Player Matchup

Kukulkan
Kukulkan
FrostyMoment
Kukulkan
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 51L
1,149 Elo+
Party 1
Neith
Neith
ItsDrDirty
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,391 Elo+
Party 1
Ratatoskr
Ratatoskr
Muzzuey
Ratatoskr
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 77L
1,366 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sklazzo
Cu Chulainn
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 78L
1,366 Elo+
Party 1
Team Averages
Level 107
1,500 SR
1,318 Elo+

VS

Team Averages
Level 33
1,512 SR
1,383 Elo+
Cthulhu
Cthulhu
Excelherd
Cthulhu
Level 15
God Stats
0W - 1L
1,628 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
GhostFaceSus
Bacchus
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 10L
1,207 Elo+
Solo
Apollo
Apollo
Jampsey
Apollo
Level 24
God Stats
1W - 1L
1,865 SR
Queue Stats
3W - 2L
1,651 Elo+
Party 2
Poseidon
Poseidon
YIIIPE
Poseidon
Level 63
God Stats
2W - 7L
1,271 SR
Queue Stats
14W - 24L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FrostyMoment
Kukulkan
20
6 / 1 / 7
13,262
884
20,003
8,362
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
15
2 / 4 / 2
10,597
706
2,290
7,365
3,036
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
Muzzuey
Ratatoskr
19
8 / 1 / 6
12,681
845
9,184
13,054
12,494
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
Sklazzo
Cu Chulainn
19
6 / 5 / 11
13,720
915
15,133
15,341
13,014
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Excelherd
Cthulhu
17
3 / 6 / 4
11,301
753
7,364
17,058
8,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
GhostFaceSus
Bacchus
16
3 / 5 / 2
10,058
671
7,259
15,686
17,569
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Jampsey
Apollo
16
3 / 6 / 3
10,673
712
7,525
14,922
6,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
YIIIPE
Poseidon
16
2 / 5 / 4
10,536
702
5,571
10,344
3,961
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
22
Kills
11
11
Deaths
22
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Excelherd
Cthulhu
3
6
4
0.83
W
Kukulkan
FrostyMoment
Kukulkan
6
1
7
9.5
L
Bacchus
GhostFaceSus
Bacchus
3
5
2
0.8
W
Neith
2
4
2
0.75
L
Apollo
Jampsey
Apollo
3
6
3
0.75
W
Ratatoskr
Muzzuey
Ratatoskr
8
1
6
11
W
Cu Chulainn
Sklazzo
Cu Chulainn
6
5
11
2.3
L
Poseidon
YIIIPE
Poseidon
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,610
Damage
27,719
44,122
Taken
58,010
32,169
Mitigated
36,348
6,860
Healing
8,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Excelherd
Cthulhu
7,364
2,662
0
2,840
17,058
8,814
175
6,913
9,823
33,938
0
W
Kukulkan
FrostyMoment
Kukulkan
20,003
2,095
607
1,499
8,362
3,625
1,695
5,859
2,503
63,017
0
L
Bacchus
GhostFaceSus
Bacchus
7,259
140
0
2,306
15,686
17,569
433
6,666
8,552
27,833
0
W
Neith
2,290
717
0
358
7,365
3,036
792
2,798
4,567
0
6,931
L
Apollo
Jampsey
Apollo
7,525
4,182
0
2,758
14,922
6,004
324
3,871
10,758
0
33,447
W
Ratatoskr
Muzzuey
Ratatoskr
9,184
1,659
0
4,155
13,054
12,494
924
6,677
6,377
0
28,188
W
Cu Chulainn
Sklazzo
Cu Chulainn
15,133
3,198
0
241
15,341
13,014
1,503
5,567
9,774
152
47,293
L
Poseidon
YIIIPE
Poseidon
5,571
947
0
453
10,344
3,961
279
2,595
7,585
43,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,260
Gold Earned
42,568
244
Minions Killed
226
11
Camps Cleared
9
1,146,428
Distance Traveled
937,900
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,301
753
70
5
2
210,294
0
W
Kukulkan
13,262
884
121
8
3
276,543
1
L
Bacchus
10,058
671
30
2
2
247,336
2
W
Neith
10,597
706
13
1
0
240,618
0
L
Apollo
10,673
712
50
3
0
246,153
2
W
Ratatoskr
12,681
845
43
3
3
326,855
1
W
Cu Chulainn
13,720
915
67
4
5
302,412
0
L
Poseidon
10,536
702
76
5
5
234,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role