Player Matchup

Kukulkan
Kukulkan
Bombeira2014
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,203 Elo+
Party 2
Cthulhu
Cthulhu
Gad0521
Cthulhu
Level 8
God Stats
3W - 2L
1,473 SR
Queue Stats
6W - 5L
1,385 Elo+
Party 2
Thor
Thor
H0NT3R1Z4
Thor
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,224 Elo+
Solo
Cupid
Cupid
Päzuzu
Cupid
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 9L
1,701 Elo+
Solo
Yemoja
Yemoja
QuennFox
Yemoja
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
212W - 253L
1,271 Elo+
Solo
Team Averages
Level 18
1,495 SR
1,357 Elo+

VS

Team Averages
Level 9
1,416 SR
1,358 Elo+
Agni
Agni
BlackChavo
Agni
Level 8
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,296 Elo+
Solo
Ra
Ra
Exaon111
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,332 Elo+
Party 1
Bastet
Bastet
ExposedFlea1219
Bastet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Luiz71
Jing Wei
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
35W - 26L
1,332 Elo+
Party 1
Fenrir
Fenrir
estática
Fenrir
Level 4
God Stats
0W - 2L
1,296 SR
Queue Stats
13W - 9L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bombeira2014
Kukulkan
17
4 / 2 / 21
10,336
1,034
9,242
6,818
3,018
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Gad0521
Cthulhu
17
4 / 3 / 20
10,635
1,064
9,559
11,604
12,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
17
14 / 4 / 13
11,763
1,176
18,911
13,207
6,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
Päzuzu
Cupid
19
15 / 4 / 13
12,891
1,289
18,989
12,331
5,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
QuennFox
Yemoja
18
4 / 1 / 28
11,552
1,155
7,158
9,885
10,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

249

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
8,620
862
4,487
8,744
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 8 / 5
12,303
1,230
14,543
13,614
5,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 11 / 2
8,405
841
4,574
12,881
5,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Jing Wei
Luiz71
Jing Wei
17
3 / 5 / 8
10,976
1,098
13,069
16,829
6,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
estática
Fenrir
17
5 / 10 / 5
11,495
1,150
12,046
17,420
7,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
36
41
Kills
14
14
Deaths
41
95
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Kukulkan
Bombeira2014
Kukulkan
4
2
21
7.25
L
6
8
5
1.06
L
0
11
2
0.09
W
Cthulhu
Gad0521
Cthulhu
4
3
20
4.67
W
Thor
14
4
13
5.13
L
Jing Wei
Luiz71
Jing Wei
3
5
8
1.4
W
Cupid
Päzuzu
Cupid
15
4
13
5.38
W
Yemoja
QuennFox
Yemoja
4
1
28
18
L
Fenrir
estática
Fenrir
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,859
Damage
48,719
53,845
Taken
69,488
37,475
Mitigated
27,698
13,531
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,487
747
0
0
8,744
2,689
0
2,535
6,109
16,437
0
W
Kukulkan
Bombeira2014
Kukulkan
9,242
2,213
0
0
6,818
3,018
0
3,275
3,543
20,661
0
L
14,543
964
1,854
3,421
13,614
5,555
0
4,952
8,562
49,692
0
L
4,574
2,599
0
0
12,881
5,671
0
4,727
8,104
0
8,977
W
Cthulhu
Gad0521
Cthulhu
9,559
1,104
1,171
465
11,604
12,538
0
5,462
6,142
23,919
0
W
Thor
18,911
6,908
0
1,235
13,207
6,042
0
3,694
9,513
0
27,188
L
Jing Wei
Luiz71
Jing Wei
13,069
10,708
0
2,089
16,829
6,096
0
6,162
10,492
0
23,656
W
Cupid
Päzuzu
Cupid
18,989
14,153
139
1,832
12,331
5,827
0
3,366
8,965
0
50,958
W
Yemoja
QuennFox
Yemoja
7,158
2,365
5,360
3,329
9,885
10,050
0
3,233
6,652
16,451
0
L
Fenrir
estática
Fenrir
12,046
2,718
0
250
17,420
7,687
0
7,058
10,262
0
23,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,177
Gold Earned
51,799
161
Minions Killed
157
9
Camps Cleared
6
882,419
Distance Traveled
858,161
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,620
862
15
2
2
130,777
0
W
Kukulkan
10,336
1,034
27
3
2
169,417
0
L
Ra
12,303
1,230
95
10
1
189,710
0
L
Bastet
8,405
841
5
1
1
128,580
4
W
Cthulhu
10,635
1,064
29
3
1
216,500
0
W
Thor
11,763
1,176
7
1
1
159,621
0
L
Jing Wei
10,976
1,098
17
2
1
211,452
0
W
Cupid
12,891
1,289
77
8
5
163,419
0
W
Yemoja
11,552
1,155
21
2
0
173,462
0
L
Fenrir
11,495
1,150
25
3
1
197,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role