Player Matchup

Cthulhu
Cthulhu
KelltheDark
Cthulhu
Level 15
God Stats
5W - 3L
1,560 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 3
Bellona
Bellona
PopSnOOpPanda
Bellona
Level 131
God Stats
6W - 7L
1,500 SR
Queue Stats
184W - 173L
1,489 Elo+
Party 2
Achilles
Achilles
Tarokon
Achilles
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 44L
1,347 Elo+
Party 2
Olorun
Olorun
TheDooDooMan
Olorun
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 24L
1,314 Elo+
Party 2
Heimdallr
Heimdallr
WellThen135
Heimdallr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 70L
1,500 Elo+
Party 3
Team Averages
Level 72
1,512 SR
1,430 Elo+

VS

Team Averages
Level 81
1,408 SR
1,307 Elo+
Sun Wukong
Sun Wukong
CLON5555
Sun Wukong
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
240W - 248L
1,444 Elo+
Solo
Da Ji
Da Ji
GreenStar7373
Da Ji
Level 25
God Stats
59W - 71L
1,254 SR
Queue Stats
232W - 270L
1,343 Elo+
Party 1
Skadi
Skadi
Kheprinesh
Skadi
Level 122
God Stats
3W - 6L
1,500 SR
Queue Stats
263W - 294L
1,262 Elo+
Party 1
Kukulkan
Kukulkan
Sinistermetal4
Kukulkan
Level 127
God Stats
9W - 14L
1,285 SR
Queue Stats
170W - 190L
1,142 Elo+
Party 1
Ares
Ares
vladavelion
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 257L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KelltheDark
Cthulhu
10
1 / 0 / 1
5,251
525
6,437
4,456
2,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
12
4 / 2 / 1
7,141
714
5,893
6,525
7,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
Tarokon
Achilles
11
2 / 0 / 2
6,144
614
2,616
4,973
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
12
3 / 0 / 2
6,772
677
3,682
3,484
1,561
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
WellThen135
Heimdallr
10
1 / 1 / 1
5,266
527
3,530
3,898
2,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CLON5555
Sun Wukong
10
1 / 5 / 0
5,433
543
2,959
8,135
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
1 / 2 / 1
5,554
555
1,669
7,718
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
8
1 / 2 / 0
5,006
501
4,155
8,791
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Kukulkan
9
0 / 2 / 0
5,381
538
2,886
3,410
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 0 / 1
4,848
485
1,010
5,853
2,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
11
Kills
3
3
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CLON5555
Sun Wukong
1
5
0
0.2
L
1
2
1
0.75
W
Cthulhu
KelltheDark
Cthulhu
1
0
1
1.5
L
Skadi
1
2
0
0.5
W
Bellona
4
2
1
2.25
L
Kukulkan
0
2
0
0
W
Achilles
Tarokon
Achilles
2
0
2
3
W
Olorun
3
0
2
4
W
Heimdallr
WellThen135
Heimdallr
1
1
1
1.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,158
Damage
12,679
23,336
Taken
33,907
15,181
Mitigated
14,225
10,136
Healing
10,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CLON5555
Sun Wukong
2,959
722
0
1,953
8,135
5,521
0
1,385
6,750
1,369
26,152
L
1,669
103
0
2,483
7,718
2,533
0
1,554
6,114
0
22,107
W
Cthulhu
KelltheDark
Cthulhu
6,437
76
220
1,305
4,456
2,475
0
1,384
3,072
26,395
0
L
Skadi
4,155
1,749
0
3,934
8,791
2,385
0
3,267
5,249
0
29,471
W
Bellona
5,893
2,447
0
1,808
6,525
7,044
460
76
6,449
2,943
38,972
L
Kukulkan
2,886
63
0
527
3,410
1,178
0
1,779
1,631
27,671
0
W
Achilles
Tarokon
Achilles
2,616
465
0
3,187
4,973
1,997
292
547
4,426
0
30,828
W
Olorun
3,682
1,905
97
2,465
3,484
1,561
610
1,765
1,719
42,754
0
W
Heimdallr
WellThen135
Heimdallr
3,530
1,560
0
1,054
3,898
2,104
41
239
3,659
6,749
21,227
L
1,010
29
0
1,763
5,853
2,608
0
2,400
3,328
11,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,574
Gold Earned
26,222
354
Minions Killed
256
0
Camps Cleared
0
1,026,721
Distance Traveled
918,484
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,433
543
51
5
0
194,967
2
L
Da Ji
5,554
555
55
6
0
193,653
3
W
Cthulhu
5,251
525
40
4
0
192,924
4
L
Skadi
5,006
501
62
6
0
198,907
1
W
Bellona
7,141
714
99
10
0
204,200
0
L
Kukulkan
5,381
538
65
7
0
175,186
6
W
Achilles
6,144
614
72
7
0
233,197
1
W
Olorun
6,772
677
89
9
0
197,569
4
W
Heimdallr
5,266
527
54
5
0
198,831
1
L
Ares
4,848
485
23
2
0
155,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role