Player Matchup

Ymir
Ymir
Everreadyy
Ymir
Level 5
God Stats
6W - 0L
1,746 SR
Queue Stats
6W - 0L
1,819 Elo+
Party 1
Artemis
Artemis
JazzQC
Artemis
Level 17
God Stats
3W - 0L
1,746 SR
Queue Stats
5W - 0L
1,819 Elo+
Party 1
Mercury
Mercury
Sad90YearOldMan
Mercury
Level 66
God Stats
3W - 1L
1,746 SR
Queue Stats
9W - 7L
1,819 Elo+
Party 1
Zhong Kui
Zhong Kui
Trizana
Zhong Kui
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,819 Elo+
Party 1
Bellona
Bellona
Zeanen
Bellona
Level 7
God Stats
5W - 3L
1,516 SR
Queue Stats
7W - 3L
1,736 Elo+
Party 1
Team Averages
Level 22
1,651 SR
1,803 Elo+

VS

Team Averages
Level 43
1,575 SR
1,527 Elo+
Merlin
Merlin
AltClick
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 3
Geb
Geb
LocalsHero
Geb
Level 29
God Stats
4W - 2L
1,914 SR
Queue Stats
23W - 20L
1,689 Elo+
Solo
Ao Kuang
Ao Kuang
MANU56456465
Ao Kuang
Level 27
God Stats
0W - 3L
1,301 SR
Queue Stats
13W - 12L
1,405 Elo+
Party 2
Anhur
Anhur
OrneryWerewolf
Anhur
Level 124
God Stats
4W - 8L
1,500 SR
Queue Stats
133W - 121L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
cardonah
Sun Wukong
Level 28
God Stats
25W - 23L
1,660 SR
Queue Stats
54W - 54L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 7
7,563
540
6,911
8,725
5,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
JazzQC
Artemis
13
2 / 0 / 6
7,386
528
4,928
4,695
1,288
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 1 / 4
8,125
580
4,484
8,847
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Trizana
Zhong Kui
14
7 / 0 / 4
8,551
611
6,035
8,955
5,867
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
Zeanen
Bellona
14
8 / 0 / 1
8,865
633
8,347
6,196
5,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AltClick
Merlin
8
0 / 6 / 0
5,296
378
2,021
6,024
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 5 / 0
5,785
413
1,758
11,005
3,944
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ao Kuang
MANU56456465
Ao Kuang
6
0 / 2 / 0
5,084
363
696
4,443
1,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 7 / 1
5,249
375
5,649
9,459
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
cardonah
Sun Wukong
10
2 / 7 / 0
6,107
436
3,113
12,283
9,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
26
Kills
3
3
Deaths
27
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
AltClick
Merlin
0
6
0
0
W
5
2
7
4.25
W
Artemis
JazzQC
Artemis
2
0
6
5
L
1
5
0
0.2
L
Ao Kuang
MANU56456465
Ao Kuang
0
2
0
0
L
0
7
1
0.07
W
4
1
4
6
W
Zhong Kui
Trizana
Zhong Kui
7
0
4
9
W
Bellona
Zeanen
Bellona
8
0
1
8.5
L
Sun Wukong
cardonah
Sun Wukong
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,705
Damage
13,237
37,418
Taken
43,214
21,291
Mitigated
19,149
15,347
Healing
6,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AltClick
Merlin
2,021
177
0
80
6,024
1,835
0
2,076
3,948
13,973
0
W
6,911
1,363
0
964
8,725
5,291
1,441
1,724
6,880
26,780
0
W
Artemis
JazzQC
Artemis
4,928
2,735
0
3,501
4,695
1,288
1,496
534
4,161
0
37,351
L
1,758
459
258
1,105
11,005
3,944
254
4,565
6,199
18,768
0
L
Ao Kuang
MANU56456465
Ao Kuang
696
200
0
1,747
4,443
1,009
0
180
4,263
11,955
0
L
5,649
2,560
0
1,649
9,459
2,564
686
4,359
5,100
0
21,737
W
4,484
2,139
0
4,516
8,847
2,873
456
911
7,911
0
51,460
W
Zhong Kui
Trizana
Zhong Kui
6,035
442
0
5,584
8,955
5,867
56
295
8,660
61,064
0
W
Bellona
Zeanen
Bellona
8,347
3,078
0
782
6,196
5,972
765
1,011
4,943
2,777
43,019
L
Sun Wukong
cardonah
Sun Wukong
3,113
971
0
2,009
12,283
9,797
652
2,245
10,038
0
27,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,490
Gold Earned
27,521
422
Minions Killed
178
0
Camps Cleared
0
1,307,909
Distance Traveled
921,530
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,296
378
24
2
0
188,691
0
W
Ymir
7,563
540
44
3
0
252,563
0
W
Artemis
7,386
528
68
5
0
226,538
1
L
Geb
5,785
413
23
2
0
212,987
0
L
Ao Kuang
5,084
363
37
3
0
76,080
0
L
Anhur
5,249
375
43
3
0
229,462
3
W
Mercury
8,125
580
101
7
0
314,345
5
W
Zhong Kui
8,551
611
107
8
0
263,741
4
W
Bellona
8,865
633
102
7
0
250,722
0
L
Sun Wukong
6,107
436
51
4
0
214,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role