Player Matchup

Tsukuyomi
Tsukuyomi
Atlantis_FIezrs
Tsukuyomi
Level 22
God Stats
22W - 8L
1,184 SR
Queue Stats
138W - 133L
1,203 Elo+
Solo
Baron Samedi
Baron Samedi
BlackBear Shmiz
Baron Samedi
Level 29
God Stats
23W - 16L
1,164 SR
Queue Stats
122W - 119L
1,296 Elo+
Party 1
Tyr
Tyr
MarioRages
Tyr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Party 1
Hachiman
Hachiman
SNAWED
Hachiman
Level 38
God Stats
5W - 2L
1,832 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 1
Nox
Nox
Smorctega
Nox
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Team Averages
Level 24
1,436 SR
1,400 Elo+

VS

Team Averages
Level 21
1,425 SR
1,383 Elo+
Loki
Loki
M3RC3LlT3
Loki
Level 28
God Stats
105W - 161L
1,500 SR
Queue Stats
108W - 165L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
PePegga69
Sun Wukong
Level 15
God Stats
22W - 20L
1,160 SR
Queue Stats
398W - 420L
1,097 Elo+
Party 2
Nemesis
Nemesis
Sir Ubisoft
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,657 Elo+
Solo
Anubis
Anubis
never_ending_NAS
Anubis
Level 21
God Stats
15W - 13L
1,466 SR
Queue Stats
32W - 40L
1,302 Elo+
Party 2
Ra
Ra
spiral_monke_man
Ra
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
479W - 522L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Atlantis_FIezrs
Tsukuyomi
20
11 / 4 / 11
14,053
611
15,991
20,301
9,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
BlackBear Shmiz
Baron Samedi
20
17 / 3 / 10
14,839
645
22,470
13,693
6,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 0 / 10
13,936
606
16,709
17,625
16,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
SNAWED
Hachiman
18
5 / 2 / 10
11,374
495
7,314
13,316
5,131
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 0 / 12
12,153
528
8,041
7,294
7,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
0 / 12 / 0
8,867
386
3,242
19,255
9,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
PePegga69
Sun Wukong
14
0 / 8 / 2
8,598
374
5,388
18,277
8,553
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
Sir Ubisoft
Nemesis
13
2 / 9 / 1
9,195
400
3,718
15,412
5,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 7 / 1
8,762
381
8,344
15,106
7,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 15 / 2
11,089
482
6,439
20,616
10,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
11
51
Kills
5
9
Deaths
51
53
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Atlantis_FIezrs
Tsukuyomi
11
4
11
4.13
W
Baron Samedi
BlackBear Shmiz
Baron Samedi
17
3
10
7.33
L
Loki
0
12
0
0
W
14
0
10
19
L
Sun Wukong
PePegga69
Sun Wukong
0
8
2
0.13
W
Hachiman
SNAWED
Hachiman
5
2
10
5
L
Nemesis
Sir Ubisoft
Nemesis
2
9
1
0.28
W
4
0
12
10
L
2
7
1
0.36
L
1
15
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,525
Damage
27,131
72,229
Taken
88,666
44,508
Mitigated
42,078
28,940
Healing
11,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Atlantis_FIezrs
Tsukuyomi
15,991
4,313
0
8,742
20,301
9,372
2,529
1,391
18,742
0
103,872
W
Baron Samedi
BlackBear Shmiz
Baron Samedi
22,470
1,631
1,543
4,623
13,693
6,385
3,086
5,820
7,873
105,877
0
L
Loki
3,242
483
0
4,051
19,255
9,860
1,119
50
19,205
0
51,752
W
16,709
1,487
0
6,368
17,625
16,386
0
1,730
15,420
0
84,202
L
Sun Wukong
PePegga69
Sun Wukong
5,388
364
0
589
18,277
8,553
814
6,530
11,747
0
40,295
W
Hachiman
SNAWED
Hachiman
7,314
4,131
0
6,006
13,316
5,131
5,718
4,240
9,051
0
62,395
L
Nemesis
Sir Ubisoft
Nemesis
3,718
1,103
0
3,282
15,412
5,730
0
3,803
11,609
0
25,634
W
8,041
1,416
0
1,658
7,294
7,234
1,566
1,602
5,667
30,334
0
L
8,344
299
0
2,812
15,106
7,777
0
8,117
6,989
43,087
0
L
6,439
454
40
644
20,616
10,158
604
12,011
8,605
46,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,355
Gold Earned
46,511
603
Minions Killed
353
0
Camps Cleared
0
2,056,833
Distance Traveled
1,645,554
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,053
611
172
7
0
461,785
2
W
Baron Samedi
14,839
645
161
7
0
391,388
1
L
Loki
8,867
386
97
4
0
344,015
6
W
Tyr
13,936
606
136
6
0
487,065
0
L
Sun Wukong
8,598
374
67
3
0
414,855
0
W
Hachiman
11,374
495
98
4
0
343,563
1
L
Nemesis
9,195
400
49
2
0
263,577
0
W
Nox
12,153
528
36
2
0
373,032
2
L
Anubis
8,762
381
66
3
0
310,061
0
L
Ra
11,089
482
74
3
0
313,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role