Player Matchup

Bakasura
Bakasura
CRob1
Bakasura
Level 29
God Stats
17W - 12L
1,496 SR
Queue Stats
34W - 47L
1,429 Elo+
Party 1
Chiron
Chiron
DaddyLD
Chiron
Level 18
God Stats
4W - 4L
1,675 SR
Queue Stats
21W - 30L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
RealPriapus
Kukulkan
Level 27
God Stats
5W - 7L
1,500 SR
Queue Stats
32W - 46L
1,429 Elo+
Party 1
Nu Wa
Nu Wa
SmiteDaBub
Nu Wa
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 47L
1,429 Elo+
Party 1
Khepri
Khepri
xTheWardenx
Khepri
Level 29
God Stats
3W - 4L
1,645 SR
Queue Stats
9W - 9L
1,530 Elo+
Solo
Team Averages
Level 26
1,563 SR
1,461 Elo+

VS

Team Averages
Level 36
1,326 SR
1,232 Elo+
Hades
Hades
Araphor
Hades
Level 21
God Stats
2W - 9L
1,104 SR
Queue Stats
2W - 12L
1,092 Elo+
Party 2
Cerberus
Cerberus
H4ck3rM4n
Cerberus
Level 29
God Stats
8W - 7L
1,500 SR
Queue Stats
64W - 50L
1,299 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rynne_Swagg
Cu Chulainn
Level 92
God Stats
4W - 5L
1,291 SR
Queue Stats
179W - 160L
1,092 Elo+
Party 2
Arachne
Arachne
bukkakeinc
Arachne
Level 11
God Stats
5W - 1L
1,500 SR
Queue Stats
104W - 93L
1,500 Elo+
Party 2
Izanami
Izanami
gibbenss
Izanami
Level 29
God Stats
10W - 13L
1,237 SR
Queue Stats
26W - 31L
1,177 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CRob1
Bakasura
13
3 / 6 / 2
8,319
489
8,053
13,850
7,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
DaddyLD
Chiron
12
1 / 3 / 1
7,535
443
2,261
10,579
7,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
RealPriapus
Kukulkan
13
0 / 5 / 1
7,736
455
5,148
10,428
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
14
2 / 4 / 3
7,928
466
10,691
8,709
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
12
2 / 0 / 3
7,792
458
5,708
7,222
3,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Araphor
Hades
15
1 / 2 / 6
9,180
540
10,477
14,014
5,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
H4ck3rM4n
Cerberus
13
2 / 5 / 5
8,587
505
3,438
14,087
8,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Rynne_Swagg
Cu Chulainn
16
5 / 0 / 3
9,720
572
9,001
11,544
9,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
bukkakeinc
Arachne
17
6 / 3 / 2
9,826
578
6,571
17,483
6,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
gibbenss
Izanami
15
3 / 0 / 0
9,107
536
8,748
5,718
3,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
17
18
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hades
Araphor
Hades
1
2
6
2
L
Bakasura
CRob1
Bakasura
3
6
2
0.67
L
Chiron
DaddyLD
Chiron
1
3
1
0.5
W
Cerberus
H4ck3rM4n
Cerberus
2
5
5
0.9
L
Kukulkan
RealPriapus
Kukulkan
0
5
1
0.1
W
Cu Chulainn
Rynne_Swagg
Cu Chulainn
5
0
3
6.5
L
Nu Wa
2
4
3
0.88
W
Arachne
bukkakeinc
Arachne
6
3
2
2.33
W
Izanami
gibbenss
Izanami
3
0
0
3
L
Khepri
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,861
Damage
38,235
50,788
Taken
62,846
24,881
Mitigated
33,731
11,561
Healing
25,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Araphor
Hades
10,477
1,252
370
7,023
14,014
5,590
1,801
6,794
6,476
62,590
0
L
Bakasura
CRob1
Bakasura
8,053
5,191
0
2,951
13,850
7,939
0
2,992
10,636
7,687
26,613
L
Chiron
DaddyLD
Chiron
2,261
545
243
3,169
10,579
7,249
693
1,467
9,080
0
32,813
W
Cerberus
H4ck3rM4n
Cerberus
3,438
309
0
1,780
14,087
8,534
244
4,887
8,893
23,815
0
L
Kukulkan
RealPriapus
Kukulkan
5,148
1,035
0
2,651
10,428
3,785
903
1,232
8,827
41,456
0
W
Cu Chulainn
Rynne_Swagg
Cu Chulainn
9,001
1,108
0
4,547
11,544
9,303
1,392
4,637
6,238
0
58,234
L
Nu Wa
10,691
2,191
0
1,403
8,709
2,581
351
5,109
3,382
49,749
0
W
Arachne
bukkakeinc
Arachne
6,571
3,768
0
10,930
17,483
6,737
1,794
2,681
14,517
0
69,147
W
Izanami
gibbenss
Izanami
8,748
5,134
0
1,115
5,718
3,567
1,194
2,292
3,325
4,750
59,544
L
Khepri
5,708
212
0
1,144
7,222
3,327
0
3,362
3,746
21,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,310
Gold Earned
46,420
357
Minions Killed
519
0
Camps Cleared
0
1,496,922
Distance Traveled
1,533,907
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,180
540
122
7
0
239,520
4
L
Bakasura
8,319
489
76
4
0
351,076
10
L
Chiron
7,535
443
74
4
0
254,736
0
W
Cerberus
8,587
505
35
2
0
347,040
2
L
Kukulkan
7,736
455
91
5
0
256,096
1
W
Cu Chulainn
9,720
572
119
7
0
327,572
5
L
Nu Wa
7,928
466
85
5
0
274,608
3
W
Arachne
9,826
578
115
7
0
354,467
3
W
Izanami
9,107
536
128
8
0
265,308
6
L
Khepri
7,792
458
31
2
0
360,406
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role