Player Matchup

Hades
Hades
BigDaddyJak3
Hades
Level 18
God Stats
2W - 2L
1,739 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Erndogg
Cthulhu
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,621 Elo+
Party 2
Apollo
Apollo
c00raw
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 57
1,580 SR
1,540 Elo+

VS

Team Averages
Level 32
1,512 SR
1,482 Elo+
Poseidon
Poseidon
JaviQH
Poseidon
Level 79
God Stats
4W - 2L
1,500 SR
Queue Stats
121W - 127L
1,334 Elo+
Party 1
Mercury
Mercury
Kershawn
Mercury
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 5L
1,779 Elo+
Solo
Sun Wukong
Sun Wukong
THE D33M0N6326
Sun Wukong
Level 5
God Stats
1W - 2L
1,535 SR
Queue Stats
1W - 2L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 7
10,523
752
10,840
12,881
8,177
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Erndogg
Cthulhu
13
2 / 3 / 10
9,461
676
6,464
10,494
9,735
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
c00raw
Apollo
14
6 / 2 / 6
10,548
753
8,135
12,547
5,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JaviQH
Poseidon
13
5 / 5 / 4
9,712
694
10,816
9,073
3,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Kershawn
Mercury
12
3 / 5 / 5
9,262
662
9,888
15,485
5,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
THE D33M0N6326
Sun Wukong
11
1 / 4 / 2
7,989
571
2,938
7,564
2,991
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
14
Kills
9
9
Deaths
14
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
W
Cthulhu
Erndogg
Cthulhu
2
3
10
2.33
L
Poseidon
JaviQH
Poseidon
5
5
4
1.4
L
Mercury
Kershawn
Mercury
3
5
5
1.1
L
Sun Wukong
THE D33M0N6326
Sun Wukong
1
4
2
0.5
W
Apollo
c00raw
Apollo
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,439
Damage
23,642
35,922
Taken
32,122
22,923
Mitigated
11,562
13,488
Healing
3,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,840
736
488
5,395
12,881
8,177
172
3,919
8,962
33,069
0
W
Cthulhu
Erndogg
Cthulhu
6,464
1,101
0
1,642
10,494
9,735
124
3,711
6,783
23,929
0
L
Poseidon
JaviQH
Poseidon
10,816
1,192
0
1,821
9,073
3,332
0
6,225
2,848
41,115
0
L
Mercury
Kershawn
Mercury
9,888
5,350
0
1,619
15,485
5,239
0
7,358
8,127
0
37,341
L
Sun Wukong
THE D33M0N6326
Sun Wukong
2,938
1,035
0
533
7,564
2,991
0
3,785
3,779
0
9,124
W
Apollo
c00raw
Apollo
8,135
4,922
0
5,963
12,547
5,011
2,134
3,278
9,269
0
62,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,532
Gold Earned
26,963
162
Minions Killed
128
0
Camps Cleared
0
748,159
Distance Traveled
650,007
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,523
752
34
2
0
231,911
1
W
Cthulhu
9,461
676
33
2
0
272,182
3
L
Poseidon
9,712
694
68
5
0
209,748
2
L
Mercury
9,262
662
52
4
0
251,356
2
L
Sun Wukong
7,989
571
8
1
0
188,903
0
W
Apollo
10,548
753
95
7
0
244,066
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role