Player Matchup

Set
Set
EndofPains
Set
Level 16
God Stats
2W - 2L
1,715 SR
Queue Stats
111W - 120L
1,476 Elo+
Party 1
Jing Wei
Jing Wei
Saengdao
Jing Wei
Level 19
God Stats
8W - 5L
1,500 SR
Queue Stats
569W - 604L
1,431 Elo+
Party 1
Ratatoskr
Ratatoskr
TearsOfHatred
Ratatoskr
Level 8
God Stats
7W - 3L
1,885 SR
Queue Stats
12W - 17L
1,525 Elo+
Party 2
Chang'e
Chang'e
Vibrance
Chang'e
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 43L
1,264 Elo+
Solo
Sobek
Sobek
brotherdeath1
Sobek
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 44L
1,525 Elo+
Party 2
Team Averages
Level 24
1,620 SR
1,444 Elo+

VS

Team Averages
Level 21
1,515 SR
1,490 Elo+
Ymir
Ymir
Anathema1982
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,462 Elo+
Solo
Agni
Agni
GodlyFlare
Agni
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
179W - 161L
1,500 Elo+
Party 3
Neith
Neith
Kunnus
Neith
Level 27
God Stats
125W - 107L
1,573 SR
Queue Stats
916W - 942L
1,490 Elo+
Solo
Chronos
Chronos
L00kaMainus
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,500 Elo+
Party 3
Nemesis
Nemesis
Scifer492
Nemesis
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 84L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 7 / 12
16,759
1,047
36,738
25,172
12,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
Saengdao
Jing Wei
20
9 / 3 / 18
15,828
989
27,578
20,055
9,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
TearsOfHatred
Ratatoskr
20
1 / 6 / 16
13,934
871
7,988
23,827
9,748
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Vibrance
Chang'e
20
8 / 2 / 21
16,801
1,050
22,099
18,725
11,453
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 5 / 24
15,292
956
13,616
35,791
46,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

49

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 12 / 19
15,226
952
15,469
35,905
48,991
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
10 / 6 / 10
16,036
1,002
36,826
20,235
9,687
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Kunnus
Neith
20
6 / 3 / 12
16,034
1,002
30,266
20,729
8,690
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chronos
L00kaMainus
Chronos
20
3 / 8 / 13
14,493
906
18,522
18,281
7,712
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Scifer492
Nemesis
20
1 / 10 / 15
14,011
876
13,763
19,270
8,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
92
39
Kills
23
23
Deaths
39
91
Assists
69
Player
Kills
Deaths
Assists
KDA
L
3
12
19
1.04
W
16
7
12
3.14
L
10
6
10
2.5
L
Neith
Kunnus
Neith
6
3
12
4
L
Chronos
L00kaMainus
Chronos
3
8
13
1.19
W
Jing Wei
Saengdao
Jing Wei
9
3
18
6
L
Nemesis
Scifer492
Nemesis
1
10
15
0.85
W
Ratatoskr
TearsOfHatred
Ratatoskr
1
6
16
1.5
W
Chang'e
Vibrance
Chang'e
8
2
21
9.25
W
5
5
24
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,019
Damage
114,846
123,570
Taken
114,420
89,076
Mitigated
83,807
29,860
Healing
10,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,469
1,658
1,232
1,066
35,905
48,991
0
8,538
27,367
43,435
0
W
36,738
18,530
0
5,973
25,172
12,588
0
14,087
11,085
0
62,801
L
36,826
3,926
0
0
20,235
9,687
0
6,246
13,989
59,312
0
L
Neith
Kunnus
Neith
30,266
19,496
0
4,900
20,729
8,690
0
8,462
12,267
0
65,191
L
Chronos
L00kaMainus
Chronos
18,522
6,129
0
761
18,281
7,712
0
4,548
13,733
46,454
0
W
Jing Wei
Saengdao
Jing Wei
27,578
25,547
240
3,175
20,055
9,184
0
11,268
8,787
0
53,610
L
Nemesis
Scifer492
Nemesis
13,763
3,442
0
2,048
19,270
8,727
0
7,921
11,349
0
28,066
W
Ratatoskr
TearsOfHatred
Ratatoskr
7,988
1,559
0
2,253
23,827
9,748
0
14,230
9,597
0
34,528
W
Chang'e
Vibrance
Chang'e
22,099
2,746
7,853
6,691
18,725
11,453
0
11,998
6,727
49,194
0
W
13,616
1,230
1,428
2,247
35,791
46,103
0
19,234
16,557
21,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,614
Gold Earned
75,800
263
Minions Killed
279
8
Camps Cleared
5
1,397,504
Distance Traveled
1,227,886
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
15,226
952
79
5
2
243,286
0
W
Set
16,759
1,047
65
4
3
263,008
0
L
Agni
16,036
1,002
52
3
0
249,748
1
L
Neith
16,034
1,002
57
4
3
233,839
1
L
Chronos
14,493
906
71
4
0
263,397
0
W
Jing Wei
15,828
989
69
4
1
303,077
3
L
Nemesis
14,011
876
20
1
0
237,616
1
W
Ratatoskr
13,934
871
54
3
4
291,660
1
W
Chang'e
16,801
1,050
59
4
0
274,893
0
W
Sobek
15,292
956
16
1
0
264,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role