Player Matchup

The Morrigan
The Morrigan
GLXMalathor
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,510 Elo+
Party 2
Ra
Ra
MelodicMetal
Ra
Level 5
God Stats
0W - 2L
1,319 SR
Queue Stats
9W - 6L
1,242 Elo+
Party 3
Amaterasu
Amaterasu
SgtKinfolk
Amaterasu
Level 29
God Stats
8W - 1L
1,702 SR
Queue Stats
82W - 90L
1,755 Elo+
Solo
Arachne
Arachne
ShadowSlayerTID
Arachne
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 3
Cerberus
Cerberus
SimonSays96
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,444 Elo+
Party 2
Team Averages
Level 30
1,504 SR
1,490 Elo+

VS

Team Averages
Level 37
1,595 SR
1,302 Elo+
Geb
Geb
DragonPapi
Geb
Level 29
God Stats
20W - 18L
1,738 SR
Queue Stats
119W - 175L
1,205 Elo+
Party 1
Danzaburou
Danzaburou
ItsKidStunna
Danzaburou
Level 28
God Stats
13W - 23L
1,738 SR
Queue Stats
151W - 240L
1,317 Elo+
Party 1
Bellona
Bellona
RafaelAlex
Bellona
Level 23
God Stats
33W - 29L
1,674 SR
Queue Stats
85W - 114L
1,314 Elo+
Party 1
Ymir
Ymir
tubmanharriet
Ymir
Level 7
God Stats
1W - 3L
1,291 SR
Queue Stats
2W - 5L
1,549 Elo+
Party 1
Set
Set
yousaucy
Set
Level 97
God Stats
5W - 9L
1,535 SR
Queue Stats
362W - 478L
1,124 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GLXMalathor
The Morrigan
9
1 / 5 / 2
5,829
416
7,076
7,811
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
2 / 2 / 0
5,895
421
1,166
2,509
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Amaterasu
SgtKinfolk
Amaterasu
12
0 / 3 / 0
6,930
495
1,799
7,660
5,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 2
6,721
480
6,037
10,770
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
SimonSays96
Cerberus
10
2 / 3 / 2
6,400
457
7,968
11,205
7,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 9
7,574
541
6,257
15,612
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
ItsKidStunna
Danzaburou
11
3 / 4 / 0
6,779
484
6,301
9,175
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
RafaelAlex
Bellona
13
2 / 0 / 1
7,691
549
4,297
5,989
5,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 1
6,576
470
1,960
6,141
3,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
9 / 0 / 0
9,047
646
4,785
4,664
4,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
14
17
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
9
4.5
L
The Morrigan
GLXMalathor
The Morrigan
1
5
2
0.4
W
Danzaburou
ItsKidStunna
Danzaburou
3
4
0
0.75
L
2
2
0
1
W
Bellona
RafaelAlex
Bellona
2
0
1
2.5
L
Amaterasu
SgtKinfolk
Amaterasu
0
3
0
0
L
1
4
2
0.5
L
Cerberus
SimonSays96
Cerberus
2
3
2
1
W
0
2
1
0.25
W
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,046
Damage
23,600
39,955
Taken
41,581
20,407
Mitigated
20,423
9,892
Healing
13,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,257
1,158
0
6,833
15,612
5,398
221
8,120
7,492
26,648
0
L
The Morrigan
GLXMalathor
The Morrigan
7,076
1,870
0
1,000
7,811
2,437
0
2,002
5,729
27,560
989
W
Danzaburou
ItsKidStunna
Danzaburou
6,301
1,886
0
1,894
9,175
2,300
445
5,540
3,635
0
30,226
L
1,166
407
112
571
2,509
800
0
1,135
1,374
22,155
0
W
Bellona
RafaelAlex
Bellona
4,297
1,193
207
2,117
5,989
5,494
2,102
54
5,935
2,147
32,763
L
Amaterasu
SgtKinfolk
Amaterasu
1,799
330
0
628
7,660
5,581
0
211
7,449
5,736
30,661
L
6,037
4,077
0
4,549
10,770
3,780
11
1,996
8,774
0
40,212
L
Cerberus
SimonSays96
Cerberus
7,968
743
0
3,032
11,205
7,809
0
3,251
7,954
22,626
0
W
1,960
623
0
360
6,141
3,060
982
1,166
4,975
23,966
0
W
4,785
2,253
0
1,700
4,664
4,171
73
473
4,191
7,522
51,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,775
Gold Earned
37,667
305
Minions Killed
333
0
Camps Cleared
0
1,201,404
Distance Traveled
1,389,201
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,574
541
36
3
0
289,149
0
L
The Morrigan
5,829
416
47
3
0
243,747
0
W
Danzaburou
6,779
484
59
4
0
236,644
0
L
Ra
5,895
421
45
3
0
131,802
2
W
Bellona
7,691
549
77
6
0
300,773
0
L
Amaterasu
6,930
495
74
5
0
284,374
4
L
Arachne
6,721
480
83
6
0
280,845
0
L
Cerberus
6,400
457
56
4
0
260,636
1
W
Ymir
6,576
470
41
3
0
282,446
0
W
Set
9,047
646
120
9
0
280,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role