Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
FPS25
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,833 Elo+
Solo
Loki
Loki
Fat_Ankl3s
Loki
Level 28
God Stats
9W - 6L
1,277 SR
Queue Stats
67W - 65L
1,723 Elo+
Solo
Bellona
Bellona
Larry085940
Bellona
Level 28
God Stats
69W - 43L
1,578 SR
Queue Stats
183W - 155L
1,600 Elo+
Solo
Ymir
Ymir
mysticcreatyurre
Ymir
Level 11
God Stats
3W - 1L
1,753 SR
Queue Stats
6W - 2L
1,867 Elo+
Party 2
Team Averages
Level 43
1,522 SR
1,705 Elo+

VS

Team Averages
Level 29
1,438 SR
1,396 Elo+
Cthulhu
Cthulhu
Arkayatosh
Cthulhu
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 80L
1,483 Elo+
Solo
Merlin
Merlin
AttackFireGaint
Merlin
Level 29
God Stats
7W - 6L
1,197 SR
Queue Stats
77W - 72L
1,098 Elo+
Solo
Izanami
Izanami
CarKeysAndSocks
Izanami
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 36L
1,500 Elo+
Party 1
Bellona
Bellona
QuantumGimel
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 74L
1,497 Elo+
Party 1
Mercury
Mercury
cwmcwilly07
Mercury
Level 29
God Stats
19W - 25L
1,494 SR
Queue Stats
42W - 62L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
2 / 3 / 1
10,434
580
8,639
10,743
4,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
FPS25
Neith
17
5 / 2 / 3
10,588
588
7,475
9,682
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 2 / 2
9,051
503
7,535
10,605
6,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Larry085940
Bellona
18
4 / 1 / 1
10,698
594
11,855
14,385
10,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 4 / 1
8,489
472
2,837
16,653
9,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arkayatosh
Cthulhu
11
3 / 5 / 3
7,480
416
7,741
11,971
6,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
4 / 3 / 1
9,686
538
9,042
7,983
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 3 / 3
8,483
471
5,216
10,985
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
QuantumGimel
Bellona
13
0 / 4 / 1
7,755
431
5,944
15,637
10,306
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
cwmcwilly07
Mercury
14
1 / 2 / 3
8,350
464
6,709
14,211
5,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
17
Kills
11
12
Deaths
17
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
3
1
0.83
L
Cthulhu
Arkayatosh
Cthulhu
3
5
3
0.9
L
4
3
1
1.5
L
3
3
3
1.5
W
Neith
FPS25
Neith
5
2
3
3.25
W
4
2
2
2.5
W
Bellona
Larry085940
Bellona
4
1
1
4.5
L
Bellona
QuantumGimel
Bellona
0
4
1
0.13
L
Mercury
cwmcwilly07
Mercury
1
2
3
1.25
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,341
Damage
34,652
62,068
Taken
60,787
34,679
Mitigated
28,300
18,937
Healing
12,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,639
1,857
0
3,206
10,743
4,339
408
5,859
4,884
78,476
0
L
Cthulhu
Arkayatosh
Cthulhu
7,741
1,407
176
1,702
11,971
6,014
170
1,772
10,199
28,099
0
L
9,042
433
0
750
7,983
3,142
585
4,429
3,360
67,076
0
L
5,216
3,122
0
2,219
10,985
3,686
752
2,297
8,650
0
43,345
W
Neith
FPS25
Neith
7,475
2,466
290
5,102
9,682
3,307
1,396
4,241
5,441
0
62,506
W
7,535
2,487
0
2,890
10,605
6,239
0
1,276
9,329
7,370
55,185
W
Bellona
Larry085940
Bellona
11,855
4,355
0
7,029
14,385
10,956
0
1,245
13,140
114
72,815
L
Bellona
QuantumGimel
Bellona
5,944
688
0
3,649
15,637
10,306
0
104
15,533
0
36,586
L
Mercury
cwmcwilly07
Mercury
6,709
3,687
0
3,962
14,211
5,152
0
3,101
10,996
0
53,052
W
2,837
1,334
0
420
16,653
9,838
30
4,162
12,491
34,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,260
Gold Earned
41,754
550
Minions Killed
441
0
Camps Cleared
0
1,630,320
Distance Traveled
1,558,337
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,434
580
149
8
0
335,085
6
L
Cthulhu
7,480
416
34
2
0
252,505
1
L
Merlin
9,686
538
134
7
0
321,095
6
L
Izanami
8,483
471
94
5
0
313,412
3
W
Neith
10,588
588
117
7
0
293,963
2
W
Loki
9,051
503
76
4
0
342,777
4
W
Bellona
10,698
594
150
8
0
326,130
2
L
Bellona
7,755
431
81
5
0
305,123
3
L
Mercury
8,350
464
98
5
0
366,202
4
W
Ymir
8,489
472
58
3
0
332,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role