Player Matchup

Chaac
Chaac
JunebugA1-
Chaac
Level 26
God Stats
48W - 49L
1,406 SR
Queue Stats
282W - 340L
1,404 Elo+
Solo
Heimdallr
Heimdallr
JusstSS
Heimdallr
Level 29
God Stats
32W - 29L
1,500 SR
Queue Stats
550W - 623L
1,386 Elo+
Party 2
Fenrir
Fenrir
Riicky0004
Fenrir
Level 17
God Stats
3W - 3L
1,496 SR
Queue Stats
17W - 20L
1,402 Elo+
Solo
Sol
Sol
W3AK_Savage
Sol
Level 29
God Stats
15W - 14L
1,500 SR
Queue Stats
183W - 243L
1,380 Elo+
Party 2
Bellona
Bellona
hotmoney
Bellona
Level 28
God Stats
16W - 19L
1,500 SR
Queue Stats
53W - 79L
1,391 Elo+
Party 2
Team Averages
Level 26
1,481 SR
1,393 Elo+

VS

Team Averages
Level 29
1,502 SR
1,330 Elo+
Persephone
Persephone
AngelEffect
Persephone
Level 17
God Stats
1W - 10L
1,500 SR
Queue Stats
12W - 28L
1,265 Elo+
Party 1
Set
Set
ObeyYourPath
Set
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 17L
1,265 Elo+
Party 1
Izanami
Izanami
PIayboiLando
Izanami
Level 28
God Stats
12W - 8L
1,748 SR
Queue Stats
93W - 63L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
SiLeNT_KNighT
Sun Wukong
Level 55
God Stats
0W - 5L
1,264 SR
Queue Stats
38W - 65L
1,263 Elo+
Party 1
Cthulhu
Cthulhu
powerjaden6
Cthulhu
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 22L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
5 / 6 / 4
13,802
460
20,336
29,327
38,505
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
JusstSS
Heimdallr
20
6 / 10 / 2
14,434
481
20,057
27,539
12,750
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Riicky0004
Fenrir
20
3 / 10 / 5
13,285
443
12,713
28,656
20,372
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
8 / 5 / 5
13,996
467
16,981
27,756
10,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Bellona
hotmoney
Bellona
19
4 / 5 / 6
13,279
443
10,986
27,435
28,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AngelEffect
Persephone
17
0 / 5 / 6
11,757
392
8,900
12,244
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 6 / 10
14,085
470
18,511
21,901
17,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
PIayboiLando
Izanami
20
23 / 5 / 0
19,430
648
42,668
30,098
15,326
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
SiLeNT_KNighT
Sun Wukong
20
1 / 2 / 12
13,452
448
9,412
17,732
14,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
powerjaden6
Cthulhu
20
4 / 8 / 11
14,390
480
23,359
34,977
43,498
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
75
26
Kills
36
36
Deaths
26
22
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Persephone
AngelEffect
Persephone
0
5
6
0.6
W
Chaac
5
6
4
1.17
W
Heimdallr
JusstSS
Heimdallr
6
10
2
0.7
L
8
6
10
2.17
L
Izanami
PIayboiLando
Izanami
23
5
0
4.6
W
Fenrir
Riicky0004
Fenrir
3
10
5
0.55
L
Sun Wukong
SiLeNT_KNighT
Sun Wukong
1
2
12
3.5
W
8
5
5
2.1
W
Bellona
hotmoney
Bellona
4
5
6
1.4
L
Cthulhu
powerjaden6
Cthulhu
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,073
Damage
102,850
140,713
Taken
116,952
110,889
Mitigated
94,633
47,131
Healing
29,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AngelEffect
Persephone
8,900
1,742
0
1,938
12,244
4,294
353
2,196
10,045
47,003
0
W
Chaac
20,336
2,658
0
10,197
29,327
38,505
775
5,615
23,712
468
93,256
W
Heimdallr
JusstSS
Heimdallr
20,057
9,699
0
7,101
27,539
12,750
5,557
3,549
23,990
0
92,331
L
18,511
9,211
0
4,730
21,901
17,498
1,064
2,816
19,085
9,973
62,595
L
Izanami
PIayboiLando
Izanami
42,668
34,155
0
14,033
30,098
15,326
2,048
1,784
28,314
0
184,749
W
Fenrir
Riicky0004
Fenrir
12,713
4,377
0
8,994
28,656
20,372
445
2,944
25,712
0
94,121
L
Sun Wukong
SiLeNT_KNighT
Sun Wukong
9,412
1,414
0
4,236
17,732
14,017
538
3,678
14,054
3,195
65,819
W
16,981
8,742
1,643
15,322
27,756
10,772
4,665
10,524
17,232
61,989
0
W
Bellona
hotmoney
Bellona
10,986
5,690
657
3,217
27,435
28,490
1,581
10,573
16,862
0
78,746
L
Cthulhu
powerjaden6
Cthulhu
23,359
1,914
1,692
2,934
34,977
43,498
1,261
9,032
25,945
69,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,796
Gold Earned
73,114
575
Minions Killed
598
0
Camps Cleared
0
2,449,621
Distance Traveled
2,936,935
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,757
392
73
2
0
565,950
1
W
Chaac
13,802
460
114
4
0
427,180
0
W
Heimdallr
14,434
481
114
4
0
460,613
0
L
Set
14,085
470
80
3
0
554,788
7
L
Izanami
19,430
648
252
8
0
589,947
0
W
Fenrir
13,285
443
136
5
0
519,345
0
L
Sun Wukong
13,452
448
99
3
0
596,220
3
W
Sol
13,996
467
85
3
0
455,437
0
W
Bellona
13,279
443
126
4
0
587,046
0
L
Cthulhu
14,390
480
94
3
0
630,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role