Player Matchup

Khepri
Khepri
Bad_Religion18
Khepri
Level 124
God Stats
2W - 2L
1,715 SR
Queue Stats
82W - 72L
1,451 Elo+
Party 2
Scylla
Scylla
FuNNY_BoNE_86
Scylla
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 44L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
LAKEBLOCKHRZ30
Cthulhu
Level 145
God Stats
5W - 1L
1,199 SR
Queue Stats
192W - 185L
1,478 Elo+
Party 2
Cernunnos
Cernunnos
VisionaryOne11
Cernunnos
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 71L
1,337 Elo+
Party 2
Hel
Hel
Şimp
Hel
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 74L
1,748 Elo+
Solo
Team Averages
Level 131
1,483 SR
1,504 Elo+

VS

Team Averages
Level 117
1,590 SR
1,468 Elo+
Nox
Nox
AkuaSeaOtter
Nox
Level 118
God Stats
2W - 2L
1,715 SR
Queue Stats
34W - 20L
1,723 Elo+
Solo
Merlin
Merlin
Brittneeigh
Merlin
Level 58
God Stats
2W - 6L
1,500 SR
Queue Stats
460W - 464L
1,500 Elo+
Party 3
Chang'e
Chang'e
Kazkyra
Chang'e
Level 135
God Stats
1W - 3L
1,735 SR
Queue Stats
341W - 340L
1,273 Elo+
Party 1
Tsukuyomi
Tsukuyomi
QcDream
Tsukuyomi
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
354W - 362L
1,273 Elo+
Party 1
Zeus
Zeus
SirJukerino
Zeus
Level 118
God Stats
15W - 5L
1,500 SR
Queue Stats
390W - 360L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 12
10,077
775
6,332
17,972
21,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
4 / 3 / 3
9,168
705
9,853
11,676
5,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 3 / 13
10,399
800
13,307
20,995
20,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
VisionaryOne11
Cernunnos
17
3 / 1 / 8
9,520
732
11,173
9,631
4,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hel
Şimp
Hel
17
6 / 1 / 7
9,920
763
10,568
12,311
7,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
9,221
709
7,031
11,153
4,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
14
0 / 3 / 3
7,848
604
8,969
11,954
4,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Kazkyra
Chang'e
14
0 / 2 / 7
7,835
603
3,999
9,132
4,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
QcDream
Tsukuyomi
13
1 / 6 / 3
7,685
591
14,887
13,037
5,205
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 4 / 2
9,177
706
18,221
9,813
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
17
Kills
9
9
Deaths
17
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
2
1
12
8
L
Merlin
0
3
3
0.5
W
4
3
3
1.83
L
Chang'e
Kazkyra
Chang'e
0
2
7
1.75
W
2
3
13
2.83
L
Tsukuyomi
QcDream
Tsukuyomi
1
6
3
0.42
L
5
4
2
1.5
W
Cernunnos
VisionaryOne11
Cernunnos
3
1
8
7
W
Hel
Şimp
Hel
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,233
Damage
53,107
72,585
Taken
55,089
58,882
Mitigated
22,510
42,051
Healing
27,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,031
142
777
1,711
11,153
4,638
96
6,962
4,111
23,047
0
W
6,332
286
956
2,091
17,972
21,802
0
8,316
9,317
17,283
0
L
Merlin
8,969
1,386
0
407
11,954
4,742
0
8,640
3,156
20,853
0
W
9,853
632
898
1,335
11,676
5,085
1,185
7,064
4,339
21,317
0
L
Chang'e
Kazkyra
Chang'e
3,999
100
13,409
4,756
9,132
4,277
0
7,258
1,801
9,759
0
W
13,307
181
779
4,903
20,995
20,408
84
9,950
10,668
27,287
0
L
Tsukuyomi
QcDream
Tsukuyomi
14,887
2,601
3,071
1,988
13,037
5,205
0
9,418
3,519
0
25,188
L
18,221
712
1,056
183
9,813
3,648
0
7,209
2,442
26,707
0
W
Cernunnos
VisionaryOne11
Cernunnos
11,173
3,031
2,119
3,711
9,631
4,189
3,189
5,815
3,570
0
25,140
W
Hel
Şimp
Hel
10,568
577
17,255
8,004
12,311
7,398
244
5,746
6,471
18,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,084
Gold Earned
41,766
139
Minions Killed
120
0
Camps Cleared
0
1,178,656
Distance Traveled
1,080,069
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,221
709
32
2
0
234,770
1
W
Khepri
10,077
775
30
2
0
238,018
0
L
Merlin
7,848
604
32
2
0
208,669
0
W
Scylla
9,168
705
34
3
0
215,419
0
L
Chang'e
7,835
603
17
1
0
237,420
0
W
Cthulhu
10,399
800
28
2
0
226,956
5
L
Tsukuyomi
7,685
591
16
1
0
195,311
3
L
Zeus
9,177
706
23
2
0
203,899
1
W
Cernunnos
9,520
732
31
2
0
243,362
2
W
Hel
9,920
763
16
1
0
254,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role