Player Matchup

Apollo
Apollo
JENKO-_-69
Apollo
Level 46
God Stats
10W - 11L
1,500 SR
Queue Stats
29W - 45L
1,463 Elo+
Solo
Ne Zha
Ne Zha
Jhene_Chilombo
Ne Zha
Level 63
God Stats
7W - 1L
1,500 SR
Queue Stats
593W - 503L
1,615 Elo+
Party 1
Baron Samedi
Baron Samedi
LockEmUpKeem
Baron Samedi
Level 46
God Stats
93W - 62L
1,749 SR
Queue Stats
263W - 227L
1,591 Elo+
Party 1
Chang'e
Chang'e
ThatBolDeezy
Chang'e
Level 61
God Stats
13W - 9L
2,015 SR
Queue Stats
324W - 314L
1,769 Elo+
Solo
Achilles
Achilles
WhiteTurd JBS
Achilles
Level 43
God Stats
4W - 3L
1,500 SR
Queue Stats
253W - 242L
1,625 Elo+
Solo
Team Averages
Level 52
1,653 SR
1,612 Elo+

VS

Team Averages
Level 72
1,428 SR
1,415 Elo+
Achilles
Achilles
ComicCascade2
Achilles
Level 19
God Stats
7W - 10L
1,312 SR
Queue Stats
204W - 237L
1,389 Elo+
Party 2
Thanatos
Thanatos
chipitychop-_-
Thanatos
Level 86
God Stats
1W - 4L
1,248 SR
Queue Stats
130W - 122L
1,393 Elo+
Party 2
Cthulhu
Cthulhu
goofywooo
Cthulhu
Level 13
God Stats
1W - 7L
1,255 SR
Queue Stats
1W - 7L
1,328 Elo+
Party 2
Danzaburou
Danzaburou
hamstercash
Danzaburou
Level 122
God Stats
9W - 6L
1,824 SR
Queue Stats
369W - 375L
1,474 Elo+
Party 2
Zeus
Zeus
thatcookieboy
Zeus
Level 121
God Stats
2W - 6L
1,500 SR
Queue Stats
370W - 372L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JENKO-_-69
Apollo
20
9 / 13 / 14
19,490
573
26,546
28,677
19,089
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 10 / 13
17,689
520
15,684
31,408
15,026
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
LockEmUpKeem
Baron Samedi
20
9 / 12 / 17
17,635
519
33,223
35,766
18,636
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
ThatBolDeezy
Chang'e
20
12 / 7 / 18
19,276
567
23,670
37,283
16,493
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
WhiteTurd JBS
Achilles
20
4 / 8 / 16
15,756
463
14,059
35,853
31,349
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ComicCascade2
Achilles
20
3 / 3 / 15
14,273
420
9,765
24,247
36,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
20
10 / 11 / 10
17,327
510
14,861
32,080
13,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
goofywooo
Cthulhu
20
7 / 9 / 20
16,914
497
14,830
34,960
43,883
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
hamstercash
Danzaburou
20
10 / 13 / 16
18,039
531
32,889
31,761
13,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
20 / 8 / 8
18,716
550
50,081
25,440
11,600
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
119
44
Kills
50
50
Deaths
44
78
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Achilles
ComicCascade2
Achilles
3
3
15
3.5
W
Apollo
JENKO-_-69
Apollo
9
13
14
1.23
W
10
10
13
1.65
W
Baron Samedi
LockEmUpKeem
Baron Samedi
9
12
17
1.46
W
Chang'e
ThatBolDeezy
Chang'e
12
7
18
3
W
Achilles
WhiteTurd JBS
Achilles
4
8
16
1.5
L
Thanatos
10
11
10
1.36
L
Cthulhu
goofywooo
Cthulhu
7
9
20
1.89
L
Danzaburou
hamstercash
Danzaburou
10
13
16
1.38
L
20
8
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,182
Damage
122,426
168,987
Taken
148,488
100,593
Mitigated
119,182
62,739
Healing
34,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ComicCascade2
Achilles
9,765
1,644
0
1,430
24,247
36,707
757
9,554
14,568
0
42,038
W
Apollo
JENKO-_-69
Apollo
26,546
17,449
354
5,713
28,677
19,089
2,242
9,818
18,791
6,039
147,612
W
15,684
4,745
0
8,292
31,408
15,026
2,101
10,018
21,290
0
101,995
W
Baron Samedi
LockEmUpKeem
Baron Samedi
33,223
1,979
6,073
12,626
35,766
18,636
3,329
14,159
21,541
102,253
0
W
Chang'e
ThatBolDeezy
Chang'e
23,670
1,133
8,443
17,896
37,283
16,493
3,281
16,587
20,496
91,867
0
W
Achilles
WhiteTurd JBS
Achilles
14,059
3,296
0
3,342
35,853
31,349
3,540
14,329
21,097
0
84,756
L
Thanatos
14,861
3,819
0
21,527
32,080
13,781
1,530
9,758
21,934
0
129,312
L
Cthulhu
goofywooo
Cthulhu
14,830
251
0
502
34,960
43,883
286
9,943
24,767
54,764
0
L
Danzaburou
hamstercash
Danzaburou
32,889
12,440
0
2,260
31,761
13,211
5,517
15,719
15,620
0
129,289
L
50,081
1,982
0
8,900
25,440
11,600
1,895
11,001
14,127
151,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,846
Gold Earned
85,269
702
Minions Killed
684
0
Camps Cleared
0
3,067,801
Distance Traveled
2,884,577
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,273
420
69
2
0
634,656
1
W
Apollo
19,490
573
203
6
0
574,387
1
W
Ne Zha
17,689
520
121
4
0
635,185
4
W
Baron Samedi
17,635
519
146
4
0
546,584
4
W
Chang'e
19,276
567
131
4
0
685,089
8
W
Achilles
15,756
463
101
3
0
626,556
4
L
Thanatos
17,327
510
163
5
0
614,372
0
L
Cthulhu
16,914
497
73
2
0
566,446
0
L
Danzaburou
18,039
531
210
6
0
498,177
2
L
Zeus
18,716
550
169
5
0
570,926
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role