Player Matchup

Danzaburou
Danzaburou
BSEnglish
Danzaburou
Level 54
God Stats
9W - 3L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 3
Mercury
Mercury
JoHnA0310
Mercury
Level 79
God Stats
28W - 18L
1,500 SR
Queue Stats
150W - 128L
1,137 Elo+
Party 1
Hercules
Hercules
LegendBukJerry
Hercules
Level 40
God Stats
3W - 11L
1,500 SR
Queue Stats
316W - 294L
1,137 Elo+
Party 1
Ra
Ra
TooMuchBuddha420
Ra
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
504W - 444L
1,137 Elo+
Party 1
Osiris
Osiris
xPaTrIoTx JOHN
Osiris
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 3
Team Averages
Level 41
1,500 SR
1,282 Elo+

VS

Team Averages
Level 33
1,373 SR
1,388 Elo+
Osiris
Osiris
 
Osiris
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Astro_Sin7
Fenrir
Level 31
God Stats
1W - 1L
1,304 SR
Queue Stats
198W - 264L
1,391 Elo+
Party 2
Scylla
Scylla
DarkerThaNignt
Scylla
Level 32
God Stats
21W - 16L
1,475 SR
Queue Stats
123W - 131L
1,518 Elo+
Solo
Ymir
Ymir
Playboi_Berry
Ymir
Level 47
God Stats
11W - 8L
1,316 SR
Queue Stats
399W - 446L
1,314 Elo+
Party 2
Cupid
Cupid
Playboi_Synz
Cupid
Level 29
God Stats
7W - 12L
1,272 SR
Queue Stats
290W - 334L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BSEnglish
Danzaburou
10
2 / 5 / 0
7,160
511
6,070
9,221
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
JoHnA0310
Mercury
10
0 / 4 / 0
5,890
421
5,040
10,454
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
8
0 / 4 / 0
5,148
368
2,084
6,801
2,798
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 5 / 0
5,189
371
991
6,667
3,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 0
6,564
469
8,124
8,698
7,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
4 / 0 / 1
7,446
532
6,965
11,836
10,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Astro_Sin7
Fenrir
12
0 / 1 / 2
7,055
504
2,244
7,437
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
7 / 0 / 0
7,839
560
8,630
6,851
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 0 / 3
7,313
522
2,713
6,475
3,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 2 / 5
7,342
524
7,458
6,328
2,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
3
Kills
20
21
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
1
4.5
W
Fenrir
Astro_Sin7
Fenrir
0
1
2
1
L
Danzaburou
BSEnglish
Danzaburou
2
5
0
0.4
W
7
0
0
7
L
Mercury
JoHnA0310
Mercury
0
4
0
0
L
Hercules
0
4
0
0
W
4
0
3
5.5
W
5
2
5
3.75
L
0
5
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,309
Damage
28,010
41,841
Taken
38,927
19,258
Mitigated
20,245
6,772
Healing
12,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,965
2,011
0
4,336
11,836
10,025
0
747
11,089
0
32,770
W
Fenrir
Astro_Sin7
Fenrir
2,244
757
0
3,902
7,437
2,634
0
69
7,368
0
41,477
L
Danzaburou
BSEnglish
Danzaburou
6,070
2,792
0
944
9,221
2,821
0
2,651
6,530
0
36,310
W
8,630
625
0
2,315
6,851
2,265
240
991
5,860
41,591
0
L
Mercury
JoHnA0310
Mercury
5,040
1,511
0
2,862
10,454
3,171
0
1,586
8,709
0
34,691
L
Hercules
2,084
770
0
889
6,801
2,798
0
1,154
5,639
0
10,908
W
2,713
749
0
672
6,475
3,215
194
0
6,475
20,323
0
W
7,458
4,439
581
873
6,328
2,106
308
0
6,328
0
37,066
L
991
124
52
1,044
6,667
3,007
0
5,260
897
16,723
0
L
8,124
2,745
0
981
8,698
7,461
121
0
8,196
3,188
28,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,951
Gold Earned
36,995
238
Minions Killed
315
0
Camps Cleared
0
1,270,390
Distance Traveled
1,344,195
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,446
532
62
4
0
278,108
0
W
Fenrir
7,055
504
87
6
0
290,768
0
L
Danzaburou
7,160
511
80
6
0
223,645
2
W
Scylla
7,839
560
78
6
0
267,879
0
L
Mercury
5,890
421
57
4
0
292,728
0
L
Hercules
5,148
368
12
1
0
276,910
1
W
Ymir
7,313
522
39
3
0
242,337
2
W
Cupid
7,342
524
49
4
0
265,103
0
L
Ra
5,189
371
23
2
0
216,308
0
L
Osiris
6,564
469
66
5
0
260,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role