Player Matchup

Cthulhu
Cthulhu
EvansAccount
Cthulhu
Level 68
God Stats
9W - 9L
1,734 SR
Queue Stats
80W - 104L
1,460 Elo+
Party 1
Erlang Shen
Erlang Shen
InfernoRain17
Erlang Shen
Level 64
God Stats
8W - 4L
1,633 SR
Queue Stats
16W - 13L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
SerialCookiie
Nu Wa
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
73W - 69L
1,478 Elo+
Party 1
Izanami
Izanami
WidowedSingleDad
Izanami
Level 84
God Stats
5W - 0L
1,531 SR
Queue Stats
81W - 56L
1,271 Elo+
Solo
Chernobog
Chernobog
soydumythicc
Chernobog
Level 107
God Stats
3W - 2L
1,754 SR
Queue Stats
265W - 263L
1,447 Elo+
Party 1
Team Averages
Level 78
1,630 SR
1,423 Elo+

VS

Team Averages
Level 71
1,399 SR
1,384 Elo+
Ganesha
Ganesha
 
Ganesha
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
MILK---THISTLE
Danzaburou
Level 62
God Stats
53W - 56L
996 SR
Queue Stats
334W - 353L
1,289 Elo+
Party 2
Sol
Sol
NocturnusKnight
Sol
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,264 Elo+
Solo
Pele
Pele
Remix Dew
Pele
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
davidsebert
Erlang Shen
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
683W - 705L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EvansAccount
Cthulhu
13
6 / 1 / 7
9,004
563
10,298
10,164
6,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
InfernoRain17
Erlang Shen
16
7 / 2 / 0
10,083
630
11,271
10,564
9,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 2 / 4
9,641
603
14,630
10,024
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 3 / 7
9,348
584
10,618
11,765
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
soydumythicc
Chernobog
16
8 / 0 / 6
9,899
619
6,837
5,920
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 7 / 4
7,419
464
4,340
17,843
10,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
MILK---THISTLE
Danzaburou
12
3 / 6 / 0
7,897
494
6,222
9,631
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 6 / 1
7,766
485
6,695
13,559
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
12
2 / 6 / 1
7,291
456
6,329
13,189
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
davidsebert
Erlang Shen
13
2 / 6 / 0
7,469
467
6,630
16,983
8,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
31
Kills
8
8
Deaths
31
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
7
4
0.29
W
Cthulhu
EvansAccount
Cthulhu
6
1
7
9.5
W
Erlang Shen
InfernoRain17
Erlang Shen
7
2
0
3.5
L
Danzaburou
MILK---THISTLE
Danzaburou
3
6
0
0.5
L
1
6
1
0.25
L
Pele
2
6
1
0.42
W
5
2
4
3.5
W
5
3
7
2.83
L
Erlang Shen
davidsebert
Erlang Shen
2
6
0
0.33
W
Chernobog
soydumythicc
Chernobog
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,654
Damage
30,216
48,437
Taken
71,205
27,910
Mitigated
28,781
14,654
Healing
21,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,340
341
624
2,971
17,843
10,435
58
7,030
10,681
19,469
0
W
Cthulhu
EvansAccount
Cthulhu
10,298
1,118
196
2,060
10,164
6,945
396
1,820
8,344
36,379
0
W
Erlang Shen
InfernoRain17
Erlang Shen
11,271
7,293
0
2,682
10,564
9,580
730
0
10,564
0
52,758
L
Danzaburou
MILK---THISTLE
Danzaburou
6,222
2,456
0
1,298
9,631
2,661
906
4,397
5,170
0
36,920
L
6,695
1,087
0
5,152
13,559
3,307
0
8,834
4,341
44,500
0
L
Pele
6,329
1,239
0
3,518
13,189
3,920
0
3,670
9,355
0
41,966
W
14,630
3,833
54
4,086
10,024
3,551
350
6,445
3,579
56,741
0
W
10,618
7,308
0
4,256
11,765
3,748
1,120
1,937
9,828
0
60,083
L
Erlang Shen
davidsebert
Erlang Shen
6,630
3,897
0
7,851
16,983
8,458
592
708
15,798
0
37,805
W
Chernobog
soydumythicc
Chernobog
6,837
3,626
0
1,320
5,920
4,086
2,462
833
5,087
7,142
55,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,975
Gold Earned
37,842
466
Minions Killed
313
0
Camps Cleared
0
1,485,122
Distance Traveled
1,418,788
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,419
464
3
0
0
281,420
3
W
Cthulhu
9,004
563
54
3
0
323,006
3
W
Erlang Shen
10,083
630
111
7
0
323,345
5
L
Danzaburou
7,897
494
88
6
0
270,427
3
L
Sol
7,766
485
83
5
0
273,705
0
L
Pele
7,291
456
69
4
0
340,644
1
W
Nu Wa
9,641
603
97
6
0
250,923
4
W
Izanami
9,348
584
99
6
0
282,315
4
L
Erlang Shen
7,469
467
70
4
0
252,592
1
W
Chernobog
9,899
619
105
7
0
305,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role