Player Matchup

Merlin
Merlin
BAD DOG760
Merlin
Level 18
God Stats
2W - 3L
1,246 SR
Queue Stats
95W - 104L
1,442 Elo+
Party 1
Kukulkan
Kukulkan
OneManArmy0803
Kukulkan
Level 6
God Stats
62W - 46L
1,451 SR
Queue Stats
118W - 103L
1,455 Elo+
Party 1
Ares
Ares
WICKD REAPER86
Ares
Level 17
God Stats
51W - 39L
1,433 SR
Queue Stats
62W - 57L
1,382 Elo+
Party 1
Anubis
Anubis
XOGXKUSHX8963
Anubis
Level 15
God Stats
8W - 6L
1,461 SR
Queue Stats
72W - 75L
1,522 Elo+
Party 1
Neith
Neith
xBaBa YaGa222
Neith
Level 13
God Stats
25W - 19L
1,513 SR
Queue Stats
46W - 48L
1,598 Elo+
Party 1
Team Averages
Level 14
1,421 SR
1,480 Elo+

VS

Team Averages
Level 15
1,566 SR
1,464 Elo+
Da Ji
Da Ji
Naoffumi
Da Ji
Level 17
God Stats
13W - 14L
1,515 SR
Queue Stats
16W - 18L
1,428 Elo+
Solo
Cthulhu
Cthulhu
Rashid-280
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,739 Elo+
Solo
Sol
Sol
ThinkDustin
Sol
Level 15
God Stats
14W - 16L
1,582 SR
Queue Stats
74W - 75L
1,458 Elo+
Solo
Hel
Hel
heyscutty
Hel
Level 17
God Stats
1W - 2L
1,734 SR
Queue Stats
7W - 11L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
pettinate
Baron Samedi
Level 12
God Stats
2W - 6L
1,500 SR
Queue Stats
536W - 597L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BAD DOG760
Merlin
20
3 / 7 / 19
13,542
903
12,883
14,865
6,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
20
8 / 7 / 16
14,834
989
29,013
15,955
7,356
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
7 / 3 / 21
15,784
1,052
16,349
30,450
46,842
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 4 / 18
15,657
1,044
21,539
19,158
9,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 3 / 17
14,821
988
13,268
14,291
7,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

74

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Naoffumi
Da Ji
20
19 / 10 / 3
17,716
1,181
34,223
22,222
14,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Rashid-280
Cthulhu
18
0 / 17 / 7
11,956
797
6,160
31,357
10,332
19
2 / 1 / 6
13,028
869
18,890
12,066
4,770
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
2 / 3 / 12
14,074
938
15,628
16,863
7,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
pettinate
Baron Samedi
20
1 / 6 / 9
13,041
869
14,593
19,200
7,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
61
37
Kills
24
24
Deaths
37
91
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Merlin
BAD DOG760
Merlin
3
7
19
1.79
L
Da Ji
Naoffumi
Da Ji
19
10
3
2.05
W
Kukulkan
8
7
16
2.29
L
Cthulhu
Rashid-280
Cthulhu
0
17
7
0.21
L
2
1
6
5
W
7
3
21
5.83
W
11
4
18
5
L
2
3
12
2.67
L
Baron Samedi
pettinate
Baron Samedi
1
6
9
0.92
W
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,052
Damage
89,494
94,719
Taken
101,708
77,741
Mitigated
44,311
13,707
Healing
20,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BAD DOG760
Merlin
12,883
1,195
0
355
14,865
6,777
0
6,071
8,794
40,340
0
L
Da Ji
Naoffumi
Da Ji
34,223
8,050
0
1,645
22,222
14,253
0
13,673
8,549
0
49,967
W
Kukulkan
29,013
3,687
0
0
15,955
7,356
0
10,243
5,712
55,810
0
L
Cthulhu
Rashid-280
Cthulhu
6,160
25
0
0
31,357
10,332
0
24,546
6,811
23,240
0
L
18,890
6,115
0
2,835
12,066
4,770
0
10,302
1,764
55,549
0
W
16,349
807
0
6,655
30,450
46,842
0
25,037
5,413
24,826
0
W
21,539
3,694
0
6,022
19,158
9,691
0
9,046
10,112
45,609
0
L
15,628
1,334
5,885
6,126
16,863
7,214
0
14,710
2,153
29,139
0
L
Baron Samedi
pettinate
Baron Samedi
14,593
1,978
2,414
1,739
19,200
7,742
0
16,553
2,647
47,529
0
W
13,268
6,437
0
675
14,291
7,075
0
4,874
9,417
0
47,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,638
Gold Earned
69,815
283
Minions Killed
277
3
Camps Cleared
12
1,127,735
Distance Traveled
1,161,534
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,542
903
59
4
2
244,165
0
L
Da Ji
17,716
1,181
20
1
8
246,922
2
W
Kukulkan
14,834
989
68
5
0
215,551
0
L
Cthulhu
11,956
797
52
3
1
191,140
0
L
Sol
13,028
869
95
6
0
222,495
0
W
Ares
15,784
1,052
3
0
0
236,269
3
W
Anubis
15,657
1,044
56
4
1
191,736
0
L
Hel
14,074
938
30
2
0
289,547
0
L
Baron Samedi
13,041
869
80
5
3
211,430
0
W
Neith
14,821
988
97
6
0
240,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role