Player Matchup

Sun Wukong
Sun Wukong
ANightFlash
Sun Wukong
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
247W - 190L
1,337 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Eternalspite802
Tsukuyomi
Level 32
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 18L
1,500 Elo+
Solo
Neith
Neith
Freezin Barrage
Neith
Level 29
God Stats
40W - 28L
1,270 SR
Queue Stats
332W - 279L
1,274 Elo+
Party 2
Agni
Agni
RA DeathX
Agni
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
339W - 276L
1,274 Elo+
Party 2
Yemoja
Yemoja
SlnCafe
Yemoja
Level 8
God Stats
4W - 7L
1,338 SR
Queue Stats
18W - 29L
1,091 Elo+
Party 2
Team Averages
Level 36
1,422 SR
1,295 Elo+

VS

Team Averages
Level 60
1,390 SR
1,210 Elo+
Poseidon
Poseidon
JoHnA0310
Poseidon
Level 79
God Stats
5W - 3L
1,293 SR
Queue Stats
150W - 128L
1,083 Elo+
Party 1
Ymir
Ymir
Killswitch3722
Ymir
Level 18
God Stats
1W - 2L
1,441 SR
Queue Stats
1W - 5L
1,444 Elo+
Party 3
Hercules
Hercules
LegendBukJerry
Hercules
Level 40
God Stats
3W - 11L
1,217 SR
Queue Stats
316W - 294L
1,083 Elo+
Party 1
Yemoja
Yemoja
PipilasHardy
Yemoja
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
107W - 119L
1,358 Elo+
Party 3
Apollo
Apollo
TooMuchBuddha420
Apollo
Level 5
God Stats
68W - 59L
1,500 SR
Queue Stats
504W - 444L
1,083 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ANightFlash
Sun Wukong
13
1 / 2 / 3
8,194
482
6,954
9,458
6,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Eternalspite802
Tsukuyomi
13
6 / 2 / 2
8,716
513
9,344
10,199
3,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

12
0 / 0 / 5
7,171
422
5,894
8,156
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
17
10 / 0 / 5
10,815
636
22,061
10,360
4,596
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
SlnCafe
Yemoja
12
0 / 0 / 3
7,686
452
4,274
5,533
3,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JoHnA0310
Poseidon
13
1 / 7 / 1
7,588
446
8,695
11,581
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 1
7,368
433
5,232
16,697
17,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
11
1 / 2 / 1
6,839
402
2,196
11,539
6,986
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
10
0 / 2 / 1
7,005
412
5,638
11,888
9,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 3 / 0
6,169
363
3,251
11,894
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
17
Kills
4
4
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ANightFlash
Sun Wukong
1
2
3
1.25
W
Tsukuyomi
Eternalspite802
Tsukuyomi
6
2
2
3.5
W
0
0
5
2.5
L
Poseidon
JoHnA0310
Poseidon
1
7
1
0.21
L
2
3
1
0.83
L
Hercules
1
2
1
0.75
L
Yemoja
0
2
1
0.25
W
Agni
10
0
5
12.5
W
Yemoja
SlnCafe
Yemoja
0
0
3
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,527
Damage
25,012
43,706
Taken
63,599
20,599
Mitigated
42,166
21,228
Healing
13,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ANightFlash
Sun Wukong
6,954
1,405
402
4,699
9,458
6,073
2,040
4,773
4,386
0
40,239
W
Tsukuyomi
Eternalspite802
Tsukuyomi
9,344
1,949
0
2,335
10,199
3,685
41
2,941
7,165
0
48,255
W
5,894
1,606
0
4,544
8,156
2,569
1,215
2,915
5,216
0
41,439
L
Poseidon
JoHnA0310
Poseidon
8,695
1,200
0
1,187
11,581
4,230
0
5,989
5,592
53,849
0
L
5,232
1,552
0
2,449
16,697
17,499
140
6,447
9,894
31,543
0
L
Hercules
2,196
540
0
1,479
11,539
6,986
0
3,711
7,753
0
27,321
L
Yemoja
5,638
1,075
3,107
2,416
11,888
9,022
0
4,941
6,922
27,365
0
W
Agni
22,061
1,912
82
5,928
10,360
4,596
852
5,696
4,614
75,087
0
W
Yemoja
SlnCafe
Yemoja
4,274
418
1,784
1,454
5,533
3,676
0
2,773
2,760
17,244
0
L
3,251
1,695
0
2,751
11,894
4,429
145
5,247
6,647
0
22,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,582
Gold Earned
34,969
354
Minions Killed
298
0
Camps Cleared
0
1,615,492
Distance Traveled
1,529,324
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,194
482
63
4
0
275,874
1
W
Tsukuyomi
8,716
513
74
4
0
400,266
1
W
Neith
7,171
422
61
4
0
297,294
3
L
Poseidon
7,588
446
97
6
0
302,082
0
L
Ymir
7,368
433
54
3
0
258,404
1
L
Hercules
6,839
402
63
4
0
352,354
2
L
Yemoja
7,005
412
41
2
0
299,800
1
W
Agni
10,815
636
126
7
0
335,357
1
W
Yemoja
7,686
452
30
2
0
306,701
0
L
Apollo
6,169
363
43
3
0
316,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role