Player Matchup

Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold IV
Big Team Rush
Raijin
Gold IV
Level 154
God Stats
6W - 4L
1,844 SR
Queue Stats
56W - 48L
1,772 MMR
Solo
Fenrir
Fenrir
Gold III
GunshyBrick420
Fenrir
Gold III
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 86L
1,767 MMR
Solo
Athena
Athena
Gold V
TwinkiesAreBoss
Athena
Gold V
Level 98
God Stats
1W - 4L
1,600 SR
Queue Stats
28W - 21L
1,642 MMR
Party 2
Cthulhu
Cthulhu
Gold I
gribblet9
Cthulhu
Gold I
Level 126
God Stats
10W - 9L
1,473 SR
Queue Stats
140W - 129L
1,896 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,583 SR
1,715 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,551 SR
1,770 MMR
Sun Wukong
Sun Wukong
Gold II
C-Dawn24
Sun Wukong
Gold II
Level 160
God Stats
11W - 8L
1,500 SR
Queue Stats
77W - 67L
1,761 MMR
Solo
Ne Zha
Ne Zha
Gold IV
HowdySchmucker
Ne Zha
Gold IV
Level 46
God Stats
15W - 6L
1,500 SR
Queue Stats
47W - 31L
1,773 MMR
Party 3
Scylla
Scylla
Gold IV
PolillaDeSol
Scylla
Gold IV
Level 160
God Stats
4W - 6L
1,500 SR
Queue Stats
59W - 56L
1,773 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Platinum V
bigdaddyputtput
Ah Muzen Cab
Platinum V
Level 149
God Stats
9W - 7L
1,752 SR
Queue Stats
561W - 562L
1,957 MMR
Party 1
Ymir
Ymir
Silver I
tazmaniendevil1
Ymir
Silver I
Level 156
God Stats
83W - 72L
1,505 SR
Queue Stats
309W - 314L
1,587 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
2 / 7 / 3
11,584
483
7,338
18,678
12,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 5 / 2
10,273
428
9,599
17,526
8,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 12 / 2
9,527
397
5,341
25,278
10,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 3 / 4
10,476
437
9,000
22,175
27,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
gribblet9
Cthulhu
18
3 / 5 / 3
11,320
472
15,855
25,586
31,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Nu WaCu ChulainnSetErlang ShenDanzaburou

VS

Bans
PersephoneHelTyrRaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
C-Dawn24
Sun Wukong
20
4 / 2 / 9
14,102
588
22,184
30,413
23,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
13 / 6 / 4
14,095
587
21,340
21,754
9,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
19
5 / 2 / 7
12,483
520
13,858
10,523
3,915
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
bigdaddyputtput
Ah Muzen Cab
20
7 / 1 / 8
14,151
590
20,230
15,469
6,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 2 / 12
10,826
451
7,675
20,570
19,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
11
Kills
32
32
Deaths
13
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
7
3
0.5
L
1
5
2
0.4
W
Sun Wukong
C-Dawn24
Sun Wukong
4
2
9
4.25
L
2
12
2
0.25
W
13
6
4
2.5
W
Scylla
5
2
7
4.25
L
3
3
4
1.67
W
Ah Muzen Cab
bigdaddyputtput
Ah Muzen Cab
7
1
8
11
L
Cthulhu
gribblet9
Cthulhu
3
5
3
0.9
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,133
Damage
85,287
109,243
Taken
98,729
90,189
Mitigated
62,886
29,406
Healing
45,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,338
2,853
297
3,554
18,678
12,033
0
701
17,977
7,797
71,453
L
9,599
77
0
3,038
17,526
8,712
0
4,862
12,500
78,630
0
W
Sun Wukong
C-Dawn24
Sun Wukong
22,184
7,092
0
17,392
30,413
23,057
729
12,714
16,570
0
113,794
L
5,341
757
0
7,476
25,278
10,526
0
4,376
20,854
0
58,460
W
21,340
8,736
0
8,173
21,754
9,309
604
5,454
14,969
0
109,673
W
Scylla
13,858
1,801
0
4,393
10,523
3,915
1,317
6,393
4,030
83,940
0
L
9,000
2,743
0
4,415
22,175
27,193
0
8,122
13,737
37,356
0
W
Ah Muzen Cab
bigdaddyputtput
Ah Muzen Cab
20,230
12,498
0
8,809
15,469
6,878
6,265
5,257
10,187
0
127,994
L
Cthulhu
gribblet9
Cthulhu
15,855
2,128
1,048
9,578
25,586
31,725
0
3,418
22,099
77,553
0
W
7,675
1,201
695
6,520
20,570
19,727
403
5,026
15,498
30,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,180
Gold Earned
65,657
595
Minions Killed
737
0
Camps Cleared
0
2,054,907
Distance Traveled
2,328,917
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,584
483
157
7
0
354,186
8
L
Raijin
10,273
428
140
6
0
402,142
7
W
Sun Wukong
14,102
588
219
9
0
491,875
0
L
Fenrir
9,527
397
82
3
0
390,019
4
W
Ne Zha
14,095
587
146
6
0
474,427
0
W
Scylla
12,483
520
152
6
0
417,271
10
L
Athena
10,476
437
68
3
0
455,614
2
W
Ah Muzen Cab
14,151
590
187
8
0
478,403
5
L
Cthulhu
11,320
472
148
6
0
452,946
6
W
Ymir
10,826
451
33
1
0
466,941
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role