Player Matchup

Chang'e
Chang'e
Oggycr10
Chang'e
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
233W - 206L
1,192 Elo+
Party 2
Danzaburou
Danzaburou
ShanH_27
Danzaburou
Level 86
God Stats
1W - 1L
1,288 SR
Queue Stats
11W - 10L
1,276 Elo+
Party 3
Da Ji
Da Ji
Souchihiro
Da Ji
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
408W - 429L
1,419 Elo+
Party 2
Hades
Hades
TheKashD
Hades
Level 102
God Stats
1W - 1L
1,363 SR
Queue Stats
12W - 10L
1,276 Elo+
Party 3
Chaac
Chaac
lostwoods09
Chaac
Level 58
God Stats
2W - 6L
1,500 SR
Queue Stats
105W - 108L
1,048 Elo+
Party 2
Team Averages
Level 99
1,430 SR
1,242 Elo+

VS

Team Averages
Level 100
1,547 SR
1,426 Elo+
Ymir
Ymir
Conde13_weed-24-
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,325 Elo+
Party 1
Neith
Neith
GeoalvarezYT
Neith
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 28L
1,294 Elo+
Party 1
Awilix
Awilix
ayGundo
Awilix
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Merlin
Merlin
skull_soldier503
Merlin
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 92L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
zombie_scratch
Sun Wukong
Level 119
God Stats
1W - 2L
1,735 SR
Queue Stats
321W - 307L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Oggycr10
Chang'e
12
3 / 0 / 2
6,736
561
4,502
5,649
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
ShanH_27
Danzaburou
10
1 / 3 / 3
6,224
519
4,874
5,762
1,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
12
5 / 1 / 2
7,058
588
4,301
8,145
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
TheKashD
Hades
13
1 / 0 / 3
7,291
608
3,438
5,091
3,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 1 / 5
6,031
503
2,864
10,942
5,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
6,330
528
5,082
10,379
4,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 3 / 1
6,466
539
6,673
7,276
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
ayGundo
Awilix
2
0 / 1 / 0
3,983
332
108
813
190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

10
0 / 2 / 0
5,569
464
3,884
4,843
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
zombie_scratch
Sun Wukong
8
0 / 2 / 0
4,953
413
2,227
4,354
1,716
Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
12
Kills
5
5
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
4
3
1
1.5
W
Chang'e
Oggycr10
Chang'e
3
0
2
4
W
Danzaburou
ShanH_27
Danzaburou
1
3
3
0.83
W
Da Ji
5
1
2
6
W
Hades
TheKashD
Hades
1
0
3
2.5
L
Awilix
ayGundo
Awilix
0
1
0
0
W
2
1
5
4.5
L
0
2
0
0
L
Sun Wukong
zombie_scratch
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,979
Damage
17,974
35,589
Taken
27,665
14,564
Mitigated
9,704
16,748
Healing
8,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,082
1,177
289
3,369
10,379
4,019
123
1,135
9,219
29,356
0
L
6,673
2,409
0
2,809
7,276
2,062
189
1,636
5,640
0
32,515
W
Chang'e
Oggycr10
Chang'e
4,502
309
1,120
3,683
5,649
1,629
884
2,971
2,678
32,149
0
W
Danzaburou
ShanH_27
Danzaburou
4,874
1,897
0
1,016
5,762
1,549
86
1,038
4,724
0
28,916
W
Da Ji
4,301
640
0
3,520
8,145
2,979
0
1,275
6,870
0
38,164
W
Hades
TheKashD
Hades
3,438
959
217
3,626
5,091
3,089
1,049
387
4,704
43,868
0
L
Awilix
ayGundo
Awilix
108
60
0
71
813
190
0
312
501
0
1,945
W
2,864
933
0
3,566
10,942
5,318
259
3,295
7,647
0
13,335
L
3,884
489
0
55
4,843
1,717
0
2,398
2,420
31,428
0
L
Sun Wukong
zombie_scratch
Sun Wukong
2,227
647
0
1,699
4,354
1,716
0
2,116
1,945
0
17,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,340
Gold Earned
27,301
329
Minions Killed
214
0
Camps Cleared
0
1,068,300
Distance Traveled
739,137
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,330
528
52
4
0
200,459
3
L
Neith
6,466
539
61
5
0
196,892
1
W
Chang'e
6,736
561
67
6
0
203,674
3
W
Danzaburou
6,224
519
49
4
0
193,280
0
W
Da Ji
7,058
588
79
7
0
250,531
3
W
Hades
7,291
608
119
10
0
208,345
1
L
Awilix
3,983
332
8
1
0
40,503
1
W
Chaac
6,031
503
15
1
0
212,470
1
L
Merlin
5,569
464
58
5
0
187,458
4
L
Sun Wukong
4,953
413
35
3
0
113,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role