Player Matchup

Merlin
Merlin
Blazeace9
Merlin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,680 Elo+
Party 1
Nemesis
Nemesis
Emiprogar77
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Enlightenment94
Cthulhu
Level 13
God Stats
3W - 3L
1,484 SR
Queue Stats
13W - 19L
1,560 Elo+
Party 1
Danzaburou
Danzaburou
plackopatty
Danzaburou
Level 16
God Stats
0W - 1L
1,287 SR
Queue Stats
21W - 23L
1,656 Elo+
Party 1
Kukulkan
Kukulkan
xHIB1KIx
Kukulkan
Level 6
God Stats
4W - 4L
1,631 SR
Queue Stats
6W - 8L
1,437 Elo+
Solo
Team Averages
Level 13
1,481 SR
1,567 Elo+

VS

Team Averages
Level 4
1,542 SR
1,614 Elo+
Hercules
Hercules
JewBoy125
Hercules
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
ShadowPrince56
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Tr1mmerbubbl3s
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,691 Elo+
Party 2
Heimdallr
Heimdallr
Veg4nTe4cher420
Heimdallr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,691 Elo+
Party 2
Chaac
Chaac
XxBam3BamxX
Chaac
Level 3
God Stats
10W - 4L
1,709 SR
Queue Stats
14W - 15L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blazeace9
Merlin
14
3 / 11 / 0
8,937
894
14,278
17,401
6,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Emiprogar77
Nemesis
12
0 / 3 / 0
7,649
765
1,304
3,078
867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
2 / 4 / 3
9,354
935
11,308
24,505
21,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
plackopatty
Danzaburou
15
1 / 9 / 2
8,923
892
10,466
20,951
9,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
xHIB1KIx
Kukulkan
16
0 / 6 / 4
9,174
917
7,469
9,944
4,115
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

73

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JewBoy125
Hercules
17
15 / 0 / 7
12,296
1,230
21,431
12,458
10,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
7 / 3 / 11
10,551
1,055
16,833
11,326
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Tr1mmerbubbl3s
Jormungandr
16
0 / 1 / 13
9,293
929
6,001
10,355
7,832
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Heimdallr
Veg4nTe4cher420
Heimdallr
18
9 / 0 / 14
11,134
1,113
18,384
11,617
5,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 14
9,693
969
8,851
8,970
6,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
92
6
Kills
33
33
Deaths
6
9
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Merlin
Blazeace9
Merlin
3
11
0
0.27
L
Nemesis
Emiprogar77
Nemesis
0
3
0
0
L
2
4
3
0.88
W
Hercules
JewBoy125
Hercules
15
0
7
18.5
W
7
3
11
4.17
W
Jormungandr
Tr1mmerbubbl3s
Jormungandr
0
1
13
6.5
W
Heimdallr
Veg4nTe4cher420
Heimdallr
9
0
14
16
W
2
2
14
4.5
L
Danzaburou
plackopatty
Danzaburou
1
9
2
0.22
L
Kukulkan
xHIB1KIx
Kukulkan
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,825
Damage
71,500
75,879
Taken
54,726
41,817
Mitigated
34,368
1,416
Healing
17,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Blazeace9
Merlin
14,278
1,078
0
205
17,401
6,507
0
4,001
13,150
24,024
0
L
Nemesis
Emiprogar77
Nemesis
1,304
659
0
137
3,078
867
0
409
2,601
0
1,724
L
11,308
2,352
0
561
24,505
21,159
0
11,234
12,905
29,110
0
W
Hercules
JewBoy125
Hercules
21,431
7,798
0
4,278
12,458
10,449
0
6,307
6,013
0
24,970
W
16,833
11,301
582
5,838
11,326
4,718
0
6,173
5,028
32,210
0
W
Jormungandr
Tr1mmerbubbl3s
Jormungandr
6,001
2,453
0
376
10,355
7,832
0
5,711
4,494
23,022
0
W
Heimdallr
Veg4nTe4cher420
Heimdallr
18,384
11,060
0
3,894
11,617
5,115
0
6,783
4,684
0
43,094
W
8,851
1,134
0
2,054
8,970
6,254
0
7,394
1,452
109
15,604
L
Danzaburou
plackopatty
Danzaburou
10,466
5,776
0
513
20,951
9,169
0
5,481
15,170
0
18,445
L
Kukulkan
xHIB1KIx
Kukulkan
7,469
154
0
0
9,944
4,115
0
1,811
7,958
27,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,037
Gold Earned
52,967
116
Minions Killed
163
3
Camps Cleared
3
774,201
Distance Traveled
856,747
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,937
894
16
2
1
157,990
0
L
Nemesis
7,649
765
0
0
0
59,810
0
L
Cthulhu
9,354
935
38
4
0
198,293
0
W
Hercules
12,296
1,230
8
1
2
214,053
3
W
Olorun
10,551
1,055
40
4
1
138,410
1
W
Jormungandr
9,293
929
42
4
0
134,720
2
W
Heimdallr
11,134
1,113
56
6
0
175,840
0
W
Chaac
9,693
969
17
2
0
193,724
1
L
Danzaburou
8,923
892
16
2
0
200,201
0
L
Kukulkan
9,174
917
46
5
2
157,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role