Player Matchup

Danzaburou
Danzaburou
Komodai
Danzaburou
Level 87
God Stats
27W - 21L
1,279 SR
Queue Stats
585W - 575L
1,357 Elo+
Party 4
Cthulhu
Cthulhu
LeodeCordis0515
Cthulhu
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Talis
Chaac
Level 89
God Stats
13W - 9L
1,322 SR
Queue Stats
390W - 369L
1,396 Elo+
Party 4
Hera
Hera
n1ghtw1ng_101
Hera
Level 64
God Stats
4W - 0L
1,500 SR
Queue Stats
208W - 185L
1,655 Elo+
Party 3
Ao Kuang
Ao Kuang
ooofstin_1540
Ao Kuang
Level 69
God Stats
2W - 3L
1,505 SR
Queue Stats
342W - 295L
1,589 Elo+
Party 3
Team Averages
Level 79
1,421 SR
1,499 Elo+

VS

Team Averages
Level 57
1,650 SR
1,727 Elo+
Thor
Thor
AssassinRJxxx
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 86L
1,872 Elo+
Party 1
Ra
Ra
Roasted Feeds
Ra
Level 60
God Stats
3W - 3L
1,699 SR
Queue Stats
41W - 31L
1,724 Elo+
Party 1
Bellona
Bellona
Sheamus39990
Bellona
Level 55
God Stats
36W - 19L
1,830 SR
Queue Stats
65W - 57L
1,629 Elo+
Party 2
Sobek
Sobek
WiseCephalopod
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,782 Elo+
Solo
Hou Yi
Hou Yi
programedplayer
Hou Yi
Level 54
God Stats
4W - 3L
1,722 SR
Queue Stats
21W - 15L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Komodai
Danzaburou
10
1 / 0 / 7
6,449
537
4,609
3,698
1,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 0 / 3
5,886
491
3,028
4,498
2,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
Talis
Chaac
12
1 / 0 / 2
6,589
549
7,193
11,062
8,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
7 / 1 / 2
7,844
654
3,967
3,462
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
ooofstin_1540
Ao Kuang
11
5 / 2 / 5
6,780
565
4,355
4,775
1,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,820
485
2,533
8,587
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 7 / 1
5,342
445
2,144
6,325
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Sheamus39990
Bellona
11
1 / 3 / 0
6,535
545
8,108
10,011
7,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 1 / 0
4,336
361
782
3,956
1,211
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 0
4,939
412
1,675
5,845
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
16
Kills
3
3
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Danzaburou
Komodai
Danzaburou
1
0
7
4.5
W
2
0
3
3.5
L
1
7
1
0.21
L
Bellona
Sheamus39990
Bellona
1
3
0
0.33
W
Chaac
Talis
Chaac
1
0
2
2
L
0
1
0
0
W
7
1
2
8
W
Ao Kuang
ooofstin_1540
Ao Kuang
5
2
5
3.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,152
Damage
15,242
27,495
Taken
34,724
14,024
Mitigated
14,614
14,489
Healing
11,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,533
826
0
3,422
8,587
2,496
0
3,006
5,531
0
27,911
W
Danzaburou
Komodai
Danzaburou
4,609
1,203
572
1,975
3,698
1,068
75
585
3,113
0
30,756
W
3,028
84
78
1,882
4,498
2,020
64
1,023
3,475
17,199
0
L
2,144
411
76
823
6,325
1,867
204
3,338
2,987
22,316
0
L
Bellona
Sheamus39990
Bellona
8,108
4,129
0
3,562
10,011
7,724
0
1,696
7,853
3,540
36,348
W
Chaac
Talis
Chaac
7,193
1,005
0
6,475
11,062
8,610
0
883
10,179
0
38,787
L
782
35
324
1,175
3,956
1,211
0
999
2,957
5,916
0
W
3,967
938
0
878
3,462
1,044
404
953
2,509
48,631
0
W
Ao Kuang
ooofstin_1540
Ao Kuang
4,355
1,306
0
2,629
4,775
1,282
0
434
4,341
23,196
0
L
1,675
934
0
2,232
5,845
1,316
0
2,311
3,534
0
20,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,548
Gold Earned
26,972
310
Minions Killed
238
0
Camps Cleared
0
1,136,526
Distance Traveled
931,998
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,820
485
60
5
0
215,181
2
W
Danzaburou
6,449
537
61
5
0
228,852
3
W
Cthulhu
5,886
491
27
2
0
193,956
1
L
Ra
5,342
445
30
3
0
160,995
2
L
Bellona
6,535
545
94
8
0
198,957
1
W
Chaac
6,589
549
78
7
0
225,667
1
L
Sobek
4,336
361
13
1
0
167,800
4
W
Hera
7,844
654
98
8
0
222,339
2
W
Ao Kuang
6,780
565
46
4
0
265,712
1
L
Hou Yi
4,939
412
41
3
0
189,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role