Player Matchup

Scylla
Scylla
DADOS21
Scylla
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
FeXY26
Cernunnos
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 3
Bellona
Bellona
SimpleSlytherin
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,701 Elo+
Solo
Awilix
Awilix
StevieWondered
Awilix
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,334 Elo+
Party 3
Ganesha
Ganesha
fakeravioli
Ganesha
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Team Averages
Level 28
1,500 SR
1,507 Elo+

VS

Team Averages
Level 46
1,623 SR
1,696 Elo+
Heimdallr
Heimdallr
ChotherBarles
Heimdallr
Level 13
God Stats
25W - 6L
1,825 SR
Queue Stats
408W - 223L
1,771 Elo+
Party 2
Nemesis
Nemesis
Tripcord
Nemesis
Level 18
God Stats
2W - 6L
1,483 SR
Queue Stats
4W - 8L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
cam0u1
Cthulhu
Level 13
God Stats
6W - 3L
1,825 SR
Queue Stats
386W - 227L
1,771 Elo+
Party 2
Fenrir
Fenrir
oArrivederci
Fenrir
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 97L
1,811 Elo+
Party 2
Discordia
Discordia
sweettessa
Discordia
Level 42
God Stats
3W - 3L
1,483 SR
Queue Stats
4W - 6L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DADOS21
Scylla
13
4 / 0 / 5
7,799
600
7,302
5,297
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
FeXY26
Cernunnos
12
1 / 2 / 3
6,906
531
5,093
8,008
2,489
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
5 / 3 / 1
7,204
554
7,403
10,560
6,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
6 / 2 / 0
8,296
638
4,593
9,654
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
fakeravioli
Ganesha
11
0 / 1 / 6
6,590
507
3,147
4,400
1,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChotherBarles
Heimdallr
10
1 / 3 / 1
6,541
503
5,441
7,645
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Tripcord
Nemesis
9
2 / 6 / 0
6,078
468
2,359
9,348
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
cam0u1
Cthulhu
9
1 / 3 / 2
6,544
503
2,910
9,831
5,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
13
4 / 2 / 0
7,361
566
5,926
11,731
7,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
sweettessa
Discordia
3
0 / 2 / 0
4,214
324
17
1,841
382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
16
Kills
8
8
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ChotherBarles
Heimdallr
1
3
1
0.5
W
Scylla
DADOS21
Scylla
4
0
5
6.5
W
Cernunnos
FeXY26
Cernunnos
1
2
3
1.25
W
5
3
1
1.83
W
6
2
0
3
L
Nemesis
Tripcord
Nemesis
2
6
0
0.33
L
Cthulhu
cam0u1
Cthulhu
1
3
2
0.67
W
Ganesha
fakeravioli
Ganesha
0
1
6
3
L
Fenrir
4
2
0
2
L
Discordia
sweettessa
Discordia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,538
Damage
16,653
37,919
Taken
40,396
15,111
Mitigated
18,626
11,367
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ChotherBarles
Heimdallr
5,441
3,096
0
2,718
7,645
2,513
0
677
6,968
0
37,381
W
Scylla
DADOS21
Scylla
7,302
787
0
882
5,297
1,436
781
202
5,095
49,572
0
W
Cernunnos
FeXY26
Cernunnos
5,093
2,574
0
3,775
8,008
2,489
258
1,037
6,971
0
40,102
W
7,403
2,837
0
885
10,560
6,332
467
347
9,888
0
37,539
W
4,593
2,110
0
3,972
9,654
3,095
126
86
9,518
0
61,715
L
Nemesis
Tripcord
Nemesis
2,359
486
0
2,060
9,348
2,650
126
4,088
5,034
0
19,135
L
Cthulhu
cam0u1
Cthulhu
2,910
104
96
926
9,831
5,119
100
3,208
6,511
23,165
0
W
Ganesha
fakeravioli
Ganesha
3,147
306
0
1,853
4,400
1,759
14
1,255
3,145
16,599
0
L
Fenrir
5,926
1,946
0
5,384
11,731
7,962
574
1,061
10,632
0
42,602
L
Discordia
sweettessa
Discordia
17
0
0
599
1,841
382
0
843
802
4,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,795
Gold Earned
30,738
392
Minions Killed
254
0
Camps Cleared
0
1,329,174
Distance Traveled
928,382
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,541
503
71
5
0
211,307
3
W
Scylla
7,799
600
98
8
0
265,726
5
W
Cernunnos
6,906
531
98
8
0
228,407
2
W
Bellona
7,204
554
71
5
0
303,600
1
W
Awilix
8,296
638
116
9
0
262,318
0
L
Nemesis
6,078
468
42
3
0
235,510
2
L
Cthulhu
6,544
503
48
4
0
190,269
5
W
Ganesha
6,590
507
9
1
0
269,123
0
L
Fenrir
7,361
566
86
7
0
231,114
1
L
Discordia
4,214
324
7
1
0
60,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role