Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
 
Cu Chulainn
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Silver II
Carlos_ACR11
Agni
Silver II
Level 129
God Stats
2W - 0L
1,645 SR
Queue Stats
8W - 5L
1,544 MMR
Solo
Ymir
Ymir
Silver I
IFallen SaintI
Ymir
Silver I
Level 135
God Stats
10W - 3L
1,500 SR
Queue Stats
21W - 10L
1,500 MMR
Party 2
Bakasura
Bakasura
Bronze III
M1SS22
Bakasura
Bronze III
Level 101
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 MMR
Party 1
Ullr
Ullr
Silver III
The Symb0l
Ullr
Silver III
Level 156
God Stats
33W - 38L
1,529 SR
Queue Stats
266W - 249L
1,405 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,535 SR
1,490 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,544 SR
1,526 MMR
Skadi
Skadi
Bronze III
CobraTickles
Skadi
Bronze III
Level 149
God Stats
8W - 7L
1,500 SR
Queue Stats
69W - 73L
1,543 MMR
Solo
Raijin
Raijin
Silver II
Karmaahh
Raijin
Silver II
Level 128
God Stats
2W - 1L
1,720 SR
Queue Stats
19W - 9L
1,585 MMR
Party 3
Erlang Shen
Erlang Shen
Gold V
Kasakus
Erlang Shen
Gold V
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
195W - 197L
1,500 MMR
Party 4
Xing Tian
Xing Tian
Gold V
Kyosame
Xing Tian
Gold V
Level 139
God Stats
1W - 4L
1,500 SR
Queue Stats
252W - 251L
1,500 MMR
Party 4
Arachne
Arachne
Silver II
Mr Bad Grease
Arachne
Silver II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,502 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 0 / 0
6,455
646
3,739
3,993
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 2
6,002
600
2,316
4,607
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 0 / 3
6,207
621
2,691
4,746
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
M1SS22
Bakasura
10
3 / 0 / 1
5,970
597
4,684
5,425
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 0 / 3
6,377
638
5,300
3,526
1,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
The MorriganSetNemesisDanzaburouKumbhakarna

VS

Bans
CthulhuHeraCupidScyllaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,605
461
2,952
4,823
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Raijin
Karmaahh
Raijin
9
1 / 2 / 0
5,249
525
3,420
5,027
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Kasakus
Erlang Shen
9
0 / 2 / 0
4,769
477
1,391
4,906
3,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Kyosame
Xing Tian
6
0 / 1 / 0
4,339
434
1,585
6,332
2,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Arachne
8
0 / 2 / 0
4,770
477
1,248
8,637
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
11
Kills
1
2
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
0
0
2
W
1
2
2
1
L
0
4
0
0
W
2
0
3
3.5
L
Raijin
Karmaahh
Raijin
1
2
0
0.5
L
Erlang Shen
Kasakus
Erlang Shen
0
2
0
0
L
Xing Tian
Kyosame
Xing Tian
0
1
0
0
W
Bakasura
M1SS22
Bakasura
3
0
1
3.5
L
Arachne
0
2
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,730
Damage
10,596
22,297
Taken
29,725
10,493
Mitigated
10,276
6,561
Healing
7,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
3,739
999
0
1,655
3,993
2,740
90
0
3,839
3,924
35,882
W
2,316
201
0
915
4,607
1,389
0
2,024
2,583
29,085
0
L
2,952
1,444
0
665
4,823
1,041
0
793
4,030
0
23,140
W
2,691
824
0
2,226
4,746
2,021
0
693
4,053
22,145
0
L
Raijin
Karmaahh
Raijin
3,420
338
0
750
5,027
1,412
0
1,447
3,111
30,429
0
L
Erlang Shen
Kasakus
Erlang Shen
1,391
670
0
744
4,906
3,019
0
244
4,662
0
18,298
L
Xing Tian
Kyosame
Xing Tian
1,585
35
0
1,594
6,332
2,418
0
1,643
4,689
9,084
0
W
Bakasura
M1SS22
Bakasura
4,684
3,108
0
1,265
5,425
3,275
132
1,396
4,029
3,903
21,735
L
Arachne
1,248
1,075
0
3,888
8,637
2,386
0
1,289
6,601
0
16,916
W
5,300
2,754
0
500
3,526
1,068
0
892
2,634
0
34,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,011
Gold Earned
23,732
321
Minions Killed
208
0
Camps Cleared
0
1,011,776
Distance Traveled
896,013
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,455
646
83
8
0
210,616
0
W
Agni
6,002
600
66
7
0
205,386
2
L
Skadi
4,605
461
51
5
0
166,256
4
W
Ymir
6,207
621
24
2
0
186,525
3
L
Raijin
5,249
525
63
6
0
175,053
3
L
Erlang Shen
4,769
477
38
4
0
157,285
1
L
Xing Tian
4,339
434
11
1
0
175,320
5
W
Bakasura
5,970
597
66
7
0
244,194
4
L
Arachne
4,770
477
45
5
0
222,099
3
W
Ullr
6,377
638
82
8
0
165,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role