Player Matchup

King Arthur
King Arthur
DaddyLD
King Arthur
Level 18
God Stats
14W - 18L
1,496 SR
Queue Stats
21W - 30L
1,393 Elo+
Party 1
Nu Wa
Nu Wa
FinalSummit2017
Nu Wa
Level 27
God Stats
16W - 14L
1,475 SR
Queue Stats
48W - 40L
1,617 Elo+
Party 2
Hercules
Hercules
Kuty87
Hercules
Level 18
God Stats
4W - 8L
1,209 SR
Queue Stats
104W - 115L
1,417 Elo+
Solo
Kuzenbo
Kuzenbo
SmiteDaBub
Kuzenbo
Level 28
God Stats
4W - 3L
1,609 SR
Queue Stats
44W - 47L
1,367 Elo+
Party 1
Nemesis
Nemesis
archedshade
Nemesis
Level 29
God Stats
2W - 1L
1,688 SR
Queue Stats
36W - 39L
1,551 Elo+
Party 2
Team Averages
Level 24
1,495 SR
1,469 Elo+

VS

Team Averages
Level 23
1,397 SR
1,540 Elo+
Hel
Hel
Croft98
Hel
Level 24
God Stats
2W - 7L
1,405 SR
Queue Stats
37W - 32L
1,499 Elo+
Solo
Mercury
Mercury
KingGeorge150
Mercury
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 42L
1,564 Elo+
Party 3
Danzaburou
Danzaburou
SetsLastStand
Danzaburou
Level 25
God Stats
1W - 0L
1,299 SR
Queue Stats
37W - 39L
1,686 Elo+
Solo
Cthulhu
Cthulhu
racsolx
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 29L
1,515 Elo+
Party 3
King Arthur
King Arthur
youtryyoufail
King Arthur
Level 18
God Stats
7W - 9L
1,279 SR
Queue Stats
106W - 129L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaddyLD
King Arthur
14
0 / 10 / 5
8,910
330
3,364
18,469
15,750
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 8 / 6
12,099
448
22,507
20,180
8,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Kuty87
Hercules
18
3 / 6 / 3
11,176
414
12,819
25,287
36,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
SmiteDaBub
Kuzenbo
15
0 / 2 / 6
10,086
374
6,977
22,051
27,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
archedshade
Nemesis
20
15 / 5 / 5
13,654
506
28,226
25,397
15,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
6 / 3 / 9
15,236
564
16,908
20,785
13,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mercury
20
4 / 5 / 11
14,384
533
22,837
23,203
9,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
SetsLastStand
Danzaburou
18
7 / 8 / 8
13,639
505
11,954
20,252
7,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
racsolx
Cthulhu
19
8 / 4 / 15
13,845
513
21,246
23,081
19,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
youtryyoufail
King Arthur
19
6 / 3 / 6
13,330
494
13,355
22,001
20,143
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
80
23
Kills
31
31
Deaths
23
25
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hel
6
3
9
3.5
L
King Arthur
DaddyLD
King Arthur
0
10
5
0.25
L
5
8
6
1
W
Mercury
4
5
11
1.9
L
Hercules
Kuty87
Hercules
3
6
3
0.75
W
Danzaburou
SetsLastStand
Danzaburou
7
8
8
1.38
L
Kuzenbo
SmiteDaBub
Kuzenbo
0
2
6
1.5
L
Nemesis
archedshade
Nemesis
15
5
5
3.5
W
Cthulhu
racsolx
Cthulhu
8
4
15
3.88
W
King Arthur
youtryyoufail
King Arthur
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,893
Damage
86,300
111,384
Taken
109,322
103,509
Mitigated
69,635
18,864
Healing
35,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
16,908
380
9,333
13,567
20,785
13,020
528
7,740
12,306
98,130
0
L
King Arthur
DaddyLD
King Arthur
3,364
655
0
260
18,469
15,750
252
6,759
11,615
0
33,025
L
22,507
2,250
231
3,093
20,180
8,698
0
8,714
11,238
97,575
0
W
Mercury
22,837
14,569
0
2,927
23,203
9,693
1,581
2,406
20,568
0
167,028
L
Hercules
Kuty87
Hercules
12,819
5,117
0
5,345
25,287
36,970
624
5,850
19,116
0
57,564
W
Danzaburou
SetsLastStand
Danzaburou
11,954
3,908
0
2,127
20,252
7,351
3,086
5,988
13,839
0
64,627
L
Kuzenbo
SmiteDaBub
Kuzenbo
6,977
2,691
0
3,521
22,051
27,004
0
8,228
13,625
40,156
0
L
Nemesis
archedshade
Nemesis
28,226
14,789
0
6,414
25,397
15,087
0
7,932
17,219
0
82,067
W
Cthulhu
racsolx
Cthulhu
21,246
2,269
1,788
3,139
23,081
19,428
156
6,328
16,227
53,610
0
W
King Arthur
youtryyoufail
King Arthur
13,355
2,320
724
1,634
22,001
20,143
702
5,386
15,803
256
58,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,925
Gold Earned
70,434
459
Minions Killed
591
0
Camps Cleared
0
2,263,887
Distance Traveled
2,524,882
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,236
564
190
7
0
535,606
5
L
King Arthur
8,910
330
52
2
0
405,547
1
L
Nu Wa
12,099
448
151
6
0
398,943
0
W
Mercury
14,384
533
170
6
0
544,836
1
L
Hercules
11,176
414
103
4
0
448,186
3
W
Danzaburou
13,639
505
99
4
0
459,796
0
L
Kuzenbo
10,086
374
59
2
0
482,859
4
L
Nemesis
13,654
506
94
3
0
528,352
3
W
Cthulhu
13,845
513
68
3
0
481,533
9
W
King Arthur
13,330
494
64
2
0
503,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role