami
 
Izanami
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
NicKeith
Medusa
Level 29
God Stats
46W - 36L
1,721 SR
Queue Stats
127W - 108L
1,872 Elo+
Party 3
Bacchus
Bacchus
NormalLightskin
Bacchus
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
259W - 239L
1,633 Elo+
Party 3
Thoth
Thoth
Rorschach329
Thoth
Level 44
God Stats
1W - 0L
1,525 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
SaintAim
Scylla
Level 76
God Stats
6W - 1L
1,733 SR
Queue Stats
12W - 15L
1,663 Elo+
Party 3
Team Averages
Level 83
1,596 SR
1,634 Elo+

VS

Team Averages
Level 102
1,566 SR
1,601 Elo+
Chang'e
Chang'e
Coldsnake23
Chang'e
Level 116
God Stats
1W - 2L
1,625 SR
Queue Stats
65W - 53L
1,660 Elo+
Party 2
Kali
Kali
Dr R Killz7
Kali
Level 109
God Stats
53W - 58L
1,392 SR
Queue Stats
238W - 254L
1,591 Elo+
Solo
Bellona
Bellona
HurricaneC99
Bellona
Level 116
God Stats
4W - 1L
1,813 SR
Queue Stats
47W - 39L
1,490 Elo+
Party 2
Scylla
Scylla
Krakowski69
Scylla
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,490 Elo+
Party 2
Aphrodite
Aphrodite
ProvingPhoenix0
Aphrodite
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 62L
1,773 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
5 / 4 / 5
9,271
927
8,566
9,373
3,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
NicKeith
Medusa
15
5 / 4 / 7
8,951
895
6,640
8,643
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 5 / 11
8,834
883
11,568
9,011
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 3 / 7
6,735
674
3,524
3,736
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
SaintAim
Scylla
15
6 / 1 / 7
9,176
918
12,544
4,903
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Coldsnake23
Chang'e
15
7 / 2 / 5
9,457
946
13,236
11,707
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 2
8,254
825
4,775
12,257
5,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
HurricaneC99
Bellona
13
5 / 5 / 5
8,602
860
5,933
15,713
8,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
10
0 / 9 / 2
5,958
596
2,411
9,199
2,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
ProvingPhoenix0
Aphrodite
14
2 / 2 / 8
8,267
827
2,597
8,970
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
39
22
Kills
17
17
Deaths
22
37
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
4
5
1.88
L
Chang'e
Coldsnake23
Chang'e
7
2
5
4.75
L
3
4
2
1
L
Bellona
HurricaneC99
Bellona
5
5
5
1.5
L
Scylla
0
9
2
0.11
W
Medusa
NicKeith
Medusa
5
4
7
2.13
W
5
5
11
2.1
L
Aphrodite
ProvingPhoenix0
Aphrodite
2
2
8
3
W
1
3
7
1.5
W
Scylla
SaintAim
Scylla
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,842
Damage
28,952
35,666
Taken
57,846
15,292
Mitigated
24,235
2,688
Healing
21,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,566
5,699
0
933
9,373
3,641
1,865
3,648
5,725
0
25,349
L
Chang'e
Coldsnake23
Chang'e
13,236
1,055
1,505
4,917
11,707
3,846
0
4,780
6,521
35,867
0
L
4,775
2,589
0
3,488
12,257
5,391
774
3,469
8,404
0
18,731
L
Bellona
HurricaneC99
Bellona
5,933
1,151
0
1,736
15,713
8,254
214
5,791
9,347
0
12,849
L
Scylla
2,411
222
0
232
9,199
2,893
47
6,155
2,530
7,176
0
W
Medusa
NicKeith
Medusa
6,640
3,177
0
915
8,643
3,475
264
4,971
3,672
0
28,774
W
11,568
529
0
518
9,011
4,881
0
4,431
4,580
16,120
0
L
Aphrodite
ProvingPhoenix0
Aphrodite
2,597
174
4,337
4,897
8,970
3,851
45
5,338
3,212
13,050
0
W
3,524
107
0
0
3,736
1,374
89
2,659
1,077
6,000
0
W
Scylla
SaintAim
Scylla
12,544
370
0
322
4,903
1,921
55
2,535
2,368
28,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,967
Gold Earned
40,538
179
Minions Killed
153
3
Camps Cleared
7
845,815
Distance Traveled
880,112
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,271
927
54
5
3
160,489
2
L
Chang'e
9,457
946
53
5
2
194,645
2
L
Kali
8,254
825
33
3
3
179,111
0
L
Bellona
8,602
860
17
2
1
183,132
0
L
Scylla
5,958
596
17
2
0
136,755
0
W
Medusa
8,951
895
54
5
0
166,070
2
W
Bacchus
8,834
883
11
1
0
184,513
1
L
Aphrodite
8,267
827
33
3
1
186,469
1
W
Thoth
6,735
674
2
0
0
148,937
0
W
Scylla
9,176
918
58
6
0
185,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role