Player Matchup

Chaac
Chaac
Albireo94
Chaac
Level 80
God Stats
22W - 16L
1,500 SR
Queue Stats
409W - 386L
1,622 Elo+
Party 1
Mulan
Mulan
Finesse__God6
Mulan
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
145W - 122L
1,364 Elo+
Party 2
Danzaburou
Danzaburou
HadesGodDeath
Danzaburou
Level 109
God Stats
13W - 12L
1,741 SR
Queue Stats
67W - 64L
1,766 Elo+
Party 1
Baron Samedi
Baron Samedi
KingValentine_
Baron Samedi
Level 108
God Stats
7W - 4L
1,628 SR
Queue Stats
19W - 14L
1,613 Elo+
Party 2
Cthulhu
Cthulhu
uzumaki1518
Cthulhu
Level 124
God Stats
28W - 18L
1,511 SR
Queue Stats
264W - 249L
1,366 Elo+
Party 1
Team Averages
Level 104
1,576 SR
1,546 Elo+

VS

Team Averages
Level 83
1,583 SR
1,466 Elo+
Arachne
Arachne
Magnificent___J
Arachne
Level 146
God Stats
41W - 29L
1,500 SR
Queue Stats
350W - 323L
1,596 Elo+
Party 3
Ne Zha
Ne Zha
PR1M3TIME AF
Ne Zha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 32L
1,232 Elo+
Solo
Hel
Hel
Snowkill420
Hel
Level 17
God Stats
9W - 5L
1,500 SR
Queue Stats
56W - 55L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
ZOLTTRON
Sylvanus
Level 8
God Stats
6W - 7L
1,657 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 3
Neith
Neith
loves2dai
Neith
Level 115
God Stats
29W - 22L
1,757 SR
Queue Stats
55W - 51L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Albireo94
Chaac
16
3 / 2 / 6
10,035
558
11,598
16,499
14,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 2 / 5
10,480
582
10,285
14,111
6,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
HadesGodDeath
Danzaburou
14
4 / 4 / 5
9,045
503
10,114
13,546
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
KingValentine_
Baron Samedi
16
5 / 2 / 6
10,279
571
13,613
10,813
4,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
uzumaki1518
Cthulhu
14
1 / 5 / 11
8,857
492
16,127
24,114
16,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 5
9,134
507
14,381
19,223
7,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
16
2 / 4 / 1
9,082
505
6,292
14,826
13,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 4 / 4
9,147
508
11,307
15,243
5,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
ZOLTTRON
Sylvanus
11
0 / 5 / 6
7,370
409
6,588
17,972
11,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
loves2dai
Neith
12
4 / 4 / 2
7,663
426
8,792
13,833
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
21
Kills
15
15
Deaths
21
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
Albireo94
Chaac
3
2
6
3
W
8
2
5
5.25
W
Danzaburou
HadesGodDeath
Danzaburou
4
4
5
1.63
W
Baron Samedi
KingValentine_
Baron Samedi
5
2
6
4
L
6
4
5
2.13
L
Ne Zha
2
4
1
0.63
L
3
4
4
1.25
L
Sylvanus
ZOLTTRON
Sylvanus
0
5
6
0.6
L
Neith
loves2dai
Neith
4
4
2
1.25
W
Cthulhu
uzumaki1518
Cthulhu
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,737
Damage
47,360
79,083
Taken
81,097
46,086
Mitigated
43,453
32,767
Healing
36,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Albireo94
Chaac
11,598
3,285
0
10,652
16,499
14,111
327
1,268
14,748
0
60,680
W
10,285
1,927
0
5,299
14,111
6,711
555
1,978
12,108
0
71,961
W
Danzaburou
HadesGodDeath
Danzaburou
10,114
3,566
0
4,687
13,546
4,445
2,130
3,430
10,116
0
47,334
W
Baron Samedi
KingValentine_
Baron Samedi
13,613
696
1,771
4,457
10,813
4,604
200
3,954
6,834
63,538
0
L
14,381
9,134
0
7,531
19,223
7,968
0
5,635
13,251
0
54,011
L
Ne Zha
6,292
2,244
0
6,230
14,826
13,356
360
1,993
12,357
0
55,135
L
11,307
1,382
2,896
8,152
15,243
5,927
0
6,152
8,779
54,725
0
L
Sylvanus
ZOLTTRON
Sylvanus
6,588
1,655
2,335
4,588
17,972
11,338
0
8,965
8,905
14,373
0
L
Neith
loves2dai
Neith
8,792
3,452
571
4,138
13,833
4,864
440
6,286
7,480
0
44,239
W
Cthulhu
uzumaki1518
Cthulhu
16,127
727
339
5,562
24,114
16,215
62
7,265
16,849
45,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,696
Gold Earned
42,396
529
Minions Killed
392
0
Camps Cleared
0
1,682,829
Distance Traveled
1,641,881
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,035
558
121
7
0
346,523
2
W
Mulan
10,480
582
139
8
0
375,146
0
W
Danzaburou
9,045
503
94
5
0
286,110
3
W
Baron Samedi
10,279
571
107
6
0
311,897
3
L
Arachne
9,134
507
90
5
0
365,693
0
L
Ne Zha
9,082
505
105
6
0
363,220
3
L
Hel
9,147
508
96
5
0
351,283
0
L
Sylvanus
7,370
409
24
1
0
299,284
4
L
Neith
7,663
426
77
4
0
262,401
0
W
Cthulhu
8,857
492
68
4
0
363,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role