Player Matchup

Athena
Athena
Jafvlyn
Athena
Level 94
God Stats
6W - 6L
1,500 SR
Queue Stats
127W - 136L
1,780 Elo+
Party 2
Ah Puch
Ah Puch
Joshupa21
Ah Puch
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,688 Elo+
Party 2
Sun Wukong
Sun Wukong
MenacingGecko72
Sun Wukong
Level 89
God Stats
5W - 1L
1,705 SR
Queue Stats
221W - 180L
1,225 Elo+
Solo
Hera
Hera
PR1M3TIME AF
Hera
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 32L
1,186 Elo+
Solo
Arachne
Arachne
SalsaPatty
Arachne
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
188W - 140L
1,780 Elo+
Party 2
Team Averages
Level 97
1,541 SR
1,532 Elo+

VS

Team Averages
Level 96
1,561 SR
1,590 Elo+
Fenrir
Fenrir
DayMint58954851
Fenrir
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 42L
1,556 Elo+
Party 3
Thoth
Thoth
Diamond Donz
Thoth
Level 95
God Stats
4W - 4L
1,235 SR
Queue Stats
230W - 189L
1,583 Elo+
Party 1
Amaterasu
Amaterasu
FugitiveSumo2
Amaterasu
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 39L
1,741 Elo+
Party 3
Nemesis
Nemesis
JackyTobaccy
Nemesis
Level 111
God Stats
21W - 13L
1,872 SR
Queue Stats
195W - 172L
1,513 Elo+
Party 1
Ullr
Ullr
Unfitgalaxy
Ullr
Level 101
God Stats
16W - 20L
1,699 SR
Queue Stats
544W - 512L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jafvlyn
Athena
16
2 / 6 / 19
11,113
427
14,992
33,304
35,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
Joshupa21
Ah Puch
15
3 / 11 / 14
11,418
439
19,302
17,159
6,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
MenacingGecko72
Sun Wukong
20
6 / 3 / 17
14,005
539
21,124
22,293
27,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
19 / 2 / 10
15,789
607
32,062
15,228
7,820
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
SalsaPatty
Arachne
19
13 / 8 / 10
13,807
531
17,515
25,981
12,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 8 / 12
12,191
469
17,281
27,551
26,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 8 / 6
11,207
431
14,526
14,505
5,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
FugitiveSumo2
Amaterasu
15
5 / 12 / 3
10,418
401
10,515
31,679
25,601
Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
JackyTobaccy
Nemesis
17
3 / 7 / 14
11,490
442
24,151
28,779
18,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 8 / 8
10,855
418
7,880
27,640
10,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
71
43
Kills
28
30
Deaths
43
70
Assists
43
Player
Kills
Deaths
Assists
KDA
L
8
8
12
1.75
L
6
8
6
1.13
L
Amaterasu
FugitiveSumo2
Amaterasu
5
12
3
0.54
L
Nemesis
JackyTobaccy
Nemesis
3
7
14
1.43
W
Athena
Jafvlyn
Athena
2
6
19
1.92
W
Ah Puch
Joshupa21
Ah Puch
3
11
14
0.91
W
Sun Wukong
MenacingGecko72
Sun Wukong
6
3
17
4.83
W
19
2
10
12
W
Arachne
SalsaPatty
Arachne
13
8
10
2.25
L
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,995
Damage
74,353
113,965
Taken
130,154
89,894
Mitigated
86,620
26,616
Healing
29,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,281
3,337
0
6,542
27,551
26,608
0
14,695
12,415
839
46,553
L
14,526
571
364
1,380
14,505
5,254
39
9,641
4,551
62,057
0
L
Amaterasu
FugitiveSumo2
Amaterasu
10,515
4,778
441
8,872
31,679
25,601
0
14,032
16,984
0
39,107
L
Nemesis
JackyTobaccy
Nemesis
24,151
8,111
0
3,480
28,779
18,305
0
11,631
16,868
9,045
85,916
W
Athena
Jafvlyn
Athena
14,992
6,616
2,236
5,249
33,304
35,688
1,277
4,955
27,733
37,867
0
W
Ah Puch
Joshupa21
Ah Puch
19,302
292
720
2,170
17,159
6,596
1,549
1,931
14,992
52,645
0
W
Sun Wukong
MenacingGecko72
Sun Wukong
21,124
5,216
0
3,664
22,293
27,358
255
3,969
17,709
0
96,966
W
32,062
8,853
0
1,527
15,228
7,820
2,225
3,215
11,704
155,594
0
W
Arachne
SalsaPatty
Arachne
17,515
11,469
1,278
9,772
25,981
12,432
1,010
3,570
22,067
0
56,533
L
7,880
3,893
0
8,376
27,640
10,852
1,084
15,549
11,948
0
60,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,132
Gold Earned
56,161
534
Minions Killed
449
0
Camps Cleared
0
2,462,495
Distance Traveled
2,221,889
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,191
469
71
3
0
475,256
7
L
Thoth
11,207
431
101
4
0
442,095
1
L
Amaterasu
10,418
401
58
2
0
407,774
1
L
Nemesis
11,490
442
104
4
0
493,496
3
W
Athena
11,113
427
36
1
0
515,804
1
W
Ah Puch
11,418
439
85
3
0
441,566
0
W
Sun Wukong
14,005
539
138
5
0
470,067
7
W
Hera
15,789
607
200
8
0
515,891
10
W
Arachne
13,807
531
75
3
0
519,167
0
L
Ullr
10,855
418
115
4
0
403,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role