Player Matchup

Yemoja
Yemoja
BroGottaBigDeck
Yemoja
Level 25
God Stats
51W - 28L
1,559 SR
Queue Stats
204W - 166L
1,587 Elo+
Party 1
Heimdallr
Heimdallr
Generaltellya
Heimdallr
Level 39
God Stats
17W - 13L
1,500 SR
Queue Stats
359W - 304L
1,634 Elo+
Party 1
Fenrir
Fenrir
HALFCHUBBERS
Fenrir
Level 27
God Stats
10W - 4L
1,500 SR
Queue Stats
210W - 183L
1,573 Elo+
Party 1
Thoth
Thoth
ImThaDiddler
Thoth
Level 24
God Stats
2W - 1L
1,316 SR
Queue Stats
52W - 47L
1,557 Elo+
Party 1
King Arthur
King Arthur
sull917
King Arthur
Level 16
God Stats
5W - 5L
1,403 SR
Queue Stats
45W - 33L
1,602 Elo+
Solo
Team Averages
Level 26
1,455 SR
1,591 Elo+

VS

Team Averages
Level 22
1,528 SR
1,504 Elo+
Bellona
Bellona
ErogenousJones
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Hades
Hades
XØdise
Hades
Level 16
God Stats
0W - 2L
1,317 SR
Queue Stats
10W - 10L
1,652 Elo+
Solo
Set
Set
esr123
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,433 Elo+
Solo
Loki
Loki
nicewaifusmile
Loki
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 53L
1,525 Elo+
Party 2
Heimdallr
Heimdallr
smoothbrain1
Heimdallr
Level 12
God Stats
2W - 1L
1,822 SR
Queue Stats
9W - 17L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 16
9,638
507
4,084
12,813
10,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Generaltellya
Heimdallr
17
7 / 2 / 7
11,207
590
15,073
11,821
5,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
17
7 / 1 / 11
10,662
561
9,978
13,014
7,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 4 / 5
10,132
533
10,676
10,973
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
sull917
King Arthur
16
6 / 5 / 5
10,793
568
8,262
13,372
10,814
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 6
8,160
429
4,910
12,933
11,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
XØdise
Hades
16
2 / 3 / 4
9,605
506
7,818
14,357
8,190
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Set
esr123
Set
15
3 / 7 / 2
9,394
494
7,920
14,794
5,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
9 / 5 / 3
10,693
563
9,016
11,131
3,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
smoothbrain1
Heimdallr
13
1 / 7 / 5
8,820
464
10,212
15,614
5,619
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
36
29
Kills
16
16
Deaths
29
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
4
16
2.75
L
1
7
6
0.57
W
Heimdallr
Generaltellya
Heimdallr
7
2
7
5.25
W
Fenrir
7
1
11
12.5
W
6
4
5
2.13
L
Hades
XØdise
Hades
2
3
4
1.33
L
Set
esr123
Set
3
7
2
0.57
L
9
5
3
2.1
L
Heimdallr
smoothbrain1
Heimdallr
1
7
5
0.5
W
King Arthur
sull917
King Arthur
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,073
Damage
39,876
61,993
Taken
68,829
38,219
Mitigated
34,757
17,984
Healing
17,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,084
864
4,924
3,879
12,813
10,600
210
2,986
9,777
25,223
0
L
4,910
1,915
0
1,756
12,933
11,822
545
1,850
11,041
0
33,571
W
Heimdallr
Generaltellya
Heimdallr
15,073
8,076
0
4,267
11,821
5,092
2,534
0
11,771
0
77,056
W
Fenrir
9,978
2,082
0
3,503
13,014
7,818
640
1,731
11,283
0
59,859
W
10,676
634
0
734
10,973
3,895
0
1,503
9,470
54,863
0
L
Hades
XØdise
Hades
7,818
638
327
5,696
14,357
8,190
232
4,593
9,352
67,386
0
L
Set
esr123
Set
7,920
3,387
0
4,586
14,794
5,541
0
3,818
10,614
0
50,233
L
9,016
2,963
318
1,145
11,131
3,585
124
2,482
8,569
0
56,950
L
Heimdallr
smoothbrain1
Heimdallr
10,212
4,292
0
3,982
15,614
5,619
255
1,263
14,311
0
38,913
W
King Arthur
sull917
King Arthur
8,262
1,339
0
677
13,372
10,814
39
1,598
11,479
0
48,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,432
Gold Earned
46,672
463
Minions Killed
470
0
Camps Cleared
0
1,819,600
Distance Traveled
1,827,836
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,638
507
33
2
0
394,363
7
L
Bellona
8,160
429
70
4
0
350,996
1
W
Heimdallr
11,207
590
125
7
0
328,463
1
W
Fenrir
10,662
561
96
5
0
400,172
0
W
Thoth
10,132
533
93
5
0
384,492
5
L
Hades
9,605
506
129
7
0
350,167
7
L
Set
9,394
494
97
5
0
360,395
0
L
Loki
10,693
563
89
5
0
370,330
1
L
Heimdallr
8,820
464
85
4
0
395,948
1
W
King Arthur
10,793
568
116
6
0
312,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role