Player Matchup

Achilles
Achilles
CrimsonKingJiro
Achilles
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,506 Elo+
Solo
Cerberus
Cerberus
DeadlyBurger
Cerberus
Level 24
God Stats
44W - 46L
1,349 SR
Queue Stats
138W - 183L
1,447 Elo+
Party 2
Anubis
Anubis
SenseiHacc
Anubis
Level 29
God Stats
3W - 2L
1,757 SR
Queue Stats
9W - 14L
1,273 Elo+
Solo
Zeus
Zeus
TheRealSetoKaiba
Zeus
Level 21
God Stats
10W - 18L
1,500 SR
Queue Stats
166W - 224L
1,454 Elo+
Party 2
Rama
Rama
imurguy
Rama
Level 27
God Stats
24W - 32L
1,363 SR
Queue Stats
214W - 284L
1,586 Elo+
Party 2
Team Averages
Level 25
1,494 SR
1,453 Elo+

VS

Team Averages
Level 34
1,500 SR
1,398 Elo+
Freya
Freya
Bebesuna
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 186L
1,272 Elo+
Solo
Bellona
Bellona
COLDFunkyColts
Bellona
Level 77
God Stats
18W - 25L
1,542 SR
Queue Stats
445W - 594L
1,467 Elo+
Party 1
Ra
Ra
KingDerkaDerka
Ra
Level 8
God Stats
7W - 13L
1,539 SR
Queue Stats
7W - 15L
1,508 Elo+
Party 1
Loki
Loki
fireblaster8471
Loki
Level 29
God Stats
7W - 19L
1,399 SR
Queue Stats
58W - 70L
1,328 Elo+
Solo
Nox
Nox
tjbea559st123
Nox
Level 28
God Stats
14W - 10L
1,517 SR
Queue Stats
128W - 183L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
7 / 3 / 19
10,996
1,100
10,402
13,001
13,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
DeadlyBurger
Cerberus
18
4 / 1 / 26
11,716
1,172
15,189
16,726
14,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
SenseiHacc
Anubis
18
8 / 3 / 18
11,471
1,147
22,612
10,455
5,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 1 / 22
12,108
1,211
18,765
5,656
2,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
imurguy
Rama
18
9 / 0 / 23
11,589
1,159
19,576
6,251
2,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

296

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Bebesuna
Freya
15
0 / 8 / 3
8,708
871
3,987
18,522
6,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 12 / 6
9,763
976
11,184
24,040
11,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 5 / 5
9,512
951
7,154
12,454
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 8 / 1
10,243
1,024
7,905
18,334
6,346
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 5 / 6
9,518
952
12,897
21,561
7,211
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
29
38
Kills
8
8
Deaths
38
108
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Freya
Bebesuna
Freya
0
8
3
0.19
L
2
12
6
0.42
W
Achilles
7
3
19
5.5
W
Cerberus
DeadlyBurger
Cerberus
4
1
26
17
L
1
5
5
0.7
W
Anubis
SenseiHacc
Anubis
8
3
18
5.67
W
10
1
22
21
L
5
8
1
0.69
W
Rama
imurguy
Rama
9
0
23
20.5
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,544
Damage
43,127
52,089
Taken
94,911
38,593
Mitigated
35,677
17,964
Healing
6,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Bebesuna
Freya
3,987
1,649
342
1,996
18,522
6,776
0
9,260
9,137
16,786
0
L
11,184
4,789
0
787
24,040
11,067
0
16,432
7,509
0
22,871
W
Achilles
10,402
3,455
0
767
13,001
13,297
0
5,319
7,682
118
21,710
W
Cerberus
DeadlyBurger
Cerberus
15,189
493
752
6,778
16,726
14,802
0
8,500
8,035
40,935
0
L
7,154
923
1,931
108
12,454
4,277
0
9,923
2,531
32,164
0
W
Anubis
SenseiHacc
Anubis
22,612
990
1
5,318
10,455
5,834
0
3,540
6,915
48,455
0
W
18,765
1,979
657
2,274
5,656
2,193
0
3,203
2,453
30,147
0
L
7,905
2,756
0
0
18,334
6,346
0
9,885
8,309
11
19,727
W
Rama
imurguy
Rama
19,576
17,447
315
1,102
6,251
2,467
0
3,487
2,764
0
31,205
L
12,897
2,765
158
1,337
21,561
7,211
0
11,184
10,227
27,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,880
Gold Earned
47,744
219
Minions Killed
150
5
Camps Cleared
3
935,901
Distance Traveled
832,395
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,708
871
20
2
0
130,496
0
L
Bellona
9,763
976
14
1
1
173,977
0
W
Achilles
10,996
1,100
31
3
0
194,685
1
W
Cerberus
11,716
1,172
60
6
0
215,648
1
L
Ra
9,512
951
48
5
1
185,459
0
W
Anubis
11,471
1,147
69
7
1
145,251
0
W
Zeus
12,108
1,211
32
3
2
182,898
1
L
Loki
10,243
1,024
16
2
1
177,540
0
W
Rama
11,589
1,159
27
3
2
197,419
1
L
Nox
9,518
952
52
5
0
164,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role