Player Matchup

Yemoja
Yemoja
FADEDJ
Yemoja
Level 31
God Stats
2W - 8L
1,487 SR
Queue Stats
8W - 28L
1,500 Elo+
Party 2
King Arthur
King Arthur
GarrDaKing
King Arthur
Level 21
God Stats
8W - 6L
1,807 SR
Queue Stats
16W - 13L
1,743 Elo+
Party 3
Kukulkan
Kukulkan
Ichourus
Kukulkan
Level 26
God Stats
0W - 1L
1,424 SR
Queue Stats
18W - 16L
1,743 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SleezyNick
Cu Chulainn
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 25L
1,500 Elo+
Party 2
Rama
Rama
Starkweezy
Rama
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 32L
1,500 Elo+
Party 2
Team Averages
Level 26
1,543 SR
1,597 Elo+

VS

Team Averages
Level 24
1,444 SR
1,437 Elo+
Izanami
Izanami
FrostedFlakes719
Izanami
Level 28
God Stats
7W - 4L
1,605 SR
Queue Stats
60W - 57L
1,488 Elo+
Solo
Aphrodite
Aphrodite
Nykro-Artema
Aphrodite
Level 25
God Stats
38W - 46L
1,471 SR
Queue Stats
416W - 457L
1,493 Elo+
Party 1
Hun Batz
Hun Batz
enrysof
Hun Batz
Level 15
God Stats
1W - 2L
1,146 SR
Queue Stats
26W - 21L
1,308 Elo+
Party 1
Olorun
Olorun
gowther332
Olorun
Level 28
God Stats
8W - 4L
1,500 SR
Queue Stats
637W - 636L
1,508 Elo+
Party 1
Bakasura
Bakasura
jonnyquest2099
Bakasura
Level 26
God Stats
27W - 40L
1,500 SR
Queue Stats
302W - 332L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FADEDJ
Yemoja
9
1 / 5 / 1
5,191
472
4,098
7,086
3,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
GarrDaKing
King Arthur
10
0 / 3 / 0
5,516
501
387
8,826
3,092
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Ichourus
Kukulkan
9
2 / 3 / 1
5,839
531
6,543
5,430
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
SleezyNick
Cu Chulainn
8
0 / 5 / 1
4,408
401
3,461
8,397
3,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 0
4,245
386
1,448
6,019
1,457
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 3
6,702
609
6,095
7,105
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Nykro-Artema
Aphrodite
9
1 / 1 / 8
5,864
533
3,528
6,252
2,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
enrysof
Hun Batz
10
2 / 0 / 4
5,928
539
3,163
4,448
1,395
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
gowther332
Olorun
11
5 / 0 / 4
6,670
606
6,965
5,354
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
13
6 / 1 / 4
7,540
685
5,146
6,783
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
19
19
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
FADEDJ
Yemoja
1
5
1
0.3
W
5
1
3
6.5
L
King Arthur
GarrDaKing
King Arthur
0
3
0
0
L
Kukulkan
Ichourus
Kukulkan
2
3
1
0.83
W
Aphrodite
Nykro-Artema
Aphrodite
1
1
8
5
L
Cu Chulainn
SleezyNick
Cu Chulainn
0
5
1
0.1
L
0
3
0
0
W
Hun Batz
enrysof
Hun Batz
2
0
4
4
W
Olorun
gowther332
Olorun
5
0
4
7
W
Bakasura
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,937
Damage
24,897
35,758
Taken
29,942
13,338
Mitigated
12,860
5,910
Healing
14,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
FADEDJ
Yemoja
4,098
460
756
123
7,086
3,779
0
816
6,195
17,500
0
W
6,095
3,936
0
2,802
7,105
2,325
1,625
2,313
4,792
0
39,865
L
King Arthur
GarrDaKing
King Arthur
387
43
0
2,138
8,826
3,092
608
1,985
6,835
0
23,972
L
Kukulkan
Ichourus
Kukulkan
6,543
818
0
94
5,430
1,625
654
1,204
4,226
24,917
0
W
Aphrodite
Nykro-Artema
Aphrodite
3,528
1,215
1,892
3,544
6,252
2,570
1,596
2,569
3,683
22,942
0
L
Cu Chulainn
SleezyNick
Cu Chulainn
3,461
564
0
1,250
8,397
3,385
0
5,472
2,740
0
13,423
L
1,448
1,390
246
1,303
6,019
1,457
0
1,337
4,682
0
11,008
W
Hun Batz
enrysof
Hun Batz
3,163
457
388
552
4,448
1,395
663
1,122
3,326
0
16,980
W
Olorun
gowther332
Olorun
6,965
2,940
827
2,099
5,354
2,213
2,911
1,903
3,451
30,049
0
W
Bakasura
5,146
4,353
0
2,158
6,783
4,357
199
2,734
4,049
8,046
27,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,199
Gold Earned
32,704
155
Minions Killed
270
0
Camps Cleared
0
899,589
Distance Traveled
1,019,674
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,191
472
22
2
0
190,733
1
W
Izanami
6,702
609
69
6
0
188,867
1
L
King Arthur
5,516
501
55
5
0
177,344
0
L
Kukulkan
5,839
531
46
4
0
166,702
0
W
Aphrodite
5,864
533
40
4
0
179,089
4
L
Cu Chulainn
4,408
401
19
2
0
198,992
0
L
Rama
4,245
386
13
1
0
165,818
1
W
Hun Batz
5,928
539
30
3
0
203,402
0
W
Olorun
6,670
606
48
4
0
197,122
0
W
Bakasura
7,540
685
83
8
0
251,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role