Player Matchup

King Arthur
King Arthur
Caviar J
King Arthur
Level 79
God Stats
44W - 42L
1,242 SR
Queue Stats
301W - 325L
1,328 Elo+
Party 2
Medusa
Medusa
Fennty
Medusa
Level 68
God Stats
2W - 2L
1,686 SR
Queue Stats
82W - 80L
1,476 Elo+
Solo
Anubis
Anubis
JagerBomb4Days
Anubis
Level 67
God Stats
37W - 17L
1,956 SR
Queue Stats
421W - 399L
1,438 Elo+
Solo
Osiris
Osiris
Schaef2
Osiris
Level 97
God Stats
17W - 14L
1,491 SR
Queue Stats
167W - 154L
1,464 Elo+
Party 2
Bacchus
Bacchus
TheOldWolfMAster
Bacchus
Level 97
God Stats
4W - 3L
1,500 SR
Queue Stats
444W - 524L
1,484 Elo+
Solo
Team Averages
Level 82
1,575 SR
1,438 Elo+

VS

Team Averages
Level 68
1,514 SR
1,327 Elo+
Danzaburou
Danzaburou
Dragon_Slayer916
Danzaburou
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Thanatos
Thanatos
Hipnoticx-
Thanatos
Level 29
God Stats
2W - 6L
1,484 SR
Queue Stats
111W - 111L
1,572 Elo+
Party 3
Fenrir
Fenrir
ImBeta-Haze
Fenrir
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
292W - 279L
1,549 Elo+
Party 3
Aphrodite
Aphrodite
silent_hunt
Aphrodite
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
993 Elo+
Party 1
Nu Wa
Nu Wa
speridium
Nu Wa
Level 95
God Stats
0W - 5L
1,588 SR
Queue Stats
6W - 17L
1,021 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Caviar J
King Arthur
19
7 / 2 / 12
14,491
580
15,112
31,042
32,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Fennty
Medusa
20
9 / 3 / 9
13,365
535
15,940
15,694
10,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
12 / 1 / 6
13,633
545
27,517
18,345
9,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Schaef2
Osiris
20
15 / 0 / 9
14,405
576
18,368
24,306
22,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 1 / 13
11,110
444
7,692
19,802
18,287
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dragon_Slayer916
Danzaburou
15
1 / 10 / 2
10,096
404
8,599
19,622
7,059
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Hipnoticx-
Thanatos
13
3 / 11 / 3
10,359
414
10,155
18,321
6,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
16
2 / 8 / 2
11,019
441
12,651
21,338
20,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
silent_hunt
Aphrodite
17
1 / 10 / 2
10,549
422
9,781
26,365
16,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
speridium
Nu Wa
16
0 / 8 / 1
10,066
403
26,569
17,271
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
17
47
Kills
7
7
Deaths
47
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Caviar J
King Arthur
7
2
12
6.5
L
Danzaburou
Dragon_Slayer916
Danzaburou
1
10
2
0.2
W
Medusa
Fennty
Medusa
9
3
9
4.5
L
Thanatos
Hipnoticx-
Thanatos
3
11
3
0.41
L
Fenrir
2
8
2
0.38
W
12
1
6
15
W
Osiris
Schaef2
Osiris
15
0
9
19.5
W
4
1
13
10.5
L
Aphrodite
silent_hunt
Aphrodite
1
10
2
0.2
L
Nu Wa
speridium
Nu Wa
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,629
Damage
67,755
109,189
Taken
102,917
93,394
Mitigated
56,172
34,840
Healing
36,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Caviar J
King Arthur
15,112
683
0
10,922
31,042
32,938
505
7,920
23,122
0
65,447
L
Danzaburou
Dragon_Slayer916
Danzaburou
8,599
3,480
651
2,253
19,622
7,059
1,443
12,096
7,526
0
46,131
W
Medusa
Fennty
Medusa
15,940
6,514
0
1,318
15,694
10,220
3,198
4,776
10,918
7,776
109,513
L
Thanatos
Hipnoticx-
Thanatos
10,155
3,491
263
6,769
18,321
6,391
0
3,052
15,139
0
43,172
L
Fenrir
12,651
3,937
0
4,153
21,338
20,283
0
2,498
18,636
181
50,486
W
27,517
1,229
521
13,498
18,345
9,388
2,652
8,387
9,958
126,499
0
W
Osiris
Schaef2
Osiris
18,368
7,994
1,219
2,103
24,306
22,561
874
9,513
14,793
19,181
102,266
W
7,692
505
0
5,259
19,802
18,287
1,593
5,899
12,731
28,103
0
L
Aphrodite
silent_hunt
Aphrodite
9,781
832
7,627
12,895
26,365
16,908
838
15,074
11,291
59,168
0
L
Nu Wa
speridium
Nu Wa
26,569
8,851
477
1,320
17,271
5,531
909
4,678
12,593
76,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,004
Gold Earned
52,089
654
Minions Killed
440
0
Camps Cleared
0
2,303,064
Distance Traveled
1,883,677
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,491
580
98
4
0
452,072
0
L
Danzaburou
10,096
404
90
4
0
382,167
0
W
Medusa
13,365
535
164
7
0
463,282
0
L
Thanatos
10,359
414
70
3
0
343,889
0
L
Fenrir
11,019
441
80
3
0
413,542
1
W
Anubis
13,633
545
182
7
0
400,226
8
W
Osiris
14,405
576
168
7
0
496,333
2
W
Bacchus
11,110
444
42
2
0
491,151
3
L
Aphrodite
10,549
422
97
4
0
401,856
4
L
Nu Wa
10,066
403
103
4
0
342,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role