Player Matchup

Agni
Agni
Slayer1108
Agni
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Taco El Gordo
Danzaburou
Level 87
God Stats
0W - 1L
1,820 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 1
Thor
Thor
Vznh
Thor
Level 88
God Stats
6W - 2L
1,500 SR
Queue Stats
221W - 125L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
frny520
Kuzenbo
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
thatstheguy23146
Bellona
Level 81
God Stats
2W - 4L
1,500 SR
Queue Stats
71W - 83L
1,708 Elo+
Solo
Team Averages
Level 67
1,564 SR
1,542 Elo+

VS

Team Averages
Level 69
1,503 SR
1,496 Elo+
Cu Chulainn
Cu Chulainn
Hopelys
Cu Chulainn
Level 64
God Stats
14W - 9L
1,500 SR
Queue Stats
635W - 531L
1,534 Elo+
Party 2
Chang'e
Chang'e
PieNickPieCx
Chang'e
Level 71
God Stats
4W - 0L
1,500 SR
Queue Stats
43W - 32L
1,258 Elo+
Solo
Apollo
Apollo
RosaPerc3000
Apollo
Level 83
God Stats
5W - 7L
1,514 SR
Queue Stats
79W - 98L
1,632 Elo+
Solo
Baron Samedi
Baron Samedi
XValeriaX
Baron Samedi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
youngbouyoub
Da Ji
Level 63
God Stats
16W - 15L
1,500 SR
Queue Stats
471W - 410L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
6,735
481
6,052
7,052
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Taco El Gordo
Danzaburou
12
1 / 3 / 0
7,079
506
3,980
6,635
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
Vznh
Thor
13
3 / 5 / 1
7,405
529
7,925
11,957
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
frny520
Kuzenbo
7
0 / 6 / 2
5,317
380
2,028
11,182
6,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 4 / 0
7,238
517
7,355
11,764
13,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hopelys
Cu Chulainn
13
2 / 4 / 2
7,781
556
5,915
8,864
6,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
PieNickPieCx
Chang'e
15
9 / 1 / 3
9,078
648
8,578
10,056
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
14
7 / 2 / 1
8,130
581
7,407
10,468
3,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
XValeriaX
Baron Samedi
11
3 / 0 / 12
7,868
562
7,621
10,365
7,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 3 / 4
6,974
498
7,378
7,473
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
10
Kills
24
24
Deaths
10
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Hopelys
Cu Chulainn
2
4
2
0.75
W
Chang'e
PieNickPieCx
Chang'e
9
1
3
10.5
W
Apollo
7
2
1
3.75
L
2
6
1
0.42
L
Danzaburou
Taco El Gordo
Danzaburou
1
3
0
0.33
L
Thor
Vznh
Thor
3
5
1
0.7
W
Baron Samedi
XValeriaX
Baron Samedi
3
0
12
9
L
Kuzenbo
frny520
Kuzenbo
0
6
2
0.17
L
4
4
0
1
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,340
Damage
36,899
48,590
Taken
47,226
28,078
Mitigated
25,696
8,086
Healing
18,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Hopelys
Cu Chulainn
5,915
1,829
0
1,813
8,864
6,964
398
481
8,383
5,138
37,091
W
Chang'e
PieNickPieCx
Chang'e
8,578
481
1,746
5,490
10,056
3,411
48
3,658
5,956
51,122
0
W
Apollo
7,407
4,332
0
3,993
10,468
3,797
706
1,024
9,412
0
47,422
L
6,052
60
0
663
7,052
2,253
0
5,622
1,090
30,569
0
L
Danzaburou
Taco El Gordo
Danzaburou
3,980
1,480
0
1,764
6,635
1,971
482
1,326
5,309
0
40,884
L
Thor
Vznh
Thor
7,925
3,661
0
3,569
11,957
4,148
0
4,326
7,533
0
49,044
W
Baron Samedi
XValeriaX
Baron Samedi
7,621
766
1,397
3,838
10,365
7,045
0
2,141
8,062
23,078
0
L
Kuzenbo
frny520
Kuzenbo
2,028
977
135
833
11,182
6,453
8
3,264
7,848
5,563
0
L
7,355
3,115
0
1,122
11,764
13,253
0
1,912
9,851
3,958
31,298
W
7,378
2,593
0
705
7,473
4,479
192
739
6,661
2,493
25,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,774
Gold Earned
39,831
306
Minions Killed
367
0
Camps Cleared
0
1,280,007
Distance Traveled
1,450,976
4
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,781
556
88
6
0
280,654
6
W
Chang'e
9,078
648
101
7
0
299,112
4
W
Apollo
8,130
581
94
7
0
290,622
4
L
Agni
6,735
481
59
4
0
239,982
0
L
Danzaburou
7,079
506
81
6
0
230,909
0
L
Thor
7,405
529
88
6
0
275,752
1
W
Baron Samedi
7,868
562
42
3
0
278,893
7
L
Kuzenbo
5,317
380
2
0
0
276,034
3
L
Bellona
7,238
517
76
5
0
257,330
0
W
Da Ji
6,974
498
42
3
0
301,695
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role