Player Matchup

Kukulkan
Kukulkan
ACombatPro99
Kukulkan
Level 21
God Stats
10W - 11L
1,896 SR
Queue Stats
106W - 156L
1,696 Elo+
Party 1
Heimdallr
Heimdallr
DaddyG121169
Heimdallr
Level 24
God Stats
14W - 20L
1,421 SR
Queue Stats
185W - 231L
1,696 Elo+
Party 1
Fenrir
Fenrir
DeweyBoy60
Fenrir
Level 23
God Stats
5W - 6L
1,837 SR
Queue Stats
256W - 316L
1,696 Elo+
Party 1
Cthulhu
Cthulhu
SnipinPanther22
Cthulhu
Level 5
God Stats
10W - 8L
1,635 SR
Queue Stats
242W - 280L
1,737 Elo+
Party 1
Erlang Shen
Erlang Shen
WhiskeyWolf620
Erlang Shen
Level 106
God Stats
5W - 3L
1,827 SR
Queue Stats
192W - 195L
1,696 Elo+
Party 1
Team Averages
Level 36
1,723 SR
1,704 Elo+

VS

Team Averages
Level 20
1,455 SR
1,534 Elo+
Yemoja
Yemoja
Chase_TheGamerr
Yemoja
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Joserodd99
Hun Batz
Level 26
God Stats
0W - 2L
1,289 SR
Queue Stats
127W - 129L
1,710 Elo+
Solo
Ne Zha
Ne Zha
PullHerWeave
Ne Zha
Level 29
God Stats
0W - 3L
1,306 SR
Queue Stats
20W - 29L
1,390 Elo+
Solo
Amaterasu
Amaterasu
WhYNoT954
Amaterasu
Level 15
God Stats
4W - 7L
1,852 SR
Queue Stats
14W - 30L
1,568 Elo+
Solo
Heimdallr
Heimdallr
XxOREOxKILLERxX
Heimdallr
Level 23
God Stats
0W - 2L
1,326 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ACombatPro99
Kukulkan
19
6 / 6 / 4
14,071
485
22,197
19,246
9,673
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
DaddyG121169
Heimdallr
18
9 / 8 / 3
13,620
470
14,881
16,428
8,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
DeweyBoy60
Fenrir
19
11 / 6 / 6
14,420
497
12,884
16,276
12,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 8 / 12
14,574
503
12,462
28,242
34,777
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
WhiskeyWolf620
Erlang Shen
20
15 / 4 / 8
16,749
578
31,152
24,894
26,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
9,116
314
1,574
18,279
11,165
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Joserodd99
Hun Batz
20
21 / 6 / 5
16,294
562
34,464
28,523
12,217
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ne Zha
20
10 / 8 / 10
14,574
503
23,959
39,968
27,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Amaterasu
WhYNoT954
Amaterasu
11
0 / 7 / 2
8,782
303
3,509
18,344
7,931
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heimdallr
XxOREOxKILLERxX
Heimdallr
13
0 / 15 / 2
9,346
322
6,513
23,418
6,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
52
42
Kills
31
32
Deaths
42
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ACombatPro99
Kukulkan
6
6
4
1.33
L
0
6
2
0.17
W
Heimdallr
DaddyG121169
Heimdallr
9
8
3
1.31
W
Fenrir
DeweyBoy60
Fenrir
11
6
6
2.33
L
Hun Batz
Joserodd99
Hun Batz
21
6
5
3.92
L
Ne Zha
10
8
10
1.88
W
1
8
12
0.88
L
Amaterasu
WhYNoT954
Amaterasu
0
7
2
0.14
W
Erlang Shen
WhiskeyWolf620
Erlang Shen
15
4
8
4.75
L
Heimdallr
XxOREOxKILLERxX
Heimdallr
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,576
Damage
70,019
105,086
Taken
128,532
91,854
Mitigated
65,256
11,780
Healing
15,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ACombatPro99
Kukulkan
22,197
2,564
741
2,612
19,246
9,673
1,642
98
19,120
91,159
0
L
1,574
774
658
1,382
18,279
11,165
669
4,720
13,559
18,491
0
W
Heimdallr
DaddyG121169
Heimdallr
14,881
9,142
0
834
16,428
8,901
3,296
0
16,403
0
57,364
W
Fenrir
DeweyBoy60
Fenrir
12,884
4,446
0
1,773
16,276
12,281
1,314
277
15,999
4,009
44,091
L
Hun Batz
Joserodd99
Hun Batz
34,464
13,553
0
813
28,523
12,217
698
6,760
21,763
0
118,299
L
Ne Zha
23,959
8,716
0
10,883
39,968
27,222
444
15,651
24,317
0
79,698
W
12,462
1,250
366
500
28,242
34,777
49
480
27,592
46,138
0
L
Amaterasu
WhYNoT954
Amaterasu
3,509
2,050
0
1,211
18,344
7,931
240
1,551
16,793
0
27,135
W
Erlang Shen
WhiskeyWolf620
Erlang Shen
31,152
16,561
0
4,954
24,894
26,222
3,772
719
24,150
495
131,672
L
Heimdallr
XxOREOxKILLERxX
Heimdallr
6,513
5,163
0
199
23,418
6,721
1,388
6,524
16,890
0
43,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,434
Gold Earned
58,112
544
Minions Killed
386
0
Camps Cleared
0
2,551,703
Distance Traveled
2,209,439
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,071
485
141
5
0
503,255
0
L
Yemoja
9,116
314
28
1
0
314,003
0
W
Heimdallr
13,620
470
90
3
0
440,804
1
W
Fenrir
14,420
497
64
2
0
575,074
0
L
Hun Batz
16,294
562
157
5
0
519,978
2
L
Ne Zha
14,574
503
95
3
0
609,819
0
W
Cthulhu
14,574
503
75
3
0
506,387
0
L
Amaterasu
8,782
303
43
1
0
374,132
1
W
Erlang Shen
16,749
578
174
6
0
526,183
0
L
Heimdallr
9,346
322
63
2
0
391,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role