Player Matchup

Osiris
Osiris
Based-Jay69
Osiris
Level 81
God Stats
12W - 13L
1,739 SR
Queue Stats
242W - 225L
1,492 Elo+
Party 1
Merlin
Merlin
Based-Kai69
Merlin
Level 53
God Stats
12W - 17L
1,545 SR
Queue Stats
43W - 40L
1,588 Elo+
Party 1
Pele
Pele
Based-Lloyd69
Pele
Level 67
God Stats
3W - 3L
1,726 SR
Queue Stats
48W - 46L
1,458 Elo+
Party 1
Hou Yi
Hou Yi
ExpiredLiqcs
Hou Yi
Level 64
God Stats
3W - 6L
1,719 SR
Queue Stats
40W - 48L
1,673 Elo+
Party 2
Geb
Geb
PhantomDaan425
Geb
Level 56
God Stats
2W - 3L
1,500 SR
Queue Stats
64W - 62L
1,517 Elo+
Party 2
Team Averages
Level 64
1,646 SR
1,546 Elo+

VS

Team Averages
Level 61
1,552 SR
1,615 Elo+
Kumbhakarna
Kumbhakarna
Betray XVI
Kumbhakarna
Level 84
God Stats
21W - 22L
1,392 SR
Queue Stats
467W - 385L
1,571 Elo+
Party 4
Nemesis
Nemesis
BigChowTime
Nemesis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,657 Elo+
Party 3
Aphrodite
Aphrodite
CherubicFilly94
Aphrodite
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 129L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
NightFire17
Sun Wukong
Level 45
God Stats
1W - 0L
1,715 SR
Queue Stats
9W - 6L
1,886 Elo+
Party 3
Sylvanus
Sylvanus
RefinedTurtle64
Sylvanus
Level 67
God Stats
15W - 10L
1,655 SR
Queue Stats
466W - 375L
1,466 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
7 / 5 / 2
10,618
462
14,948
20,010
16,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
18
7 / 6 / 6
11,635
506
23,916
17,470
6,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 4 / 5
11,702
509
8,143
22,064
8,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
11
2 / 2 / 6
8,326
362
5,536
6,055
1,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 5 / 5
9,564
416
12,286
26,591
24,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Betray XVI
Kumbhakarna
17
1 / 2 / 15
12,064
525
7,469
28,852
30,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
BigChowTime
Nemesis
17
5 / 4 / 8
11,603
504
12,000
17,656
11,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
CherubicFilly94
Aphrodite
17
3 / 4 / 12
11,876
516
15,093
19,094
16,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
NightFire17
Sun Wukong
17
1 / 6 / 9
10,845
472
9,722
18,635
15,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
18
11 / 5 / 5
12,814
557
24,122
18,097
12,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
70
21
Kills
21
22
Deaths
21
24
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Osiris
7
5
2
1.6
L
Merlin
7
6
6
1.67
L
5
4
5
1.88
W
Kumbhakarna
Betray XVI
Kumbhakarna
1
2
15
4.25
W
Nemesis
BigChowTime
Nemesis
5
4
8
2.25
W
Aphrodite
CherubicFilly94
Aphrodite
3
4
12
2.25
L
Hou Yi
2
2
6
2.5
W
Sun Wukong
NightFire17
Sun Wukong
1
6
9
0.92
L
0
5
5
0.5
W
Sylvanus
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,829
Damage
68,406
92,190
Taken
102,334
58,068
Mitigated
87,181
19,381
Healing
53,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
14,948
5,584
0
3,597
20,010
16,290
536
10,023
9,733
7,762
69,060
L
Merlin
23,916
444
0
1,538
17,470
6,234
334
7,496
9,824
90,543
0
L
8,143
1,596
0
7,582
22,064
8,933
0
8,411
13,528
0
81,470
W
Kumbhakarna
Betray XVI
Kumbhakarna
7,469
1,339
135
9,732
28,852
30,973
391
9,510
19,342
37,774
0
W
Nemesis
BigChowTime
Nemesis
12,000
5,630
0
1,488
17,656
11,465
1,302
6,297
11,359
6,029
57,539
W
Aphrodite
CherubicFilly94
Aphrodite
15,093
602
9,867
11,706
19,094
16,400
1,275
9,449
9,645
69,706
0
L
Hou Yi
5,536
3,061
333
671
6,055
1,660
1,341
4,407
1,648
0
29,200
W
Sun Wukong
NightFire17
Sun Wukong
9,722
2,282
1,277
6,481
18,635
15,346
1,977
5,732
12,903
0
53,956
L
12,286
429
421
5,239
26,591
24,951
271
16,859
9,582
39,838
0
W
Sylvanus
24,122
9,760
6,318
6,570
18,097
12,997
4,289
6,164
11,933
88,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,845
Gold Earned
59,202
517
Minions Killed
445
0
Camps Cleared
0
1,857,195
Distance Traveled
2,103,240
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,618
462
136
6
0
401,385
1
L
Merlin
11,635
506
132
6
0
375,564
1
L
Pele
11,702
509
152
7
0
413,443
1
W
Kumbhakarna
12,064
525
36
2
0
460,093
0
W
Nemesis
11,603
504
83
4
0
485,449
2
W
Aphrodite
11,876
516
118
5
0
411,307
1
L
Hou Yi
8,326
362
47
2
0
225,757
1
W
Sun Wukong
10,845
472
88
4
0
413,479
2
L
Geb
9,564
416
50
2
0
441,046
0
W
Sylvanus
12,814
557
120
5
0
332,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role