Player Matchup

Izanami
Izanami
CantTouched
Izanami
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
491W - 326L
1,683 Elo+
Party 1
Cerberus
Cerberus
Conkersbfd
Cerberus
Level 142
God Stats
11W - 8L
1,320 SR
Queue Stats
186W - 129L
1,659 Elo+
Party 1
Janus
Janus
MoyVs
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
jrohrer12
Cthulhu
Level 5
God Stats
16W - 2L
1,500 SR
Queue Stats
16W - 2L
1,500 Elo+
Party 1
Arachne
Arachne
svedanya
Arachne
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
343W - 272L
1,589 Elo+
Party 1
Team Averages
Level 106
1,464 SR
1,586 Elo+

VS

Team Averages
Level 150
1,545 SR
1,635 Elo+
Guan Yu
Guan Yu
Dwarfguy
Guan Yu
Level 158
God Stats
8W - 1L
1,500 SR
Queue Stats
401W - 387L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
Hëãřţłêšś
Baron Samedi
Level 156
God Stats
4W - 3L
1,723 SR
Queue Stats
52W - 47L
1,767 Elo+
Party 2
Ullr
Ullr
Martíní
Ullr
Level 152
God Stats
6W - 4L
1,500 SR
Queue Stats
181W - 187L
1,549 Elo+
Solo
Cabrakan
Cabrakan
RoundedTikTak
Cabrakan
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
575W - 539L
1,660 Elo+
Solo
Hun Batz
Hun Batz
SynysterDestiny
Hun Batz
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 30L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CantTouched
Izanami
12
2 / 3 / 1
6,748
613
5,865
7,482
2,045
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Conkersbfd
Cerberus
9
1 / 1 / 3
5,891
536
3,095
8,608
4,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
MoyVs
Janus
12
1 / 2 / 2
6,425
584
2,932
4,263
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
jrohrer12
Cthulhu
10
0 / 3 / 0
5,380
489
3,516
10,865
5,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
svedanya
Arachne
11
1 / 2 / 0
6,102
555
3,338
7,662
4,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dwarfguy
Guan Yu
13
2 / 0 / 1
7,083
644
9,254
9,527
8,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
Hëãřţłêšś
Baron Samedi
11
3 / 3 / 2
6,436
585
5,823
5,266
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
13
3 / 0 / 1
7,257
660
5,133
5,516
1,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
RoundedTikTak
Cabrakan
10
1 / 2 / 3
5,631
512
3,636
7,163
5,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
12
2 / 0 / 2
6,883
626
3,033
7,505
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
5
Kills
11
11
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
CantTouched
Izanami
2
3
1
0.83
L
Cerberus
Conkersbfd
Cerberus
1
1
3
2.5
W
Guan Yu
Dwarfguy
Guan Yu
2
0
1
2.5
W
Baron Samedi
Hëãřţłêšś
Baron Samedi
3
3
2
1.33
W
Ullr
3
0
1
3.5
L
Janus
MoyVs
Janus
1
2
2
1
W
Cabrakan
RoundedTikTak
Cabrakan
1
2
3
1.25
W
Hun Batz
2
0
2
3
L
Cthulhu
jrohrer12
Cthulhu
0
3
0
0
L
Arachne
svedanya
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,746
Damage
26,879
38,880
Taken
34,977
17,282
Mitigated
19,699
12,071
Healing
16,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CantTouched
Izanami
5,865
4,335
0
3,337
7,482
2,045
0
250
7,207
0
54,462
L
Cerberus
Conkersbfd
Cerberus
3,095
180
0
2,558
8,608
4,029
0
4,007
4,255
13,463
0
W
Guan Yu
Dwarfguy
Guan Yu
9,254
1,468
119
3,819
9,527
8,188
0
3,112
5,978
274
43,931
W
Baron Samedi
Hëãřţłêšś
Baron Samedi
5,823
265
265
1,970
5,266
2,122
266
2,550
2,594
31,099
0
W
Ullr
5,133
2,359
0
2,618
5,516
1,676
618
1,004
4,512
0
48,055
L
Janus
MoyVs
Janus
2,932
82
0
1,071
4,263
1,226
0
2,326
1,778
48,240
0
W
Cabrakan
RoundedTikTak
Cabrakan
3,636
687
0
2,684
7,163
5,312
135
2,009
5,101
14,326
0
W
Hun Batz
3,033
1,057
0
5,027
7,505
2,401
0
555
6,948
0
46,621
L
Cthulhu
jrohrer12
Cthulhu
3,516
468
0
2,616
10,865
5,509
0
41
10,430
24,098
0
L
Arachne
svedanya
Arachne
3,338
1,799
0
2,489
7,662
4,473
0
2,411
5,050
6,859
29,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,546
Gold Earned
33,290
364
Minions Killed
363
0
Camps Cleared
0
1,087,391
Distance Traveled
1,156,903
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,748
613
106
10
0
199,185
2
L
Cerberus
5,891
536
21
2
0
226,187
4
W
Guan Yu
7,083
644
80
7
0
203,758
1
W
Baron Samedi
6,436
585
69
6
0
219,334
4
W
Ullr
7,257
660
91
8
0
231,094
1
L
Janus
6,425
584
113
10
0
231,982
3
W
Cabrakan
5,631
512
21
2
0
237,675
2
W
Hun Batz
6,883
626
102
9
0
265,042
1
L
Cthulhu
5,380
489
46
4
0
198,320
0
L
Arachne
6,102
555
78
7
0
231,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role