Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DevonWatchmaker
Ah Muzen Cab
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,517 Elo+
Party 2
Poseidon
Poseidon
Forerunner009
Poseidon
Level 29
God Stats
1W - 2L
1,841 SR
Queue Stats
119W - 120L
1,704 Elo+
Solo
Hel
Hel
Its Mustacheman
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,854 Elo+
Solo
Ymir
Ymir
Loot1stKillAfter
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 3L
1,860 Elo+
Party 2
Cupid
Cupid
winddragon08
Cupid
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 68L
1,651 Elo+
Solo
Team Averages
Level 30
1,568 SR
1,717 Elo+

VS

Team Averages
Level 43
1,627 SR
1,686 Elo+
Cupid
Cupid
LILLYWOLF716
Cupid
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 2L
1,492 Elo+
Party 1
Geb
Geb
Nailhead_2000
Geb
Level 26
God Stats
6W - 2L
1,813 SR
Queue Stats
8W - 2L
1,832 Elo+
Solo
Merlin
Merlin
NonchalantNrich
Merlin
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 61L
1,631 Elo+
Party 1
Danzaburou
Danzaburou
Scholar Nyaa
Danzaburou
Level 29
God Stats
19W - 13L
1,841 SR
Queue Stats
44W - 52L
1,839 Elo+
Solo
Tyr
Tyr
SupportOrAFK
Tyr
Level 26
God Stats
7W - 5L
1,480 SR
Queue Stats
38W - 30L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DevonWatchmaker
Ah Muzen Cab
16
2 / 3 / 7
9,828
983
13,906
11,668
4,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
Forerunner009
Poseidon
16
5 / 2 / 3
10,531
1,053
10,239
7,328
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 7
8,919
892
3,126
13,639
5,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 11 / 7
8,858
886
8,340
25,671
13,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 0 / 5
9,408
941
11,311
5,733
2,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

181

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 12
10,462
1,046
8,576
7,071
3,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 17
9,982
998
11,315
13,196
11,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
4 / 0 / 13
10,288
1,029
15,949
4,326
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Scholar Nyaa
Danzaburou
17
8 / 3 / 11
10,589
1,059
14,256
9,829
4,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 2 / 14
9,725
973
10,233
17,046
13,391
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
88
9
Kills
21
21
Deaths
9
29
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DevonWatchmaker
Ah Muzen Cab
2
3
7
1.83
L
Poseidon
Forerunner009
Poseidon
5
2
3
3.25
L
0
5
7
0.7
W
5
1
12
11
L
0
11
7
0.32
W
1
3
17
3.17
W
4
0
13
10.5
W
Danzaburou
Scholar Nyaa
Danzaburou
8
3
11
4.5
W
3
2
14
5
L
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,922
Damage
60,329
64,039
Taken
51,468
29,212
Mitigated
34,111
15,482
Healing
16,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DevonWatchmaker
Ah Muzen Cab
13,906
4,247
816
1,714
11,668
4,550
0
6,486
4,918
0
34,122
L
Poseidon
Forerunner009
Poseidon
10,239
1,330
0
567
7,328
2,697
0
2,812
4,420
38,205
0
L
3,126
149
6,034
4,908
13,639
5,814
0
5,289
8,182
8,152
0
W
8,576
3,614
1,277
2,336
7,071
3,306
0
3,048
4,023
0
32,667
L
8,340
1,324
0
662
25,671
13,870
0
9,945
15,401
16,595
0
W
11,315
554
231
1,141
13,196
11,032
0
6,150
7,046
16,970
0
W
15,949
583
0
465
4,326
1,826
0
2,120
2,206
39,853
0
W
Danzaburou
Scholar Nyaa
Danzaburou
14,256
6,693
1,350
3,156
9,829
4,556
0
4,493
5,336
0
25,516
W
10,233
575
0
6,403
17,046
13,391
0
5,894
11,152
0
18,583
L
11,311
5,464
578
203
5,733
2,281
0
1,801
3,854
0
25,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,544
Gold Earned
51,046
180
Minions Killed
209
5
Camps Cleared
9
885,701
Distance Traveled
950,691
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,828
983
37
4
0
199,593
0
L
Poseidon
10,531
1,053
66
7
1
186,225
1
L
Hel
8,919
892
7
1
2
169,328
0
W
Cupid
10,462
1,046
70
7
1
149,878
0
L
Ymir
8,858
886
22
2
1
164,669
2
W
Geb
9,982
998
9
1
3
202,069
2
W
Merlin
10,288
1,029
69
7
3
198,297
1
W
Danzaburou
10,589
1,059
31
3
1
180,434
0
W
Tyr
9,725
973
30
3
1
220,013
0
L
Cupid
9,408
941
48
5
1
165,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role