Player Matchup

Janus
Janus
ApocalypticFEAR
Janus
Level 140
God Stats
5W - 5L
1,755 SR
Queue Stats
134W - 115L
1,686 Elo+
Party 1
Danzaburou
Danzaburou
MonkeyDLuffy
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Strumecks
Bellona
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
koreanyeezy
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,658 Elo+
Party 1
Erlang Shen
Erlang Shen
wastedmytime
Erlang Shen
Level 26
God Stats
6W - 2L
1,745 SR
Queue Stats
34W - 29L
1,572 Elo+
Party 1
Team Averages
Level 62
1,600 SR
1,574 Elo+

VS

Team Averages
Level 81
1,562 SR
1,676 Elo+
Cu Chulainn
Cu Chulainn
OneEightTwo
Cu Chulainn
Level 62
God Stats
19W - 21L
1,500 SR
Queue Stats
327W - 310L
1,686 Elo+
Party 2
Danzaburou
Danzaburou
Osphate
Danzaburou
Level 129
God Stats
7W - 3L
1,808 SR
Queue Stats
304W - 265L
1,777 Elo+
Party 3
Cthulhu
Cthulhu
PutativeRibz
Cthulhu
Level 116
God Stats
4W - 4L
1,500 SR
Queue Stats
307W - 262L
1,717 Elo+
Party 3
Ra
Ra
StoneTemplePilot
Ra
Level 82
God Stats
11W - 13L
1,500 SR
Queue Stats
386W - 363L
1,702 Elo+
Party 2
Fenrir
Fenrir
mjjjj
Fenrir
Level 15
God Stats
38W - 20L
1,500 SR
Queue Stats
104W - 74L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 4
9,097
650
7,059
9,165
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
MonkeyDLuffy
Danzaburou
6
1 / 5 / 0
5,189
371
3,054
5,401
1,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Strumecks
Bellona
13
4 / 3 / 4
7,929
566
7,149
8,255
7,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
koreanyeezy
Cthulhu
9
0 / 7 / 1
5,937
424
3,930
9,814
3,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Erlang Shen
wastedmytime
Erlang Shen
13
6 / 4 / 4
8,275
591
6,559
10,813
7,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
OneEightTwo
Cu Chulainn
13
3 / 6 / 5
7,901
564
7,215
10,446
6,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Osphate
Danzaburou
15
8 / 3 / 9
9,235
660
9,436
9,500
2,948
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
PutativeRibz
Cthulhu
12
7 / 1 / 7
8,124
580
6,820
10,555
4,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 3 / 4
8,365
598
3,927
8,215
4,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
mjjjj
Fenrir
10
3 / 3 / 0
6,834
488
1,484
5,927
1,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
16
Kills
24
24
Deaths
16
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
L
Danzaburou
MonkeyDLuffy
Danzaburou
1
5
0
0.2
W
Cu Chulainn
OneEightTwo
Cu Chulainn
3
6
5
0.92
W
Danzaburou
Osphate
Danzaburou
8
3
9
4.17
W
Cthulhu
PutativeRibz
Cthulhu
7
1
7
10.5
W
3
3
4
1.67
L
Bellona
Strumecks
Bellona
4
3
4
2
L
Cthulhu
koreanyeezy
Cthulhu
0
7
1
0.07
W
Fenrir
mjjjj
Fenrir
3
3
0
1
L
Erlang Shen
wastedmytime
Erlang Shen
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,751
Damage
28,882
43,448
Taken
44,643
22,187
Mitigated
20,471
5,374
Healing
13,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,059
356
0
1,466
9,165
2,416
204
799
8,366
54,844
0
L
Danzaburou
MonkeyDLuffy
Danzaburou
3,054
2,415
0
592
5,401
1,245
0
1,524
3,877
0
13,338
W
Cu Chulainn
OneEightTwo
Cu Chulainn
7,215
1,070
0
1,762
10,446
6,598
0
3,282
7,017
1,950
43,628
W
Danzaburou
Osphate
Danzaburou
9,436
4,003
0
4,304
9,500
2,948
564
3,253
6,184
0
52,648
W
Cthulhu
PutativeRibz
Cthulhu
6,820
376
86
2,808
10,555
4,521
0
3,012
7,448
30,240
0
W
3,927
415
672
3,820
8,215
4,471
0
1,707
6,438
51,609
0
L
Bellona
Strumecks
Bellona
7,149
2,805
0
782
8,255
7,313
1,682
2,426
5,653
3,467
37,544
L
Cthulhu
koreanyeezy
Cthulhu
3,930
457
0
885
9,814
3,914
0
3,591
6,223
22,138
0
W
Fenrir
mjjjj
Fenrir
1,484
156
0
372
5,927
1,933
900
394
5,533
0
15,173
L
Erlang Shen
wastedmytime
Erlang Shen
6,559
3,759
0
1,649
10,813
7,299
215
2,358
8,391
9,495
38,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,427
Gold Earned
40,459
342
Minions Killed
366
0
Camps Cleared
0
1,242,104
Distance Traveled
1,440,535
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,097
650
108
8
0
285,567
0
L
Danzaburou
5,189
371
25
2
0
161,743
1
W
Cu Chulainn
7,901
564
87
6
0
270,863
1
W
Danzaburou
9,235
660
90
6
0
259,410
1
W
Cthulhu
8,124
580
49
4
0
304,179
6
W
Ra
8,365
598
113
8
0
284,020
2
L
Bellona
7,929
566
84
6
0
278,370
1
L
Cthulhu
5,937
424
42
3
0
247,079
4
W
Fenrir
6,834
488
27
2
0
322,063
0
L
Erlang Shen
8,275
591
83
6
0
269,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role