Player Matchup

Neith
Neith
ChristianRmrz
Neith
Level 126
God Stats
4W - 1L
1,719 SR
Queue Stats
85W - 68L
1,342 Elo+
Party 4
Osiris
Osiris
MasterJohn10
Osiris
Level 121
God Stats
5W - 2L
1,500 SR
Queue Stats
57W - 46L
1,486 Elo+
Party 4
Fenrir
Fenrir
Sontendo
Fenrir
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
315W - 316L
1,425 Elo+
Solo
Nox
Nox
jumanji34
Nox
Level 143
God Stats
7W - 5L
1,500 SR
Queue Stats
492W - 470L
1,678 Elo+
Party 1
Sylvanus
Sylvanus
zamoraski28
Sylvanus
Level 103
God Stats
17W - 16L
1,872 SR
Queue Stats
66W - 63L
1,678 Elo+
Party 1
Team Averages
Level 130
1,618 SR
1,522 Elo+

VS

Team Averages
Level 131
1,610 SR
1,510 Elo+
Skadi
Skadi
Mochilaz
Skadi
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
270W - 254L
1,542 Elo+
Solo
Baba Yaga
Baba Yaga
Sauras1
Baba Yaga
Level 145
God Stats
3W - 4L
1,715 SR
Queue Stats
57W - 44L
1,500 Elo+
Party 2
Arachne
Arachne
TheAimlessDart
Arachne
Level 112
God Stats
7W - 3L
1,500 SR
Queue Stats
174W - 151L
1,620 Elo+
Party 2
Amaterasu
Amaterasu
TheMortaI
Amaterasu
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 219L
1,421 Elo+
Party 3
Cthulhu
Cthulhu
Zeusthed
Cthulhu
Level 148
God Stats
16W - 18L
1,835 SR
Queue Stats
307W - 278L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 8
13,477
586
17,303
18,990
8,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
20
6 / 2 / 6
13,597
591
19,668
29,294
21,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Sontendo
Fenrir
19
6 / 6 / 4
13,310
579
13,256
23,907
15,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
5 / 6 / 8
12,832
558
18,891
18,789
9,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sylvanus
zamoraski28
Sylvanus
18
6 / 2 / 9
13,019
566
12,546
23,048
19,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Mochilaz
Skadi
18
1 / 6 / 2
11,499
500
9,602
16,541
6,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Sauras1
Baba Yaga
17
7 / 5 / 5
12,026
523
21,226
13,738
7,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 8 / 8
11,156
485
11,625
21,785
12,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
TheMortaI
Amaterasu
18
3 / 6 / 4
11,388
495
11,874
28,051
32,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Zeusthed
Cthulhu
16
2 / 2 / 9
11,068
481
14,702
22,414
26,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
46
27
Kills
18
19
Deaths
27
35
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
W
Osiris
6
2
6
4.5
L
Skadi
Mochilaz
Skadi
1
6
2
0.33
L
Baba Yaga
Sauras1
Baba Yaga
7
5
5
1.9
W
Fenrir
Sontendo
Fenrir
6
6
4
1.33
L
5
8
8
1.13
L
Amaterasu
TheMortaI
Amaterasu
3
6
4
0.83
L
Cthulhu
Zeusthed
Cthulhu
2
2
9
3.25
W
5
6
8
1.5
W
Sylvanus
zamoraski28
Sylvanus
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,664
Damage
69,029
114,028
Taken
102,529
74,662
Mitigated
84,868
59,005
Healing
21,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,303
6,324
0
7,501
18,990
8,407
5,647
5,337
13,603
0
110,341
W
Osiris
19,668
9,086
0
15,964
29,294
21,114
1,995
7,005
21,934
0
100,843
L
Skadi
Mochilaz
Skadi
9,602
3,768
0
2,791
16,541
6,796
1,921
1,343
15,158
0
99,163
L
Baba Yaga
Sauras1
Baba Yaga
21,226
351
366
3,345
13,738
7,067
191
6,572
6,940
75,053
0
W
Fenrir
Sontendo
Fenrir
13,256
4,710
0
7,867
23,907
15,897
2,741
5,359
18,438
12,748
89,249
L
11,625
6,919
0
4,250
21,785
12,572
437
8,952
12,703
7,648
49,431
L
Amaterasu
TheMortaI
Amaterasu
11,874
5,750
0
8,334
28,051
32,331
311
6,767
21,223
0
67,346
L
Cthulhu
Zeusthed
Cthulhu
14,702
836
649
2,205
22,414
26,102
140
8,357
13,849
42,947
0
W
18,891
1,383
0
1,960
18,789
9,399
838
8,799
9,940
89,657
0
W
Sylvanus
zamoraski28
Sylvanus
12,546
3,954
11,717
13,996
23,048
19,845
1,289
13,804
9,191
38,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,235
Gold Earned
57,137
612
Minions Killed
546
0
Camps Cleared
0
2,126,768
Distance Traveled
2,088,654
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,477
586
157
7
0
395,650
2
W
Osiris
13,597
591
140
6
0
410,556
0
L
Skadi
11,499
500
171
7
0
389,165
1
L
Baba Yaga
12,026
523
108
5
0
444,919
3
W
Fenrir
13,310
579
124
5
0
434,881
1
L
Arachne
11,156
485
76
3
0
435,061
0
L
Amaterasu
11,388
495
134
6
0
372,419
0
L
Cthulhu
11,068
481
57
2
0
447,090
4
W
Nox
12,832
558
137
6
0
437,087
9
W
Sylvanus
13,019
566
54
2
0
448,594
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role