Player Matchup

Scylla
Scylla
ChikyLaus
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,430 Elo+
Solo
The Morrigan
The Morrigan
DoodleBearCub
The Morrigan
Level 8
God Stats
11W - 14L
1,718 SR
Queue Stats
22W - 35L
1,301 Elo+
Solo
Mercury
Mercury
LightofHelius
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,284 Elo+
Solo
Danzaburou
Danzaburou
crested_feast5
Danzaburou
Level 18
God Stats
7W - 5L
1,714 SR
Queue Stats
8W - 9L
1,714 Elo+
Solo
Izanami
Izanami
yoHavelBro
Izanami
Level 7
God Stats
0W - 1L
1,476 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 10
1,581 SR
1,446 Elo+

VS

Team Averages
Level 19
1,526 SR
1,493 Elo+
Ra
Ra
BoLtZ Jason
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,593 Elo+
Solo
Cthulhu
Cthulhu
DeathCrow555
Cthulhu
Level 28
God Stats
2W - 6L
1,292 SR
Queue Stats
46W - 51L
1,337 Elo+
Solo
Yemoja
Yemoja
Funholey
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,277 Elo+
Solo
Fenrir
Fenrir
Slayer0fDemons
Fenrir
Level 18
God Stats
13W - 6L
1,839 SR
Queue Stats
38W - 27L
1,837 Elo+
Solo
Neith
Neith
xHaVoCx 007
Neith
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
56W - 67L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChikyLaus
Scylla
12
4 / 3 / 3
7,783
458
9,768
8,708
2,559
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
DoodleBearCub
The Morrigan
11
5 / 11 / 3
7,878
463
11,343
14,852
4,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
9
0 / 10 / 4
5,873
345
4,850
10,857
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
crested_feast5
Danzaburou
9
1 / 3 / 1
6,376
375
1,298
6,263
2,470
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Izanami
yoHavelBro
Izanami
12
2 / 6 / 2
7,167
422
4,924
13,686
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 4
8,796
517
8,168
11,565
4,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
DeathCrow555
Cthulhu
15
9 / 2 / 11
10,655
627
12,979
16,611
13,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
Funholey
Yemoja
11
3 / 3 / 8
7,675
451
3,656
8,396
6,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
6 / 0 / 0
10,755
633
5,367
7,161
9,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
11 / 1 / 7
9,602
565
8,351
11,067
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
12
Kills
33
33
Deaths
14
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
8
4
0.75
L
Scylla
ChikyLaus
Scylla
4
3
3
1.83
W
Cthulhu
DeathCrow555
Cthulhu
9
2
11
7.25
L
The Morrigan
DoodleBearCub
The Morrigan
5
11
3
0.59
W
Yemoja
Funholey
Yemoja
3
3
8
2.33
L
Mercury
0
10
4
0.2
W
6
0
0
6
L
Danzaburou
crested_feast5
Danzaburou
1
3
1
0.5
W
11
1
7
14.5
L
Izanami
yoHavelBro
Izanami
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,183
Damage
38,521
54,366
Taken
54,800
17,755
Mitigated
37,576
8,270
Healing
20,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,168
1,714
62
2,657
11,565
4,327
4,395
1,805
9,760
42,936
0
L
Scylla
ChikyLaus
Scylla
9,768
1,009
0
1,515
8,708
2,559
204
4,914
3,794
31,996
0
W
Cthulhu
DeathCrow555
Cthulhu
12,979
1,693
179
4,092
16,611
13,663
753
8,563
8,048
48,450
0
L
The Morrigan
DoodleBearCub
The Morrigan
11,343
2,972
183
3,483
14,852
4,418
617
8,088
6,764
27,741
775
W
Yemoja
Funholey
Yemoja
3,656
708
2,377
2,258
8,396
6,425
1,053
4,472
3,924
15,038
0
L
Mercury
4,850
1,015
0
62
10,857
3,468
0
7,593
3,264
0
13,252
W
5,367
1,012
0
1,893
7,161
9,192
2,349
0
7,161
6,612
51,692
L
Danzaburou
crested_feast5
Danzaburou
1,298
776
0
221
6,263
2,470
1,628
2,605
3,658
0
22,301
W
8,351
4,498
1,175
5,991
11,067
3,969
2,124
6,039
5,028
0
42,575
L
Izanami
yoHavelBro
Izanami
4,924
3,127
0
2,806
13,686
4,840
745
1,829
11,857
0
32,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,077
Gold Earned
47,483
208
Minions Killed
391
0
Camps Cleared
0
1,255,035
Distance Traveled
1,300,348
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,796
517
83
5
0
242,630
0
L
Scylla
7,783
458
50
3
0
291,929
0
W
Cthulhu
10,655
627
74
4
0
269,668
0
L
The Morrigan
7,878
463
33
2
0
289,303
0
W
Yemoja
7,675
451
24
1
0
241,041
0
L
Mercury
5,873
345
13
1
0
279,591
1
W
Fenrir
10,755
633
140
8
0
271,518
0
L
Danzaburou
6,376
375
55
3
0
133,747
0
W
Neith
9,602
565
70
4
0
275,491
1
L
Izanami
7,167
422
57
3
0
260,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role