Player Matchup

Ra
Ra
GlizzyGawblin
Ra
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 59L
1,609 Elo+
Party 1
Tyr
Tyr
GriffinSpitz-TTV
Tyr
Level 114
God Stats
6W - 4L
1,500 SR
Queue Stats
412W - 320L
1,697 Elo+
Party 1
Nemesis
Nemesis
That_Kid_Sniff
Nemesis
Level 62
God Stats
8W - 13L
1,351 SR
Queue Stats
279W - 260L
1,510 Elo+
Party 1
Ymir
Ymir
iTaZii
Ymir
Level 15
God Stats
11W - 6L
1,502 SR
Queue Stats
37W - 34L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
yoyoLouie
Danzaburou
Level 37
God Stats
24W - 20L
1,667 SR
Queue Stats
40W - 43L
1,684 Elo+
Party 1
Team Averages
Level 61
1,504 SR
1,607 Elo+

VS

Team Averages
Level 41
1,395 SR
1,480 Elo+
Scylla
Scylla
AudacioSage
Scylla
Level 68
God Stats
10W - 11L
1,395 SR
Queue Stats
447W - 409L
1,534 Elo+
Party 2
Bellona
Bellona
BubbalooGum
Bellona
Level 29
God Stats
11W - 8L
1,500 SR
Queue Stats
258W - 280L
1,398 Elo+
Party 2
Anubis
Anubis
FBLockRareRose
Anubis
Level 45
God Stats
136W - 120L
1,296 SR
Queue Stats
190W - 184L
1,293 Elo+
Solo
Fenrir
Fenrir
TheJasel71
Fenrir
Level 30
God Stats
6W - 8L
1,285 SR
Queue Stats
271W - 275L
1,573 Elo+
Party 2
Horus
Horus
bbejk
Horus
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,000
500
2,999
4,860
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 2 / 1
5,062
506
6,831
8,042
3,481
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 4 / 2
4,558
456
3,006
5,756
2,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
iTaZii
Ymir
6
2 / 4 / 0
4,617
462
1,679
6,116
2,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
yoyoLouie
Danzaburou
8
1 / 3 / 1
4,980
498
3,347
5,271
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 0 / 4
5,687
569
4,537
3,245
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
BubbalooGum
Bellona
9
1 / 1 / 2
5,203
520
3,587
7,010
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 0 / 1
6,213
621
3,583
2,473
1,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
TheJasel71
Fenrir
10
8 / 1 / 1
6,096
610
5,792
8,408
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
bbejk
Horus
7
1 / 2 / 6
5,063
506
3,825
8,086
3,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
16
16
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
1
0
4
3
W
Bellona
BubbalooGum
Bellona
1
1
2
2
W
5
0
1
5.5
L
0
3
0
0
L
1
2
1
0.75
L
0
4
2
0.25
W
Fenrir
TheJasel71
Fenrir
8
1
1
8.5
W
Horus
bbejk
Horus
1
2
6
2
L
Ymir
iTaZii
Ymir
2
4
0
0.5
L
Danzaburou
yoyoLouie
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,862
Damage
21,324
30,045
Taken
29,222
11,608
Mitigated
12,225
7,654
Healing
12,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
4,537
495
0
1,025
3,245
1,029
0
1,325
1,920
29,859
0
W
Bellona
BubbalooGum
Bellona
3,587
1,978
123
2,698
7,010
3,649
0
656
6,354
0
23,763
W
3,583
414
0
1,515
2,473
1,050
617
249
2,224
32,527
0
L
2,999
139
375
1,950
4,860
1,513
0
1,549
3,189
27,983
0
L
6,831
884
0
2,898
8,042
3,481
0
793
7,193
0
18,558
L
3,006
1,178
0
692
5,756
2,775
0
1,424
4,240
2,390
12,194
W
Fenrir
TheJasel71
Fenrir
5,792
1,217
0
3,586
8,408
2,901
0
828
7,580
0
24,775
W
Horus
bbejk
Horus
3,825
1,972
264
3,771
8,086
3,596
0
1,841
6,245
0
9,863
L
Ymir
iTaZii
Ymir
1,679
342
0
694
6,116
2,876
0
2,147
3,949
6,965
0
L
Danzaburou
yoyoLouie
Danzaburou
3,347
1,079
0
1,045
5,271
963
84
1,917
3,354
0
21,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,217
Gold Earned
28,262
177
Minions Killed
237
0
Camps Cleared
0
956,135
Distance Traveled
923,123
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,687
569
63
6
0
185,068
2
W
Bellona
5,203
520
51
5
0
199,213
2
W
Anubis
6,213
621
72
7
0
152,705
0
L
Ra
5,000
500
54
5
0
176,379
1
L
Tyr
5,062
506
37
4
0
211,127
0
L
Nemesis
4,558
456
28
3
0
201,483
2
W
Fenrir
6,096
610
44
4
0
197,646
1
W
Horus
5,063
506
7
1
0
188,491
3
L
Ymir
4,617
462
5
1
0
186,502
0
L
Danzaburou
4,980
498
53
5
0
180,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role