Player Matchup

Erlang Shen
Erlang Shen
Atherion
Erlang Shen
Level 107
God Stats
1W - 2L
1,525 SR
Queue Stats
8W - 5L
1,594 Elo+
Party 1
Terra
Terra
CartoonMoneyBag
Terra
Level 23
God Stats
4W - 5L
1,500 SR
Queue Stats
67W - 45L
1,504 Elo+
Party 2
Baron Samedi
Baron Samedi
Snomann
Baron Samedi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,557 Elo+
Party 1
Apollo
Apollo
Zaced
Apollo
Level 126
God Stats
5W - 4L
1,838 SR
Queue Stats
60W - 38L
1,514 Elo+
Party 2
Achilles
Achilles
gamergrill77
Achilles
Level 84
God Stats
5W - 5L
1,576 SR
Queue Stats
111W - 107L
1,519 Elo+
Solo
Team Averages
Level 90
1,588 SR
1,538 Elo+

VS

Team Averages
Level 98
1,602 SR
1,460 Elo+
Janus
Janus
FUn3r4l
Janus
Level 109
God Stats
3W - 2L
1,652 SR
Queue Stats
23W - 19L
1,504 Elo+
Solo
Ne Zha
Ne Zha
Grelfman
Ne Zha
Level 122
God Stats
10W - 10L
1,535 SR
Queue Stats
73W - 80L
1,331 Elo+
Solo
Danzaburou
Danzaburou
HighTierGamer
Danzaburou
Level 50
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 38L
1,333 Elo+
Party 3
Xing Tian
Xing Tian
TheeBlackAres
Xing Tian
Level 85
God Stats
5W - 1L
1,825 SR
Queue Stats
189W - 182L
1,582 Elo+
Party 3
Cabrakan
Cabrakan
TheeBlackHades
Cabrakan
Level 125
God Stats
12W - 6L
1,497 SR
Queue Stats
92W - 90L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Atherion
Erlang Shen
20
4 / 7 / 7
12,750
531
11,915
19,645
15,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
1 / 7 / 5
9,875
411
11,024
25,531
33,665
Baron Samedi
Snomann
Baron Samedi
17
3 / 7 / 2
10,860
453
5,479
14,181
6,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
Zaced
Apollo
16
5 / 8 / 3
10,842
452
16,648
21,664
10,760
Achilles
gamergrill77
Achilles
15
1 / 3 / 0
9,598
400
5,373
11,654
10,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FUn3r4l
Janus
18
4 / 4 / 15
12,824
534
10,360
10,629
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Grelfman
Ne Zha
20
6 / 2 / 13
13,671
570
13,427
20,199
13,847
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
HighTierGamer
Danzaburou
19
10 / 4 / 9
13,912
580
19,706
22,623
8,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
TheeBlackAres
Xing Tian
17
3 / 3 / 12
12,151
506
7,709
19,936
20,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
20
9 / 1 / 7
14,242
593
18,049
16,285
15,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
88
14
Kills
32
32
Deaths
14
17
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Atherion
Erlang Shen
4
7
7
1.07
L
1
7
5
0.5
W
Janus
FUn3r4l
Janus
4
4
15
2.88
W
Ne Zha
Grelfman
Ne Zha
6
2
13
6.25
W
Danzaburou
HighTierGamer
Danzaburou
10
4
9
3.63
L
Baron Samedi
Snomann
Baron Samedi
3
7
2
0.57
W
Xing Tian
TheeBlackAres
Xing Tian
3
3
12
3
W
Cabrakan
9
1
7
12.5
L
Apollo
Zaced
Apollo
5
8
3
0.81
L
Achilles
gamergrill77
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,439
Damage
69,251
92,675
Taken
89,672
76,496
Mitigated
62,295
18,997
Healing
32,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Atherion
Erlang Shen
11,915
6,459
0
2,157
19,645
15,066
356
7,836
11,767
10,056
89,496
L
11,024
1,937
1,529
4,356
25,531
33,665
225
9,042
16,274
37,683
0
W
Janus
FUn3r4l
Janus
10,360
807
0
1,087
10,629
3,827
1,821
4,095
6,534
88,376
0
W
Ne Zha
Grelfman
Ne Zha
13,427
4,223
0
11,241
20,199
13,847
2,843
3,471
16,728
0
99,763
W
Danzaburou
HighTierGamer
Danzaburou
19,706
10,322
0
8,966
22,623
8,352
156
7,142
15,481
0
96,958
L
Baron Samedi
Snomann
Baron Samedi
5,479
382
460
2,557
14,181
6,769
126
5,761
8,362
63,599
0
W
Xing Tian
TheeBlackAres
Xing Tian
7,709
339
0
3,410
19,936
20,798
670
4,318
15,618
34,568
0
W
Cabrakan
18,049
2,226
0
7,469
16,285
15,471
1,394
2,737
13,548
87,235
0
L
Apollo
Zaced
Apollo
16,648
9,795
0
5,346
21,664
10,760
1,611
5,551
15,956
0
80,592
L
Achilles
gamergrill77
Achilles
5,373
2,088
0
2,592
11,654
10,236
0
7,420
4,198
4,428
40,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,925
Gold Earned
66,800
542
Minions Killed
618
0
Camps Cleared
0
2,011,902
Distance Traveled
2,278,813
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,750
531
164
7
0
454,154
1
L
Terra
9,875
411
41
2
0
437,100
2
W
Janus
12,824
534
149
6
0
472,326
0
W
Ne Zha
13,671
570
146
6
0
490,101
7
W
Danzaburou
13,912
580
136
6
0
417,123
1
L
Baron Samedi
10,860
453
117
5
0
411,153
6
W
Xing Tian
12,151
506
33
1
0
499,770
3
W
Cabrakan
14,242
593
154
6
0
399,493
2
L
Apollo
10,842
452
120
5
0
407,644
4
L
Achilles
9,598
400
100
4
0
301,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role