Player Matchup

Scylla
Scylla
AwesomeAndy9
Scylla
Level 56
God Stats
9W - 5L
1,774 SR
Queue Stats
83W - 71L
1,686 Elo+
Party 2
Anhur
Anhur
DirtyAres
Anhur
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 43L
1,775 Elo+
Party 2
Terra
Terra
ExcuseMyFrench92
Terra
Level 128
God Stats
3W - 0L
1,752 SR
Queue Stats
14W - 9L
1,635 Elo+
Party 2
Osiris
Osiris
GLOso3hunna
Osiris
Level 26
God Stats
11W - 11L
1,338 SR
Queue Stats
59W - 53L
1,584 Elo+
Party 2
Fenrir
Fenrir
funnyichigo
Fenrir
Level 154
God Stats
45W - 30L
1,871 SR
Queue Stats
92W - 80L
1,604 Elo+
Party 2
Team Averages
Level 78
1,647 SR
1,657 Elo+

VS

Team Averages
Level 100
1,657 SR
1,532 Elo+
Set
Set
DeltaJulz613
Set
Level 128
God Stats
27W - 30L
1,660 SR
Queue Stats
269W - 199L
1,398 Elo+
Solo
Persephone
Persephone
ExtendoNecko
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 44L
1,466 Elo+
Party 1
Chernobog
Chernobog
Goosqa
Chernobog
Level 142
God Stats
13W - 10L
1,728 SR
Queue Stats
351W - 247L
1,532 Elo+
Party 1
Geb
Geb
O A Wet Llama
Geb
Level 94
God Stats
6W - 5L
1,500 SR
Queue Stats
243W - 184L
1,546 Elo+
Party 1
Bellona
Bellona
XGN Classic IX
Bellona
Level 106
God Stats
6W - 4L
1,898 SR
Queue Stats
6W - 6L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
6 / 4 / 1
7,854
561
9,721
8,993
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
DirtyAres
Anhur
14
6 / 2 / 3
8,557
611
7,401
8,664
2,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 10
7,029
502
5,459
9,663
6,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
13
2 / 3 / 4
7,863
562
7,477
16,915
13,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
14
5 / 3 / 8
8,159
583
7,771
10,125
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
7,913
565
6,292
12,106
5,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
ExtendoNecko
Persephone
12
3 / 7 / 2
7,446
532
6,305
9,488
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Goosqa
Chernobog
13
1 / 4 / 5
7,904
565
4,589
8,644
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 5 / 1
6,384
456
5,697
13,937
10,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 1 / 0
8,507
608
10,693
10,705
12,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
21
Kills
12
12
Deaths
21
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
4
1
1.63
L
3
4
2
1
W
Anhur
DirtyAres
Anhur
6
2
3
3.75
W
2
0
10
7
L
Persephone
ExtendoNecko
Persephone
3
7
2
0.57
W
Osiris
2
3
4
1.33
L
Chernobog
Goosqa
Chernobog
1
4
5
0.88
L
1
5
1
0.3
L
4
1
0
4
W
Fenrir
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,829
Damage
33,576
54,360
Taken
54,880
29,593
Mitigated
33,242
22,929
Healing
12,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
9,721
1,344
0
1,996
8,993
3,086
50
5,194
3,389
43,441
0
L
6,292
2,847
0
3,372
12,106
5,168
91
836
11,204
0
54,584
W
Anhur
DirtyAres
Anhur
7,401
2,532
0
315
8,664
2,713
1,090
1,066
7,598
0
59,040
W
5,459
1,471
2,159
5,383
9,663
6,290
184
3,831
5,746
14,525
0
L
Persephone
ExtendoNecko
Persephone
6,305
801
0
1,971
9,488
3,144
45
5,167
3,911
33,496
0
W
Osiris
7,477
2,355
0
9,376
16,915
13,678
830
3,294
13,621
0
44,763
L
Chernobog
Goosqa
Chernobog
4,589
1,975
0
1,952
8,644
2,474
1,184
1,264
7,247
0
41,458
L
5,697
712
0
2,114
13,937
10,023
84
5,822
7,732
15,883
0
L
10,693
4,127
0
2,633
10,705
12,433
78
1,031
9,606
13,051
47,555
W
Fenrir
7,771
2,219
0
3,700
10,125
3,826
0
1,040
9,002
0
41,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,462
Gold Earned
38,154
358
Minions Killed
404
0
Camps Cleared
0
1,286,939
Distance Traveled
1,319,545
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,854
561
73
5
0
247,750
2
L
Set
7,913
565
100
7
0
282,126
3
W
Anhur
8,557
611
105
8
0
244,331
4
W
Terra
7,029
502
21
2
0
277,561
4
L
Persephone
7,446
532
62
4
0
248,609
0
W
Osiris
7,863
562
83
6
0
235,197
2
L
Chernobog
7,904
565
95
7
0
268,866
0
L
Geb
6,384
456
20
1
0
237,591
1
L
Bellona
8,507
608
127
9
0
282,353
3
W
Fenrir
8,159
583
76
5
0
282,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role