Player Matchup

Guan Yu
Guan Yu
Akiony
Guan Yu
Level 64
God Stats
4W - 1L
1,537 SR
Queue Stats
15W - 15L
1,472 Elo+
Party 1
Raijin
Raijin
Hieghru
Raijin
Level 41
God Stats
1W - 2L
1,325 SR
Queue Stats
11W - 12L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
mjrkillgore
Cthulhu
Level 61
God Stats
4W - 4L
1,500 SR
Queue Stats
32W - 34L
1,533 Elo+
Party 1
Team Averages
Level 55
1,454 SR
1,492 Elo+

VS

Team Averages
Level 37
1,431 SR
1,255 Elo+
Discordia
Discordia
BOOMERKILLZ824
Discordia
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Fire-fist6
Heimdallr
Level 48
God Stats
4W - 10L
1,293 SR
Queue Stats
212W - 293L
1,199 Elo+
Party 2
Da Ji
Da Ji
indiegamer9000
Da Ji
Level 35
God Stats
12W - 22L
1,500 SR
Queue Stats
165W - 212L
1,065 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Akiony
Guan Yu
11
4 / 3 / 2
8,379
698
2,747
8,447
7,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Hieghru
Raijin
11
2 / 4 / 5
7,968
664
6,881
9,406
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
mjrkillgore
Cthulhu
12
4 / 1 / 6
9,210
768
4,593
14,346
10,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BOOMERKILLZ824
Discordia
10
0 / 3 / 7
7,363
614
10,275
6,201
2,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Fire-fist6
Heimdallr
11
3 / 2 / 4
8,060
672
8,904
5,171
2,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
4 / 5 / 3
8,054
671
6,924
7,801
2,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
10
Kills
7
8
Deaths
10
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Akiony
Guan Yu
4
3
2
1.67
L
Discordia
BOOMERKILLZ824
Discordia
0
3
7
1.17
L
Heimdallr
Fire-fist6
Heimdallr
3
2
4
2.5
W
Raijin
Hieghru
Raijin
2
4
5
1.13
L
4
5
3
1.1
W
Cthulhu
mjrkillgore
Cthulhu
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,221
Damage
26,103
32,199
Taken
19,173
21,060
Mitigated
7,246
11,199
Healing
2,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Akiony
Guan Yu
2,747
455
3,808
3,347
8,447
7,327
777
2,420
6,027
0
11,227
L
Discordia
BOOMERKILLZ824
Discordia
10,275
45
530
453
6,201
2,009
86
3,883
2,218
29,228
0
L
Heimdallr
Fire-fist6
Heimdallr
8,904
3,668
0
323
5,171
2,499
0
4,056
1,071
1,943
24,576
W
Raijin
Hieghru
Raijin
6,881
700
0
453
9,406
2,810
882
3,037
6,367
32,196
0
L
6,924
1,530
0
769
7,801
2,738
20
3,567
4,084
0
28,502
W
Cthulhu
mjrkillgore
Cthulhu
4,593
223
784
2,807
14,346
10,923
266
5,297
9,049
14,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,557
Gold Earned
23,477
86
Minions Killed
106
0
Camps Cleared
0
736,459
Distance Traveled
605,138
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,379
698
17
1
0
274,215
0
L
Discordia
7,363
614
33
3
0
194,441
0
L
Heimdallr
8,060
672
38
3
0
209,873
2
W
Raijin
7,968
664
48
4
0
238,119
0
L
Da Ji
8,054
671
35
3
0
200,824
1
W
Cthulhu
9,210
768
21
2
0
224,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role