Player Matchup

Ra
Ra
DswTheTurtle
Ra
Level 14
God Stats
23W - 24L
1,596 SR
Queue Stats
306W - 315L
1,462 Elo+
Solo
Athena
Athena
LETHALxAFRODITA
Athena
Level 28
God Stats
3W - 3L
1,647 SR
Queue Stats
28W - 41L
1,453 Elo+
Solo
Heimdallr
Heimdallr
Shinhashi
Heimdallr
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 89L
1,456 Elo+
Solo
Erlang Shen
Erlang Shen
keeeeee
Erlang Shen
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
songxiwan
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,262 Elo+
Solo
Team Averages
Level 19
1,549 SR
1,427 Elo+

VS

Team Averages
Level 20
1,501 SR
1,358 Elo+
Ra
Ra
Exorcisttt
Ra
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 10L
1,152 Elo+
Solo
Persephone
Persephone
KyuoKa
Persephone
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 6L
1,432 Elo+
Solo
Danzaburou
Danzaburou
L1ghtTempest
Danzaburou
Level 27
God Stats
10W - 4L
1,507 SR
Queue Stats
24W - 21L
1,505 Elo+
Solo
Guan Yu
Guan Yu
Only丶cc
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,285 Elo+
Solo
Mercury
Mercury
itsAkame
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,900
431
1,345
9,780
3,859
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 2
6,616
414
2,515
16,248
8,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
Shinhashi
Heimdallr
13
1 / 5 / 0
7,591
474
4,475
12,447
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
keeeeee
Erlang Shen
8
1 / 2 / 1
6,073
380
2,597
5,461
3,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
songxiwan
Nemesis
12
2 / 6 / 0
7,673
480
6,284
12,182
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,362
210
0
0
0
Persephone
KyuoKa
Persephone
17
10 / 1 / 1
10,653
666
12,231
5,973
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
L1ghtTempest
Danzaburou
14
4 / 1 / 5
8,812
551
12,557
10,660
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
Only丶cc
Guan Yu
12
2 / 3 / 2
7,400
463
4,529
8,138
5,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
itsAkame
Mercury
14
9 / 0 / 5
9,012
563
10,860
11,690
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
25
25
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
0
0
0
0
W
Persephone
KyuoKa
Persephone
10
1
1
10.5
W
Danzaburou
L1ghtTempest
Danzaburou
4
1
5
6.5
L
0
6
2
0.17
W
Guan Yu
Only丶cc
Guan Yu
2
3
2
1
L
Heimdallr
Shinhashi
Heimdallr
1
5
0
0.2
W
Mercury
itsAkame
Mercury
9
0
5
11.5
L
Erlang Shen
keeeeee
Erlang Shen
1
2
1
0.75
L
Nemesis
songxiwan
Nemesis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,216
Damage
40,177
56,118
Taken
36,461
24,414
Mitigated
15,672
12,998
Healing
12,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,345
486
82
2,695
9,780
3,859
0
7,174
2,314
34,856
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
KyuoKa
Persephone
12,231
292
0
1,495
5,973
2,156
1,052
433
5,539
67,119
0
W
Danzaburou
L1ghtTempest
Danzaburou
12,557
5,422
0
4,303
10,660
3,897
574
445
10,215
0
55,889
L
2,515
872
0
3,367
16,248
8,611
0
1,831
14,236
13,174
0
W
Guan Yu
Only丶cc
Guan Yu
4,529
1,225
0
1,093
8,138
5,637
564
672
7,259
0
21,466
L
Heimdallr
Shinhashi
Heimdallr
4,475
1,607
0
3,548
12,447
4,187
255
923
11,460
0
37,760
W
Mercury
itsAkame
Mercury
10,860
4,767
0
5,390
11,690
3,982
613
2,310
9,380
0
54,059
L
Erlang Shen
keeeeee
Erlang Shen
2,597
1,613
0
788
5,461
3,136
609
355
4,909
0
15,783
L
Nemesis
songxiwan
Nemesis
6,284
3,225
0
2,518
12,182
4,621
89
1,436
10,659
0
36,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,853
Gold Earned
39,239
265
Minions Killed
348
0
Camps Cleared
0
1,289,060
Distance Traveled
1,249,187
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,900
431
74
5
0
237,180
1
W
Ra
3,362
210
0
0
0
0
0
W
Persephone
10,653
666
131
8
0
319,386
0
W
Danzaburou
8,812
551
80
5
0
320,856
0
L
Athena
6,616
414
23
1
0
345,387
0
W
Guan Yu
7,400
463
53
3
0
256,688
0
L
Heimdallr
7,591
474
70
4
0
263,522
1
W
Mercury
9,012
563
84
5
0
352,257
4
L
Erlang Shen
6,073
380
32
2
0
166,556
1
L
Nemesis
7,673
480
66
4
0
276,415
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role