Player Matchup

Izanami
Izanami
BoooRadley
Izanami
Level 25
God Stats
4W - 1L
1,788 SR
Queue Stats
151W - 72L
1,673 Elo+
Party 1
Sobek
Sobek
Nodoko99
Sobek
Level 28
God Stats
6W - 7L
1,349 SR
Queue Stats
209W - 142L
1,596 Elo+
Party 1
Merlin
Merlin
RancidThermos
Merlin
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
227W - 111L
1,654 Elo+
Party 1
Team Averages
Level 32
1,546 SR
1,641 Elo+

VS

Team Averages
Level 52
1,500 SR
1,641 Elo+
Anubis
Anubis
KeaShane
Anubis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,588 Elo+
Party 2
Xing Tian
Xing Tian
PlatPush
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,667 Elo+
Party 2
Guan Yu
Guan Yu
ceeese
Guan Yu
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoooRadley
Izanami
13
4 / 3 / 6
9,888
659
8,810
8,905
2,455
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Nodoko99
Sobek
14
4 / 3 / 7
9,941
663
4,836
11,070
11,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 6 / 7
10,486
699
14,438
8,557
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KeaShane
Anubis
15
7 / 5 / 4
10,951
730
15,153
11,422
5,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
PlatPush
Xing Tian
13
2 / 3 / 8
10,508
701
3,224
11,463
11,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
ceeese
Guan Yu
12
3 / 4 / 3
9,184
612
4,626
12,611
4,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
12
Kills
12
12
Deaths
12
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
BoooRadley
Izanami
4
3
6
2.33
W
Anubis
KeaShane
Anubis
7
5
4
1.8
L
Sobek
Nodoko99
Sobek
4
3
7
2.5
W
Xing Tian
PlatPush
Xing Tian
2
3
8
2
L
4
6
7
1.25
W
Guan Yu
ceeese
Guan Yu
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,084
Damage
23,003
28,532
Taken
35,496
17,379
Mitigated
21,326
4,509
Healing
8,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BoooRadley
Izanami
8,810
5,469
0
2,571
8,905
2,455
829
6,827
2,078
0
32,916
W
Anubis
KeaShane
Anubis
15,153
92
0
3,973
11,422
5,377
142
6,498
4,450
63,201
0
L
Sobek
Nodoko99
Sobek
4,836
463
0
1,568
11,070
11,620
402
5,957
5,113
15,350
0
W
Xing Tian
PlatPush
Xing Tian
3,224
493
0
1,208
11,463
11,084
31
4,888
6,049
11,426
0
L
14,438
1,273
0
370
8,557
3,304
366
5,621
2,936
60,315
0
W
Guan Yu
ceeese
Guan Yu
4,626
187
1,022
2,546
12,611
4,865
296
6,398
5,694
0
25,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,315
Gold Earned
30,643
169
Minions Killed
158
0
Camps Cleared
0
736,990
Distance Traveled
785,407
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,888
659
49
3
0
237,095
5
W
Anubis
10,951
730
91
6
0
219,666
2
L
Sobek
9,941
663
19
1
0
262,488
4
W
Xing Tian
10,508
701
26
2
0
275,245
1
L
Merlin
10,486
699
101
7
0
237,407
3
W
Guan Yu
9,184
612
41
3
0
290,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role