Player Matchup

Arachne
Arachne
Cheslin
Arachne
Level 28
God Stats
4W - 10L
1,323 SR
Queue Stats
39W - 55L
1,468 Elo+
Party 2
Izanami
Izanami
M4thsBr
Izanami
Level 24
God Stats
223W - 186L
1,591 SR
Queue Stats
798W - 819L
1,563 Elo+
Solo
Nu Wa
Nu Wa
ManuRuizz
Nu Wa
Level 27
God Stats
4W - 3L
1,610 SR
Queue Stats
36W - 48L
1,618 Elo+
Party 2
Ymir
Ymir
TimoTrossero1
Ymir
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 25L
1,614 Elo+
Party 2
Tyr
Tyr
alejove2
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,539 Elo+
Party 2
Team Averages
Level 25
1,505 SR
1,560 Elo+

VS

Team Averages
Level 34
1,670 SR
1,809 Elo+
Olorun
Olorun
AALFI0
Olorun
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 176L
1,929 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kälî
Kumbhakarna
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 10L
1,929 Elo+
Party 1
Anhur
Anhur
richetta10
Anhur
Level 23
God Stats
4W - 0L
1,827 SR
Queue Stats
31W - 9L
1,929 Elo+
Party 1
Aphrodite
Aphrodite
roneymaro
Aphrodite
Level 29
God Stats
20W - 18L
1,819 SR
Queue Stats
171W - 167L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
veeyam
Cu Chulainn
Level 67
God Stats
2W - 1L
1,704 SR
Queue Stats
63W - 36L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cheslin
Arachne
11
1 / 6 / 0
6,641
474
4,572
12,551
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
M4thsBr
Izanami
10
1 / 3 / 0
5,658
404
4,436
8,379
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
ManuRuizz
Nu Wa
11
1 / 5 / 2
6,775
484
8,176
7,632
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 4 / 0
5,408
386
2,214
8,287
3,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 2
5,438
388
3,707
11,669
8,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AALFI0
Olorun
13
4 / 0 / 3
7,810
558
8,652
7,921
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Kälî
Kumbhakarna
12
2 / 0 / 9
7,024
502
4,194
9,003
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
12
7 / 1 / 0
7,007
501
9,121
8,284
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
roneymaro
Aphrodite
12
0 / 1 / 6
6,865
490
1,731
5,832
2,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
veeyam
Cu Chulainn
15
8 / 2 / 1
8,726
623
12,080
11,204
11,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
21
21
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Olorun
AALFI0
Olorun
4
0
3
5.5
L
Arachne
Cheslin
Arachne
1
6
0
0.17
W
Kumbhakarna
Kälî
Kumbhakarna
2
0
9
6.5
L
Izanami
M4thsBr
Izanami
1
3
0
0.33
L
Nu Wa
ManuRuizz
Nu Wa
1
5
2
0.4
L
0
4
0
0
L
0
3
2
0.33
W
Anhur
7
1
0
7
W
Aphrodite
roneymaro
Aphrodite
0
1
6
3
W
Cu Chulainn
veeyam
Cu Chulainn
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,105
Damage
35,778
48,518
Taken
42,244
21,119
Mitigated
23,581
10,174
Healing
20,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AALFI0
Olorun
8,652
5,433
187
4,001
7,921
4,364
2,184
3,183
4,474
55,148
0
L
Arachne
Cheslin
Arachne
4,572
2,667
0
4,805
12,551
4,356
0
4,163
8,388
0
30,538
W
Kumbhakarna
Kälî
Kumbhakarna
4,194
664
0
4,020
9,003
3,452
240
1,775
6,979
31,387
0
L
Izanami
M4thsBr
Izanami
4,436
2,638
0
2,170
8,379
1,830
94
2,039
6,340
0
35,077
L
Nu Wa
ManuRuizz
Nu Wa
8,176
1,797
0
294
7,632
2,712
0
4,657
2,975
34,447
0
L
2,214
0
0
557
8,287
3,369
0
1,955
6,332
17,234
0
L
3,707
571
0
2,348
11,669
8,852
0
3,714
7,955
0
13,610
W
Anhur
9,121
3,566
0
2,628
8,284
2,467
731
2,894
5,279
0
44,903
W
Aphrodite
roneymaro
Aphrodite
1,731
766
2,520
3,276
5,832
2,278
194
1,084
4,644
19,611
0
W
Cu Chulainn
veeyam
Cu Chulainn
12,080
2,207
0
4,172
11,204
11,020
189
703
10,186
10,702
51,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,920
Gold Earned
37,432
229
Minions Killed
418
0
Camps Cleared
0
1,188,358
Distance Traveled
1,246,965
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,810
558
108
8
0
230,189
3
L
Arachne
6,641
474
61
4
0
261,908
0
W
Kumbhakarna
7,024
502
63
5
0
277,865
4
L
Izanami
5,658
404
55
4
0
220,618
0
L
Nu Wa
6,775
484
68
5
0
236,685
3
L
Ymir
5,408
386
28
2
0
231,049
0
L
Tyr
5,438
388
17
1
0
238,098
1
W
Anhur
7,007
501
74
5
0
230,109
4
W
Aphrodite
6,865
490
46
3
0
261,976
2
W
Cu Chulainn
8,726
623
127
9
0
246,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role